Player Matchup

Hou Yi
Hou Yi
Gelikll
Hou Yi
Level 4
God Stats
1W - 4L
1,250 SR
Queue Stats
2W - 9L
1,035 Elo+
Party 2
Cthulhu
Cthulhu
Kash69
Cthulhu
Level 7
God Stats
2W - 1L
1,411 SR
Queue Stats
3W - 10L
1,179 Elo+
Party 2
Scylla
Scylla
Zehavi
Scylla
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,181 Elo+
Party 1
Neith
Neith
modernkiller28
Neith
Level 11
God Stats
2W - 1L
1,261 SR
Queue Stats
2W - 1L
1,234 Elo+
Party 1
Hun Batz
Hun Batz
smokesheriff
Hun Batz
Level 22
God Stats
3W - 3L
1,519 SR
Queue Stats
38W - 57L
1,275 Elo+
Solo
Team Averages
Level 15
1,388 SR
1,181 Elo+

VS

Team Averages
Level 6
1,534 SR
1,333 Elo+
Cerberus
Cerberus
YoungAlpha666
Cerberus
Level 11
God Stats
14W - 13L
1,410 SR
Queue Stats
70W - 72L
1,318 Elo+
Solo
Camazotz
Camazotz
aggent26
Camazotz
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,117 Elo+
Solo
Ymir
Ymir
epictvt
Ymir
Level 3
God Stats
1W - 4L
1,390 SR
Queue Stats
1W - 4L
1,388 Elo+
Solo
Chaac
Chaac
king小怪兽
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
呆子的世界
Ra
Level 8
God Stats
4W - 1L
1,872 SR
Queue Stats
12W - 17L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gelikll
Hou Yi
17
3 / 7 / 2
11,120
428
8,569
12,393
4,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kash69
Cthulhu
16
2 / 8 / 4
10,870
418
8,202
19,960
17,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Zehavi
Scylla
19
9 / 6 / 5
13,495
519
17,705
13,966
4,558
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 8 / 4
13,278
511
16,458
15,841
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
smokesheriff
Hun Batz
20
12 / 4 / 5
15,780
607
21,233
19,577
7,988
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
YoungAlpha666
Cerberus
16
3 / 8 / 10
11,656
448
9,494
26,795
25,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Camazotz
aggent26
Camazotz
20
11 / 7 / 6
13,827
532
17,861
26,947
12,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
epictvt
Ymir
3
1 / 1 / 0
6,961
268
355
1,532
579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

17
4 / 11 / 5
11,549
444
8,539
25,048
17,602
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 7 / 3
13,276
511
18,833
19,892
9,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
33
Kills
32
33
Deaths
34
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Gelikll
Hou Yi
3
7
2
0.57
W
Cthulhu
Kash69
Cthulhu
2
8
4
0.5
L
Cerberus
YoungAlpha666
Cerberus
3
8
10
1
W
Scylla
Zehavi
Scylla
9
6
5
1.92
L
Camazotz
aggent26
Camazotz
11
7
6
2
L
Ymir
epictvt
Ymir
1
1
0
1
L
4
11
5
0.59
W
7
8
4
1.13
W
Hun Batz
smokesheriff
Hun Batz
12
4
5
3.63
L
13
7
3
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,167
Damage
55,082
81,737
Taken
100,214
39,767
Mitigated
65,341
13,154
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Gelikll
Hou Yi
8,569
3,526
0
761
12,393
4,482
3,923
6,816
5,243
0
50,054
W
Cthulhu
Kash69
Cthulhu
8,202
883
0
3,636
19,960
17,397
1,651
7,504
12,143
50,815
0
L
Cerberus
YoungAlpha666
Cerberus
9,494
1,118
0
4,709
26,795
25,961
0
6,027
20,434
35,802
0
W
Scylla
Zehavi
Scylla
17,705
1,694
0
386
13,966
4,558
592
3,351
10,431
63,236
0
L
Camazotz
aggent26
Camazotz
17,861
3,884
0
9,279
26,947
12,150
543
8,964
17,450
0
65,929
L
Ymir
epictvt
Ymir
355
171
0
540
1,532
579
0
187
1,345
2,449
0
L
8,539
1,176
0
4,978
25,048
17,602
207
5,801
19,107
0
50,176
W
16,458
11,472
0
1,805
15,841
5,342
6,779
5,588
9,811
0
66,164
W
Hun Batz
smokesheriff
Hun Batz
21,233
7,172
0
6,566
19,577
7,988
235
4,524
14,845
0
128,446
L
18,833
1,238
1,055
3,723
19,892
9,049
801
5,391
14,487
82,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,543
Gold Earned
57,269
569
Minions Killed
410
0
Camps Cleared
0
2,152,384
Distance Traveled
1,746,186
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,120
428
96
4
0
402,704
4
W
Cthulhu
10,870
418
79
3
0
395,467
4
L
Cerberus
11,656
448
66
3
0
406,106
2
W
Scylla
13,495
519
109
4
0
420,370
5
L
Camazotz
13,827
532
102
4
0
447,425
0
L
Ymir
6,961
268
9
0
0
36,604
0
L
Chaac
11,549
444
84
3
0
407,382
2
W
Neith
13,278
511
113
4
0
417,776
0
W
Hun Batz
15,780
607
172
7
0
516,067
0
L
Ra
13,276
511
149
6
0
448,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role