Player Matchup

Fafnir
Fafnir
Grengames
Fafnir
Level 22
God Stats
2W - 2L
1,334 SR
Queue Stats
52W - 65L
1,396 Elo+
Solo
Anhur
Anhur
ORYZA_1
Anhur
Level 27
God Stats
8W - 13L
1,441 SR
Queue Stats
163W - 194L
1,417 Elo+
Party 1
King Arthur
King Arthur
SpartiatZz
King Arthur
Level 24
God Stats
0W - 2L
1,437 SR
Queue Stats
4W - 5L
1,387 Elo+
Solo
Arachne
Arachne
ahilak471
Arachne
Level 29
God Stats
1W - 3L
1,448 SR
Queue Stats
299W - 331L
1,387 Elo+
Party 1
Janus
Janus
hhl199
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,412 Elo+
Solo
Team Averages
Level 23
1,432 SR
1,400 Elo+

VS

Team Averages
Level 16
1,447 SR
1,393 Elo+
Pele
Pele
Akeno59
Pele
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
30W - 18L
1,493 Elo+
Solo
Ymir
Ymir
PaskalII
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,345 Elo+
Party 2
Izanami
Izanami
TheGladiator666
Izanami
Level 26
God Stats
2W - 3L
1,319 SR
Queue Stats
27W - 31L
1,417 Elo+
Solo
Medusa
Medusa
VendettaPL
Medusa
Level 5
God Stats
4W - 3L
1,483 SR
Queue Stats
4W - 8L
1,279 Elo+
Party 2
Aphrodite
Aphrodite
zeldamon3
Aphrodite
Level 27
God Stats
13W - 14L
1,432 SR
Queue Stats
86W - 84L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Grengames
Fafnir
16
6 / 3 / 6
11,869
540
10,429
19,170
22,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
ORYZA_1
Anhur
16
2 / 5 / 8
10,179
463
6,576
12,244
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SpartiatZz
King Arthur
17
2 / 6 / 1
10,983
499
10,681
22,625
18,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ahilak471
Arachne
19
5 / 2 / 0
11,701
532
8,212
18,248
9,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
hhl199
Janus
17
3 / 3 / 5
10,939
497
9,561
10,241
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akeno59
Pele
19
8 / 3 / 7
12,541
570
14,405
17,210
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ymir
15
2 / 3 / 8
9,903
450
3,609
10,289
4,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 7 / 6
13,164
598
19,909
18,846
9,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
VendettaPL
Medusa
16
5 / 5 / 7
10,886
495
7,042
13,903
4,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
zeldamon3
Aphrodite
18
1 / 0 / 5
12,064
548
7,063
11,954
4,997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
18
Kills
19
19
Deaths
18
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
Akeno59
Pele
8
3
7
3.83
L
Fafnir
Grengames
Fafnir
6
3
6
3
L
Anhur
ORYZA_1
Anhur
2
5
8
1.2
W
Ymir
2
3
8
2
L
King Arthur
SpartiatZz
King Arthur
2
6
1
0.42
W
3
7
6
0.86
W
Medusa
VendettaPL
Medusa
5
5
7
1.7
L
Arachne
ahilak471
Arachne
5
2
0
2.5
L
Janus
hhl199
Janus
3
3
5
1.83
W
Aphrodite
zeldamon3
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
52,028
82,528
Taken
72,202
59,019
Mitigated
30,625
13,871
Healing
32,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Akeno59
Pele
14,405
4,287
0
6,455
17,210
7,183
0
5,187
11,901
0
74,906
L
Fafnir
Grengames
Fafnir
10,429
2,223
0
4,833
19,170
22,981
172
3,397
15,773
51,276
0
L
Anhur
ORYZA_1
Anhur
6,576
2,917
0
2,414
12,244
4,863
16
2,346
9,898
0
64,319
W
Ymir
3,609
377
420
2,879
10,289
4,125
0
5,165
5,010
27,235
0
L
King Arthur
SpartiatZz
King Arthur
10,681
669
0
3,251
22,625
18,428
252
2,462
20,163
0
66,485
W
19,909
13,315
0
6,978
18,846
9,667
2,348
2,593
16,211
0
122,787
W
Medusa
VendettaPL
Medusa
7,042
3,577
0
4,612
13,903
4,653
0
5,344
8,517
0
48,912
L
Arachne
ahilak471
Arachne
8,212
5,719
0
2,951
18,248
9,268
0
2,154
16,094
0
100,010
L
Janus
hhl199
Janus
9,561
1,019
0
422
10,241
3,479
0
2,579
7,662
57,370
0
W
Aphrodite
zeldamon3
Aphrodite
7,063
184
2,623
8,116
11,954
4,997
558
4,294
7,286
78,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,671
Gold Earned
58,558
543
Minions Killed
593
0
Camps Cleared
0
2,043,335
Distance Traveled
1,970,539
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,541
570
107
5
0
409,514
0
L
Fafnir
11,869
540
60
3
0
363,381
17
L
Anhur
10,179
463
103
5
0
387,274
5
W
Ymir
9,903
450
47
2
0
414,090
5
L
King Arthur
10,983
499
126
6
0
408,957
1
W
Izanami
13,164
598
189
9
0
370,560
5
W
Medusa
10,886
495
67
3
0
352,493
2
L
Arachne
11,701
532
148
7
0
448,907
0
L
Janus
10,939
497
106
5
0
434,816
1
W
Aphrodite
12,064
548
183
8
0
423,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role