Player Matchup

Athena
Athena
Caimael
Athena
Level 128
God Stats
15W - 18L
1,457 SR
Queue Stats
533W - 470L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
RebelMeerkat21
Gilgamesh
Level 120
God Stats
2W - 7L
1,500 SR
Queue Stats
241W - 230L
1,495 Elo+
Party 1
Tiamat
Tiamat
Xanziz
Tiamat
Level 158
God Stats
48W - 27L
1,680 SR
Queue Stats
309W - 266L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
datkevo
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
shadowyos
Chernobog
Level 66
God Stats
8W - 6L
1,524 SR
Queue Stats
647W - 729L
1,472 Elo+
Solo
Team Averages
Level 120
1,532 SR
1,510 Elo+

VS

Team Averages
Level 70
1,648 SR
1,516 Elo+
Ra
Ra
Cenamarine11
Ra
Level 104
God Stats
1W - 3L
1,993 SR
Queue Stats
181W - 148L
1,596 Elo+
Party 2
Chernobog
Chernobog
Conswan
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EpicAJ
Sun Wukong
Level 64
God Stats
4W - 6L
1,764 SR
Queue Stats
77W - 73L
1,504 Elo+
Party 2
Ares
Ares
SadootGafoot
Ares
Level 60
God Stats
30W - 28L
1,465 SR
Queue Stats
142W - 129L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
WinrarGaming
Ao Kuang
Level 59
God Stats
11W - 13L
1,516 SR
Queue Stats
33W - 35L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caimael
Athena
14
3 / 1 / 12
8,798
518
7,445
13,212
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
RebelMeerkat21
Gilgamesh
14
4 / 3 / 5
8,579
505
5,482
10,210
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Xanziz
Tiamat
17
5 / 1 / 9
9,901
582
16,415
10,100
9,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
datkevo
Hun Batz
15
8 / 4 / 4
9,353
550
7,231
12,569
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
shadowyos
Chernobog
16
3 / 1 / 4
9,812
577
6,372
8,004
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,944
526
6,288
10,818
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Conswan
Chernobog
11
1 / 6 / 2
6,651
391
6,682
10,130
3,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
EpicAJ
Sun Wukong
16
1 / 4 / 1
9,378
552
7,656
12,221
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 5 / 1
7,414
436
5,202
15,357
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
WinrarGaming
Ao Kuang
13
5 / 3 / 2
8,075
475
5,534
12,565
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
10
10
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Caimael
Athena
3
1
12
9
L
2
5
2
0.6
L
Chernobog
Conswan
Chernobog
1
6
2
0.33
L
Sun Wukong
EpicAJ
Sun Wukong
1
4
1
0.38
W
Gilgamesh
RebelMeerkat21
Gilgamesh
4
3
5
2.17
L
1
5
1
0.3
L
Ao Kuang
WinrarGaming
Ao Kuang
5
3
2
2
W
Tiamat
Xanziz
Tiamat
5
1
9
9.5
W
Hun Batz
datkevo
Hun Batz
8
4
4
2.5
W
Chernobog
shadowyos
Chernobog
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
31,362
54,095
Taken
61,091
32,725
Mitigated
31,135
15,537
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Caimael
Athena
7,445
1,596
0
1,654
13,212
10,074
561
4,531
8,533
27,203
0
L
6,288
643
349
3,671
10,818
4,303
516
6,079
4,401
70,491
0
L
Chernobog
Conswan
Chernobog
6,682
3,433
0
1,098
10,130
3,497
0
4,518
5,498
0
29,598
L
Sun Wukong
EpicAJ
Sun Wukong
7,656
2,078
0
2,858
12,221
9,235
1,025
813
11,388
0
65,942
W
Gilgamesh
RebelMeerkat21
Gilgamesh
5,482
1,436
0
1,838
10,210
5,255
0
4,367
5,783
0
49,720
L
5,202
168
0
3,156
15,357
9,329
0
6,138
9,075
27,983
0
L
Ao Kuang
WinrarGaming
Ao Kuang
5,534
647
0
2,969
12,565
4,771
31
5,492
6,869
34,150
0
W
Tiamat
Xanziz
Tiamat
16,415
1,119
796
3,794
10,100
9,537
789
4,469
5,489
64,732
0
W
Hun Batz
datkevo
Hun Batz
7,231
1,816
0
3,332
12,569
4,760
1,647
1,600
10,943
0
41,287
W
Chernobog
shadowyos
Chernobog
6,372
2,985
0
4,123
8,004
3,099
781
1,681
6,323
0
72,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
40,462
459
Minions Killed
445
0
Camps Cleared
0
1,630,215
Distance Traveled
1,574,192
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,798
518
31
2
0
362,089
10
L
Ra
8,944
526
150
9
0
333,798
6
L
Chernobog
6,651
391
71
4
0
292,523
3
L
Sun Wukong
9,378
552
133
8
0
320,685
5
W
Gilgamesh
8,579
505
94
6
0
327,371
2
L
Ares
7,414
436
35
2
0
294,527
9
L
Ao Kuang
8,075
475
56
3
0
332,659
2
W
Tiamat
9,901
582
123
7
0
323,960
4
W
Hun Batz
9,353
550
71
4
0
334,034
6
W
Chernobog
9,812
577
140
8
0
282,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role