Player Matchup

Arachne
Arachne
 
Arachne
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ConBravura_
Merlin
Level 118
God Stats
24W - 19L
1,463 SR
Queue Stats
532W - 485L
1,531 Elo+
Solo
Hades
Hades
Gazebro
Hades
Level 122
God Stats
50W - 36L
1,601 SR
Queue Stats
188W - 193L
1,452 Elo+
Solo
Xbalanque
Xbalanque
Megaflemmli
Xbalanque
Level 68
God Stats
9W - 7L
1,410 SR
Queue Stats
327W - 383L
1,418 Elo+
Solo
Cerberus
Cerberus
MehmetDeniz4898
Cerberus
Level 81
God Stats
24W - 24L
1,429 SR
Queue Stats
737W - 754L
1,385 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,457 Elo+

VS

Team Averages
Level 93
1,429 SR
1,466 Elo+
Neith
Neith
Onizukaa-Eikichi
Neith
Level 109
God Stats
26W - 30L
1,536 SR
Queue Stats
740W - 765L
1,408 Elo+
Solo
He Bo
He Bo
OrangeFlosse727
He Bo
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
487W - 457L
1,532 Elo+
Solo
Medusa
Medusa
TeXD3V1L
Medusa
Level 89
God Stats
6W - 7L
1,225 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Aphrodite
Aphrodite
X Jonesy99 X
Aphrodite
Level 99
God Stats
1W - 1L
1,297 SR
Queue Stats
58W - 51L
1,388 Elo+
Solo
King Arthur
King Arthur
matrixxand1
King Arthur
Level 63
God Stats
1W - 3L
1,363 SR
Queue Stats
52W - 46L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 2 / 6
11,104
584
13,190
15,011
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
7 / 3 / 2
11,523
606
12,926
9,332
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Gazebro
Hades
18
4 / 1 / 5
10,876
572
15,008
16,828
13,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Megaflemmli
Xbalanque
14
2 / 4 / 4
8,845
466
2,909
9,617
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
13
1 / 1 / 8
9,108
479
6,394
10,102
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,960
472
8,318
16,638
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 1
5,766
303
970
2,919
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
TeXD3V1L
Medusa
14
5 / 3 / 2
8,706
458
9,789
12,070
3,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
X Jonesy99 X
Aphrodite
12
1 / 6 / 7
8,020
422
10,961
16,245
6,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
matrixxand1
King Arthur
15
0 / 4 / 1
8,952
471
7,873
17,486
13,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
11
11
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
6
5
W
Merlin
7
3
2
2.67
W
Hades
Gazebro
Hades
4
1
5
6.5
W
Xbalanque
Megaflemmli
Xbalanque
2
4
4
1
W
Cerberus
1
1
8
5
L
5
6
3
1.08
L
0
2
1
0.25
L
Medusa
TeXD3V1L
Medusa
5
3
2
2
L
Aphrodite
X Jonesy99 X
Aphrodite
1
6
7
0.75
L
King Arthur
matrixxand1
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,427
Damage
37,911
60,890
Taken
65,358
39,003
Mitigated
30,052
26,598
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,190
8,957
0
5,895
15,011
7,750
2,044
2,387
12,624
0
81,040
W
Merlin
12,926
95
0
3,556
9,332
3,819
1,226
1,799
7,533
81,757
0
W
Hades
Gazebro
Hades
15,008
1,928
309
10,850
16,828
13,800
485
3,321
13,507
80,639
0
W
Xbalanque
Megaflemmli
Xbalanque
2,909
1,433
0
1,125
9,617
3,113
1,617
1,285
8,332
0
42,099
W
Cerberus
6,394
638
873
3,990
10,102
10,521
0
3,139
6,963
29,093
0
L
8,318
3,489
37
3,201
16,638
5,753
455
10,776
5,449
0
42,372
L
970
130
0
1,172
2,919
593
0
462
2,434
12,163
0
L
Medusa
TeXD3V1L
Medusa
9,789
3,548
552
2,511
12,070
3,776
532
6,949
5,005
0
50,001
L
Aphrodite
X Jonesy99 X
Aphrodite
10,961
2,078
3,027
6,650
16,245
6,828
325
7,647
8,389
37,406
0
L
King Arthur
matrixxand1
King Arthur
7,873
670
0
2,804
17,486
13,102
0
7,691
9,753
0
66,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
40,404
559
Minions Killed
407
0
Camps Cleared
0
1,776,687
Distance Traveled
1,374,782
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,104
584
118
6
0
401,290
3
W
Merlin
11,523
606
144
8
0
332,766
4
W
Hades
10,876
572
168
9
0
308,477
7
W
Xbalanque
8,845
466
84
4
0
335,791
2
W
Cerberus
9,108
479
45
2
0
398,363
4
L
Neith
8,960
472
81
4
0
288,599
0
L
He Bo
5,766
303
31
2
0
114,587
1
L
Medusa
8,706
458
93
5
0
354,388
5
L
Aphrodite
8,020
422
57
3
0
312,126
1
L
King Arthur
8,952
471
145
8
0
305,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role