Player Matchup

Scylla
Scylla
Gold II
Aslief
Scylla
Gold II
Level 133
God Stats
16W - 26L
1,555 SR
Queue Stats
534W - 533L
1,496 MMR
Solo
Tyr
Tyr
Gold III
Midoriya28
Tyr
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
Rekino
Ares
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
goodguyTeddy
Hou Yi
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,457 MMR
Solo
The Morrigan
The Morrigan
Gold I
jarnestar
The Morrigan
Gold I
Level 140
God Stats
16W - 10L
1,549 SR
Queue Stats
241W - 250L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,521 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,596 SR
1,500 MMR
Ymir
Ymir
Gold I
CvayoVpg
Ymir
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
IsBjörnsMicke
Chang'e
Bronze III
Level 118
God Stats
0W - 2L
1,752 SR
Queue Stats
63W - 66L
1,502 MMR
Solo
Izanami
Izanami
Bronze III
MrTikku
Izanami
Bronze III
Level 34
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
letralpe
Hercules
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
venlaama
Serqet
Bronze III
Level 41
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aslief
Scylla
17
4 / 0 / 1
9,944
622
4,498
6,054
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 6
8,421
526
7,330
13,222
7,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Rekino
Ares
14
3 / 5 / 10
9,708
607
7,728
15,056
7,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
8 / 0 / 3
10,460
654
7,033
6,896
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Morrigan
jarnestar
The Morrigan
16
6 / 2 / 6
9,904
619
9,046
8,937
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetGilgameshTsukuyomiTiamatApollo

VS

Bans
AthenaAnhurDanzaburouCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 0
5,626
352
2,035
6,349
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 4
8,070
504
5,973
10,951
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrTikku
Izanami
13
3 / 6 / 2
7,946
497
4,916
10,051
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
letralpe
Hercules
14
4 / 3 / 3
8,784
549
9,400
14,511
9,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
venlaama
Serqet
12
3 / 6 / 2
7,845
490
1,962
10,660
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
11
11
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aslief
Scylla
4
0
1
4.5
L
Ymir
0
3
0
0
L
1
4
4
0.75
W
1
4
6
1
L
Izanami
MrTikku
Izanami
3
6
2
0.67
W
Ares
Rekino
Ares
3
5
10
1.6
W
Hou Yi
8
0
3
9.5
W
The Morrigan
jarnestar
The Morrigan
6
2
6
4.5
L
Hercules
letralpe
Hercules
4
3
3
1.83
L
Serqet
venlaama
Serqet
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
24,286
50,165
Taken
52,522
22,337
Mitigated
22,378
13,776
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aslief
Scylla
4,498
134
0
998
6,054
2,267
359
1,279
4,775
81,336
0
L
Ymir
2,035
328
0
1,458
6,349
2,440
0
1,213
5,104
10,266
0
L
5,973
389
584
3,892
10,951
3,746
0
6,047
4,680
51,694
0
W
7,330
1,190
0
5,964
13,222
7,202
161
1,050
11,546
0
34,170
L
Izanami
MrTikku
Izanami
4,916
2,455
0
1,087
10,051
3,127
34
2,972
7,079
0
46,562
W
Ares
Rekino
Ares
7,728
503
0
3,240
15,056
7,578
0
2,771
12,254
25,167
0
W
Hou Yi
7,033
3,791
0
2,372
6,896
2,354
3,933
2,108
4,788
0
67,165
W
The Morrigan
jarnestar
The Morrigan
9,046
1,599
0
1,202
8,937
2,936
850
1,319
7,618
65,651
0
L
Hercules
letralpe
Hercules
9,400
3,548
0
4,275
14,511
9,807
0
5,456
9,045
0
46,524
L
Serqet
venlaama
Serqet
1,962
401
0
170
10,660
3,258
0
5,600
4,994
0
41,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
38,271
468
Minions Killed
394
0
Camps Cleared
0
1,615,085
Distance Traveled
1,368,535
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,944
622
161
10
0
324,221
7
L
Ymir
5,626
352
20
1
0
143,349
0
L
Chang'e
8,070
504
109
7
0
303,860
3
W
Tyr
8,421
526
51
3
0
374,420
3
L
Izanami
7,946
497
93
6
0
264,052
2
W
Ares
9,708
607
23
1
0
301,837
8
W
Hou Yi
10,460
654
125
8
0
310,737
0
W
The Morrigan
9,904
619
108
7
0
303,870
5
L
Hercules
8,784
549
97
6
0
321,967
0
L
Serqet
7,845
490
75
5
0
335,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role