Player Matchup

Cu Chulainn
Cu Chulainn
Dapanda566
Cu Chulainn
Level 65
God Stats
31W - 19L
1,684 SR
Queue Stats
195W - 198L
1,500 Elo+
Solo
Hel
Hel
MercyFGC
Hel
Level 78
God Stats
2W - 2L
1,592 SR
Queue Stats
184W - 200L
1,497 Elo+
Party 1
Fenrir
Fenrir
Natrix602
Fenrir
Level 105
God Stats
1W - 2L
1,522 SR
Queue Stats
469W - 584L
1,482 Elo+
Party 1
Team Averages
Level 83
1,599 SR
1,493 Elo+

VS

Team Averages
Level 100
1,600 SR
1,472 Elo+
Vulcan
Vulcan
ANoodlePackage
Vulcan
Level 106
God Stats
4W - 2L
1,615 SR
Queue Stats
108W - 116L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Emboarboy99
Gilgamesh
Level 109
God Stats
9W - 5L
1,751 SR
Queue Stats
16W - 14L
1,523 Elo+
Solo
Skadi
Skadi
GingerMan126
Skadi
Level 86
God Stats
31W - 36L
1,436 SR
Queue Stats
249W - 345L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dapanda566
Cu Chulainn
14
2 / 6 / 2
10,450
615
9,624
16,374
10,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 1
10,196
600
6,764
12,302
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Natrix602
Fenrir
12
1 / 10 / 2
10,209
601
6,378
16,567
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
12,492
735
15,978
6,292
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Emboarboy99
Gilgamesh
15
8 / 3 / 9
12,145
714
14,202
15,802
11,371
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 15
12,213
718
10,543
9,500
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
22
22
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Cu Chulainn
Dapanda566
Cu Chulainn
2
6
2
0.5
W
Gilgamesh
Emboarboy99
Gilgamesh
8
3
9
4.17
W
5
2
15
6.25
L
2
6
1
0.42
L
Fenrir
Natrix602
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
40,723
45,243
Taken
31,594
24,281
Mitigated
17,326
9,329
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,978
7,412
0
1,998
6,292
2,585
396
1,264
5,028
68,445
0
L
Cu Chulainn
Dapanda566
Cu Chulainn
9,624
944
648
1,891
16,374
10,125
0
6,064
10,310
5,185
29,123
W
Gilgamesh
Emboarboy99
Gilgamesh
14,202
4,612
0
1,027
15,802
11,371
0
6,141
9,661
0
59,881
W
10,543
5,794
0
736
9,500
3,370
1,457
880
8,620
0
58,475
L
6,764
538
2,795
3,518
12,302
6,797
0
5,009
7,293
45,613
0
L
Fenrir
Natrix602
Fenrir
6,378
904
0
477
16,567
7,359
0
4,983
11,584
0
33,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
36,850
176
Minions Killed
232
0
Camps Cleared
0
895,915
Distance Traveled
995,055
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,492
735
85
5
0
353,171
3
L
Cu Chulainn
10,450
615
56
3
0
274,741
2
W
Gilgamesh
12,145
714
73
4
0
351,391
3
W
Skadi
12,213
718
74
4
0
290,493
3
L
Hel
10,196
600
82
5
0
279,432
2
L
Fenrir
10,209
601
38
2
0
341,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role