Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Black-Mamaba_
Susano
Level 67
God Stats
76W - 69L
1,555 SR
Queue Stats
162W - 193L
1,473 Elo+
Solo
Hou Yi
Hou Yi
Siegfriedhohen
Hou Yi
Level 94
God Stats
2W - 7L
1,431 SR
Queue Stats
50W - 75L
1,360 Elo+
Solo
Guan Yu
Guan Yu
Tehonehit
Guan Yu
Level 97
God Stats
4W - 6L
1,374 SR
Queue Stats
263W - 285L
1,436 Elo+
Party 1
Anubis
Anubis
Uncle_Brooklyn_
Anubis
Level 148
God Stats
12W - 8L
1,869 SR
Queue Stats
133W - 154L
1,413 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,436 Elo+

VS

Team Averages
Level 95
1,533 SR
1,438 Elo+
Sobek
Sobek
IssaGameBozo
Sobek
Level 69
God Stats
4W - 4L
1,546 SR
Queue Stats
16W - 24L
1,377 Elo+
Solo
Serqet
Serqet
Kitsune254
Serqet
Level 125
God Stats
4W - 11L
1,350 SR
Queue Stats
134W - 155L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
NagateTanikaze1
Gilgamesh
Level 108
God Stats
8W - 13L
1,592 SR
Queue Stats
348W - 353L
1,438 Elo+
Solo
Skadi
Skadi
UnicornWranglr
Skadi
Level 108
God Stats
20W - 18L
1,635 SR
Queue Stats
132W - 132L
1,471 Elo+
Solo
Olorun
Olorun
sercho
Olorun
Level 67
God Stats
8W - 5L
1,540 SR
Queue Stats
378W - 402L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 2
7,011
467
5,459
14,449
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 2
7,663
511
5,026
9,114
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
6,963
464
4,033
7,301
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Tehonehit
Guan Yu
16
7 / 3 / 1
9,584
639
12,085
11,730
8,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 1
9,117
608
7,212
7,806
4,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,080
405
6,069
11,100
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
Kitsune254
Serqet
11
0 / 4 / 2
6,898
460
4,325
10,995
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NagateTanikaze1
Gilgamesh
12
3 / 6 / 0
7,799
520
7,844
16,192
4,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 2
7,006
467
6,347
5,710
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
sercho
Olorun
15
4 / 3 / 0
8,440
563
2,561
9,475
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
15
Kills
8
9
Deaths
16
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
2
2
W
4
2
2
2.5
L
0
1
3
1.5
L
Serqet
Kitsune254
Serqet
0
4
2
0.25
L
Gilgamesh
NagateTanikaze1
Gilgamesh
3
6
0
0.5
W
1
1
1
1.5
W
Guan Yu
Tehonehit
Guan Yu
7
3
1
2.5
W
2
2
1
1.25
L
1
2
2
1
L
Olorun
sercho
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,815
Damage
27,146
50,400
Taken
53,472
24,352
Mitigated
18,667
21,401
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,459
357
735
7,019
14,449
6,033
355
3,194
11,255
29,611
0
W
5,026
1,354
0
1,942
9,114
2,996
170
748
7,858
0
34,275
L
6,069
1,383
159
5,617
11,100
6,242
0
3,286
7,814
19,376
2,316
L
Serqet
Kitsune254
Serqet
4,325
418
0
3,637
10,995
3,500
0
1,150
9,845
0
37,840
L
Gilgamesh
NagateTanikaze1
Gilgamesh
7,844
2,168
0
5,317
16,192
4,897
0
2,302
13,890
0
51,111
W
4,033
1,646
102
1,824
7,301
2,321
609
2,593
4,708
0
37,268
W
Guan Yu
Tehonehit
Guan Yu
12,085
2,006
635
4,901
11,730
8,946
1,570
0
11,544
13,173
50,459
W
7,212
48
0
4,243
7,806
4,056
478
1,477
5,707
60,887
0
L
6,347
2,684
0
962
5,710
1,572
50
3,097
2,613
0
43,294
L
Olorun
sercho
Olorun
2,561
976
100
2,623
9,475
2,456
856
5,520
3,955
51,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
36,223
460
Minions Killed
385
0
Camps Cleared
0
1,417,229
Distance Traveled
1,341,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,011
467
82
5
0
280,139
0
W
Susano
7,663
511
71
5
0
332,282
2
L
Sobek
6,080
405
28
2
0
277,016
1
L
Serqet
6,898
460
74
5
0
272,976
1
L
Gilgamesh
7,799
520
84
6
0
263,003
1
W
Hou Yi
6,963
464
71
5
0
258,065
1
W
Guan Yu
9,584
639
116
8
0
301,582
1
W
Anubis
9,117
608
120
8
0
245,161
2
L
Skadi
7,006
467
90
6
0
253,970
1
L
Olorun
8,440
563
109
7
0
274,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role