Player Matchup

Neith
Neith
Danny404
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FulionGonir
Kumbhakarna
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 173L
1,265 Elo+
Solo
Thor
Thor
HealthySalad
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
MrLiechtenstein
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Yki300
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,453 Elo+

VS

Team Averages
Level 10
1,457 SR
1,174 Elo+
Merlin
Merlin
Fintch
Merlin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,166 Elo+
Party 2
Kali
Kali
Heklr
Kali
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,031 Elo+
Party 2
Neith
Neith
HuSsjbb
Neith
Level 5
God Stats
5W - 11L
1,286 SR
Queue Stats
24W - 31L
1,014 Elo+
Solo
Anhur
Anhur
bigtingboydem
Anhur
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 26L
1,407 Elo+
Party 2
Awilix
Awilix
dragonkillfight
Awilix
Level 23
God Stats
10W - 5L
1,500 SR
Queue Stats
26W - 26L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danny404
Neith
13
4 / 4 / 5
8,338
521
3,878
7,274
2,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
FulionGonir
Kumbhakarna
13
4 / 0 / 6
8,559
535
4,189
10,194
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 0 / 6
10,566
660
10,442
11,487
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
13 / 0 / 3
11,498
719
9,492
6,137
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Yki300
Chaac
15
6 / 1 / 0
9,871
617
5,028
8,344
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fintch
Merlin
9
1 / 10 / 1
5,876
367
4,404
8,902
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Heklr
Kali
13
0 / 8 / 0
7,062
441
3,324
11,184
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
HuSsjbb
Neith
10
1 / 6 / 1
6,054
378
5,209
7,945
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 7 / 0
6,642
415
3,898
10,197
2,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 6 / 1
6,255
391
2,627
12,004
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
37
Kills
4
5
Deaths
37
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Danny404
Neith
4
4
5
1.63
L
Merlin
Fintch
Merlin
1
10
1
0.15
W
Kumbhakarna
FulionGonir
Kumbhakarna
4
0
6
7
W
10
0
6
13
L
Kali
Heklr
Kali
0
8
0
0
L
Neith
HuSsjbb
Neith
1
6
1
0.25
W
13
0
3
14.5
W
Chaac
Yki300
Chaac
6
1
0
6
L
1
7
0
0.14
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
19,462
43,436
Taken
50,232
20,910
Mitigated
16,568
17,573
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Danny404
Neith
3,878
2,768
0
1,605
7,274
2,367
1,504
538
6,652
0
25,553
L
Merlin
Fintch
Merlin
4,404
780
0
0
8,902
2,522
60
3,772
4,980
17,389
0
W
Kumbhakarna
FulionGonir
Kumbhakarna
4,189
758
287
4,405
10,194
4,393
351
1,497
8,435
24,298
0
W
10,442
2,070
0
3,151
11,487
4,615
3,538
1,268
10,123
0
64,415
L
Kali
Heklr
Kali
3,324
1,659
0
1,535
11,184
5,149
0
1,672
9,402
0
42,891
L
Neith
HuSsjbb
Neith
5,209
2,300
0
1,509
7,945
1,943
471
2,603
5,300
0
23,703
W
9,492
1,680
1,634
3,392
6,137
2,771
4,100
259
5,850
85,165
0
W
Chaac
Yki300
Chaac
5,028
1,516
0
3,099
8,344
6,764
2,508
311
7,972
0
42,331
L
3,898
1,578
0
905
10,197
2,705
34
1,724
8,247
0
30,224
L
2,627
1,231
0
2,319
12,004
4,249
0
3,546
8,262
0
22,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
31,889
482
Minions Killed
259
0
Camps Cleared
0
1,461,821
Distance Traveled
1,370,683
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,338
521
47
3
0
213,744
3
L
Merlin
5,876
367
28
2
0
272,685
0
W
Kumbhakarna
8,559
535
43
3
0
295,277
0
W
Thor
10,566
660
114
7
0
324,391
0
L
Kali
7,062
441
81
5
0
314,248
3
L
Neith
6,054
378
36
2
0
214,185
1
W
Ra
11,498
719
181
11
0
347,181
3
W
Chaac
9,871
617
97
6
0
281,228
1
L
Anhur
6,642
415
64
4
0
286,454
0
L
Awilix
6,255
391
50
3
0
283,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role