Player Matchup

Sun Wukong
Sun Wukong
GosHcaN
Sun Wukong
Level 160
God Stats
12W - 9L
1,517 SR
Queue Stats
718W - 708L
1,520 Elo+
Solo
Athena
Athena
MainStreamOfc
Athena
Level 145
God Stats
0W - 1L
1,275 SR
Queue Stats
34W - 28L
1,568 Elo+
Party 1
Thor
Thor
MintPringle
Thor
Level 124
God Stats
1W - 2L
1,503 SR
Queue Stats
29W - 27L
1,545 Elo+
Solo
Chronos
Chronos
MrNiklauss
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
wupwupwupwupwup
Raijin
Level 107
God Stats
14W - 10L
1,768 SR
Queue Stats
517W - 522L
1,579 Elo+
Solo
Team Averages
Level 131
1,513 SR
1,542 Elo+

VS

Team Averages
Level 120
1,518 SR
1,554 Elo+
Anhur
Anhur
BetterScientry
Anhur
Level 108
God Stats
4W - 8L
1,601 SR
Queue Stats
420W - 378L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pablotej02
Cu Chulainn
Level 123
God Stats
4W - 2L
1,687 SR
Queue Stats
32W - 20L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Pixlur
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 70L
1,557 Elo+
Party 2
Chronos
Chronos
SoulXel
Chronos
Level 136
God Stats
4W - 0L
1,095 SR
Queue Stats
383W - 363L
1,540 Elo+
Solo
Tiamat
Tiamat
hfxblack
Tiamat
Level 107
God Stats
3W - 0L
1,708 SR
Queue Stats
35W - 36L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GosHcaN
Sun Wukong
16
4 / 2 / 0
9,427
589
9,783
16,954
12,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 3 / 2
8,269
517
7,150
13,895
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 5
8,166
510
7,668
12,698
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
MrNiklauss
Chronos
15
3 / 2 / 6
9,051
566
6,195
8,040
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 7 / 1
7,601
475
4,338
11,508
4,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,068
567
5,880
12,339
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Pablotej02
Cu Chulainn
14
5 / 2 / 1
9,559
597
7,254
12,682
7,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Pixlur
Ao Kuang
17
9 / 0 / 6
10,293
643
11,784
8,659
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
SoulXel
Chronos
14
1 / 4 / 5
8,453
528
6,367
11,199
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
hfxblack
Tiamat
15
1 / 4 / 1
8,776
549
9,349
13,275
10,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
16
16
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
6
4
0.33
L
Sun Wukong
GosHcaN
Sun Wukong
4
2
0
2
L
5
3
2
2
L
3
2
5
2.75
L
Chronos
MrNiklauss
Chronos
3
2
6
3
W
Cu Chulainn
Pablotej02
Cu Chulainn
5
2
1
2.75
W
Ao Kuang
Pixlur
Ao Kuang
9
0
6
12
W
Chronos
SoulXel
Chronos
1
4
5
0.88
W
Tiamat
hfxblack
Tiamat
1
4
1
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
40,634
63,095
Taken
58,154
33,534
Mitigated
29,416
19,695
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,880
3,034
0
3,832
12,339
3,602
882
5,871
6,468
0
61,166
L
Sun Wukong
GosHcaN
Sun Wukong
9,783
1,930
0
7,856
16,954
12,511
395
9,336
7,052
0
62,588
L
7,150
1,967
0
4,999
13,895
5,464
0
3,726
10,153
48,237
0
L
7,668
1,406
0
1,935
12,698
7,782
0
4,756
7,942
197
28,120
L
Chronos
MrNiklauss
Chronos
6,195
2,802
0
3,412
8,040
3,130
908
2,509
5,531
55,562
5,667
W
Cu Chulainn
Pablotej02
Cu Chulainn
7,254
1,289
0
2,697
12,682
7,655
0
3,809
8,873
4,400
34,439
W
Ao Kuang
Pixlur
Ao Kuang
11,784
3,241
0
4,226
8,659
3,433
0
1,851
6,808
66,950
0
W
Chronos
SoulXel
Chronos
6,367
1,551
0
2,102
11,199
4,175
1,109
5,826
5,373
55,432
0
W
Tiamat
hfxblack
Tiamat
9,349
1,348
0
3,559
13,275
10,551
0
93
13,182
54,533
0
L
4,338
140
0
1,493
11,508
4,647
139
7,559
3,949
47,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,514
Gold Earned
46,149
454
Minions Killed
529
0
Camps Cleared
0
1,568,599
Distance Traveled
1,499,664
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,068
567
119
7
0
250,481
2
L
Sun Wukong
9,427
589
125
8
0
352,183
5
L
Athena
8,269
517
88
6
0
350,265
2
L
Thor
8,166
510
32
2
0
310,148
1
L
Chronos
9,051
566
118
7
0
292,921
3
W
Cu Chulainn
9,559
597
58
4
0
349,713
3
W
Ao Kuang
10,293
643
107
7
0
350,998
1
W
Chronos
8,453
528
121
8
0
300,703
6
W
Tiamat
8,776
549
124
8
0
247,769
0
L
Raijin
7,601
475
91
6
0
263,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role