Player Matchup

Chiron
Chiron
Impape
Chiron
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 14L
1,346 Elo+
Solo
Bellona
Bellona
Kempachie
Bellona
Level 19
God Stats
4W - 6L
1,392 SR
Queue Stats
40W - 39L
1,435 Elo+
Solo
Cerberus
Cerberus
Misha 011
Cerberus
Level 8
God Stats
7W - 9L
1,502 SR
Queue Stats
17W - 26L
1,367 Elo+
Solo
Jormungandr
Jormungandr
Ruka01
Jormungandr
Level 5
God Stats
0W - 3L
1,536 SR
Queue Stats
5W - 19L
1,053 Elo+
Party 1
Pele
Pele
marusia-chik
Pele
Level 5
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 19L
1,053 Elo+
Party 1
Team Averages
Level 10
1,478 SR
1,251 Elo+

VS

Team Averages
Level 17
1,415 SR
1,454 Elo+
Ullr
Ullr
Gaxicola
Ullr
Level 19
God Stats
4W - 4L
1,488 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 2
Izanami
Izanami
GeneralBandaid
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 2
Hel
Hel
Maddog529
Hel
Level 17
God Stats
1W - 2L
1,332 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 2
Yemoja
Yemoja
Supa-Sensei-Sage
Yemoja
Level 23
God Stats
1W - 1L
1,253 SR
Queue Stats
63W - 64L
1,361 Elo+
Solo
Hercules
Hercules
imkillfuego
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Impape
Chiron
13
5 / 5 / 0
8,816
441
9,928
16,712
4,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Kempachie
Bellona
13
0 / 5 / 0
7,813
391
3,701
15,661
12,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Misha 011
Cerberus
11
0 / 4 / 3
7,813
391
4,291
14,403
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Ruka01
Jormungandr
11
1 / 12 / 2
8,005
400
2,304
17,106
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 10 / 0
7,077
354
3,556
16,959
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
11 / 0 / 5
12,514
626
17,821
15,892
7,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 7
10,406
520
8,062
9,070
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 13
10,947
547
14,395
12,472
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 9
10,836
542
5,775
4,951
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
imkillfuego
Hercules
15
9 / 1 / 10
10,926
546
13,240
15,937
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
6
Kills
33
36
Deaths
7
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
0
5
13.5
W
4
4
7
1.88
L
Chiron
Impape
Chiron
5
5
0
1
L
Bellona
Kempachie
Bellona
0
5
0
0
W
6
2
13
6.25
L
Cerberus
Misha 011
Cerberus
0
4
3
0.38
L
Jormungandr
Ruka01
Jormungandr
1
12
2
0.17
W
3
0
9
7.5
W
Hercules
imkillfuego
Hercules
9
1
10
14
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
59,293
80,841
Taken
58,322
45,066
Mitigated
27,707
9,793
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,821
9,519
0
114
15,892
7,730
3,319
926
14,966
0
121,208
W
8,062
5,971
0
2,555
9,070
3,035
4,600
396
8,674
0
61,558
L
Chiron
Impape
Chiron
9,928
3,206
334
4,632
16,712
4,925
46
2,585
13,947
0
54,997
L
Bellona
Kempachie
Bellona
3,701
1,270
195
1,635
15,661
12,417
180
5,017
10,644
2,978
28,977
W
14,395
1,306
3,222
6,545
12,472
4,754
1,891
1,725
10,627
59,072
0
L
Cerberus
Misha 011
Cerberus
4,291
218
0
2,548
14,403
9,021
155
1,736
12,667
18,466
0
L
Jormungandr
Ruka01
Jormungandr
2,304
1,444
0
251
17,106
13,926
358
3,635
13,471
26,319
0
W
5,775
1,707
3,211
323
4,951
3,826
923
666
4,285
27,293
0
W
Hercules
imkillfuego
Hercules
13,240
3,784
0
5,712
15,937
8,362
1,638
2,992
11,751
0
38,500
L
3,556
698
0
198
16,959
4,777
1,307
7,197
9,762
0
27,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
55,629
315
Minions Killed
522
0
Camps Cleared
0
1,584,286
Distance Traveled
1,752,234
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,514
626
195
10
0
386,319
2
W
Izanami
10,406
520
108
5
0
369,116
0
L
Chiron
8,816
441
103
5
0
336,786
3
L
Bellona
7,813
391
65
3
0
328,123
4
W
Hel
10,947
547
119
6
0
348,477
0
L
Cerberus
7,813
391
54
3
0
309,692
2
L
Jormungandr
8,005
400
45
2
0
260,704
3
W
Yemoja
10,836
542
39
2
0
265,278
0
W
Hercules
10,926
546
61
3
0
383,044
2
L
Pele
7,077
354
48
2
0
348,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role