Player Matchup

The Morrigan
The Morrigan
Abyssalwolf6009
The Morrigan
Level 144
God Stats
3W - 4L
1,722 SR
Queue Stats
238W - 259L
1,436 Elo+
Solo
Merlin
Merlin
FLaMez_Mendar
Merlin
Level 84
God Stats
19W - 11L
1,581 SR
Queue Stats
289W - 242L
1,496 Elo+
Solo
Guan Yu
Guan Yu
Fabio-Orochi
Guan Yu
Level 137
God Stats
1W - 1L
1,695 SR
Queue Stats
499W - 521L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Hashymashy
Sylvanus
Level 89
God Stats
2W - 2L
1,735 SR
Queue Stats
57W - 58L
1,383 Elo+
Solo
Izanami
Izanami
keyc1999
Izanami
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 6L
1,509 Elo+
Solo
Team Averages
Level 104
1,647 SR
1,465 Elo+

VS

Team Averages
Level 91
1,598 SR
1,406 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Marrick-_-
Agni
Level 56
God Stats
0W - 1L
1,712 SR
Queue Stats
207W - 218L
1,294 Elo+
Solo
Cernunnos
Cernunnos
OdezYT
Cernunnos
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 190L
1,328 Elo+
Solo
Bakasura
Bakasura
XxCiNEM0D
Bakasura
Level 69
God Stats
7W - 5L
1,777 SR
Queue Stats
235W - 252L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abyssalwolf6009
The Morrigan
11
0 / 1 / 4
6,145
559
1,460
5,500
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
11 / 0 / 4
7,312
665
7,857
3,386
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Fabio-Orochi
Guan Yu
9
0 / 0 / 0
5,237
476
1,674
7,568
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Hashymashy
Sylvanus
9
3 / 1 / 6
5,843
531
2,563
9,179
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
keyc1999
Izanami
9
2 / 2 / 6
5,355
487
5,105
5,915
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 0
6,403
582
4,531
3,865
1,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
 
Cerberus
8
2 / 2 / 1
5,132
467
4,048
8,057
4,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 7 / 0
4,560
415
315
5,739
1,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
OdezYT
Cernunnos
9
0 / 4 / 3
5,294
481
5,536
5,506
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
XxCiNEM0D
Bakasura
10
1 / 3 / 2
5,901
536
3,255
7,181
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
4
4
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
L
Cerberus
 
Cerberus
2
2
1
1.25
W
The Morrigan
Abyssalwolf6009
The Morrigan
0
1
4
2
W
11
0
4
13
W
Guan Yu
Fabio-Orochi
Guan Yu
0
0
0
0
W
Sylvanus
Hashymashy
Sylvanus
3
1
6
6
L
0
7
0
0
L
Cernunnos
OdezYT
Cernunnos
0
4
3
0.38
L
Bakasura
XxCiNEM0D
Bakasura
1
3
2
0.67
W
Izanami
keyc1999
Izanami
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
17,685
31,548
Taken
30,348
13,830
Mitigated
11,483
10,882
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,531
701
0
2,591
3,865
1,769
0
475
3,185
38,625
0
L
Cerberus
 
Cerberus
4,048
377
0
2,819
8,057
4,005
0
3,670
4,223
15,792
0
W
The Morrigan
Abyssalwolf6009
The Morrigan
1,460
489
0
3,384
5,500
1,731
0
729
4,751
30,201
392
W
7,857
750
0
804
3,386
1,050
164
434
2,952
36,260
0
W
Guan Yu
Fabio-Orochi
Guan Yu
1,674
446
0
1,960
7,568
5,628
125
3,828
3,740
0
26,074
W
Sylvanus
Hashymashy
Sylvanus
2,563
800
665
3,341
9,179
3,549
0
1,944
7,095
13,810
0
L
315
121
0
357
5,739
1,618
483
2,949
2,506
13,909
0
L
Cernunnos
OdezYT
Cernunnos
5,536
2,762
0
722
5,506
1,895
60
1,123
4,379
0
31,414
L
Bakasura
XxCiNEM0D
Bakasura
3,255
2,346
0
1,128
7,181
2,196
0
2,665
4,362
0
31,322
W
Izanami
keyc1999
Izanami
5,105
3,013
0
728
5,915
1,872
205
1,959
3,956
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
27,290
278
Minions Killed
280
0
Camps Cleared
0
972,941
Distance Traveled
913,018
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,403
582
76
7
0
171,674
4
L
Cerberus
5,132
467
41
4
0
191,960
3
W
The Morrigan
6,145
559
85
8
0
189,437
3
W
Merlin
7,312
665
67
6
0
212,302
1
W
Guan Yu
5,237
476
57
5
0
202,297
1
W
Sylvanus
5,843
531
16
1
0
171,338
1
L
Agni
4,560
415
20
2
0
159,653
0
L
Cernunnos
5,294
481
63
6
0
180,071
1
L
Bakasura
5,901
536
80
7
0
209,660
0
W
Izanami
5,355
487
53
5
0
197,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role