Player Matchup

Set
Set
Krypteex
Set
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 14L
1,401 Elo+
Party 2
Agni
Agni
Mousk420
Agni
Level 61
God Stats
3W - 7L
1,463 SR
Queue Stats
20W - 28L
1,318 Elo+
Party 2
Erlang Shen
Erlang Shen
YT swxrl
Erlang Shen
Level 82
God Stats
26W - 22L
1,459 SR
Queue Stats
176W - 218L
1,404 Elo+
Solo
Team Averages
Level 91
1,552 SR
1,374 Elo+

VS

Team Averages
Level 109
1,586 SR
1,507 Elo+
Vamana
Vamana
Cpt Zaraki2011
Vamana
Level 160
God Stats
4W - 7L
1,638 SR
Queue Stats
695W - 608L
1,533 Elo+
Party 1
Fenrir
Fenrir
Janjas Pride
Fenrir
Level 69
God Stats
22W - 18L
1,528 SR
Queue Stats
106W - 109L
1,490 Elo+
Solo
Persephone
Persephone
Kaede Fiji
Persephone
Level 99
God Stats
3W - 5L
1,594 SR
Queue Stats
85W - 79L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 6
15,261
610
12,861
24,552
20,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
18
3 / 8 / 5
14,795
592
20,577
22,688
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
YT swxrl
Erlang Shen
17
4 / 10 / 6
15,370
615
17,275
34,598
26,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 18
16,992
680
13,869
24,777
25,836
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
20
14 / 3 / 8
17,832
713
24,277
22,267
17,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Kaede Fiji
Persephone
20
10 / 5 / 9
18,119
725
23,738
17,255
6,005
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
28
28
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
W
Fenrir
14
3
8
6
W
Persephone
Kaede Fiji
Persephone
10
5
9
2.9
L
3
10
6
0.6
L
Agni
3
8
5
0.69
L
Erlang Shen
YT swxrl
Erlang Shen
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
61,884
81,838
Taken
64,299
54,103
Mitigated
49,754
21,707
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,869
7,618
0
10,861
24,777
25,836
1,661
8,497
16,280
5,360
61,613
W
Fenrir
24,277
7,030
0
10,364
22,267
17,913
1,300
5,316
16,951
0
96,447
W
Persephone
Kaede Fiji
Persephone
23,738
1,448
0
5,491
17,255
6,005
738
7,536
9,714
112,736
0
L
12,861
6,947
0
5,031
24,552
20,224
990
6,848
17,704
0
78,751
L
Agni
20,577
164
279
4,048
22,688
7,730
966
6,850
15,838
84,019
0
L
Erlang Shen
YT swxrl
Erlang Shen
17,275
9,680
758
11,591
34,598
26,149
2,017
11,792
22,806
0
57,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
52,943
245
Minions Killed
312
0
Camps Cleared
0
1,146,579
Distance Traveled
1,403,812
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,992
680
83
3
0
464,488
1
W
Fenrir
17,832
713
74
3
0
512,786
9
W
Persephone
18,119
725
155
6
0
426,538
2
L
Set
15,261
610
97
4
0
389,739
4
L
Agni
14,795
592
88
4
0
405,108
0
L
Erlang Shen
15,370
615
60
2
0
351,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role