Player Matchup

Ao Kuang
Ao Kuang
ChigChungi
Ao Kuang
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
504W - 497L
1,362 Elo+
Solo
Tiamat
Tiamat
Unvast
Tiamat
Level 27
God Stats
0W - 1L
1,795 SR
Queue Stats
17W - 10L
1,734 Elo+
Solo
Ymir
Ymir
imcarllos
Ymir
Level 25
God Stats
4W - 9L
1,469 SR
Queue Stats
15W - 26L
1,230 Elo+
Solo
Vamana
Vamana
legssss
Vamana
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 105L
1,802 Elo+
Solo
Anhur
Anhur
vanessa_pau
Anhur
Level 28
God Stats
2W - 2L
1,680 SR
Queue Stats
156W - 160L
1,572 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,540 Elo+

VS

Team Averages
Level 24
1,634 SR
1,538 Elo+
Danzaburou
Danzaburou
CatNiku
Danzaburou
Level 29
God Stats
4W - 4L
1,954 SR
Queue Stats
176W - 165L
1,593 Elo+
Solo
Hades
Hades
G1be69
Hades
Level 29
God Stats
24W - 10L
1,709 SR
Queue Stats
158W - 145L
1,585 Elo+
Solo
Ymir
Ymir
SwissArmyNerd
Ymir
Level 28
God Stats
5W - 3L
1,506 SR
Queue Stats
36W - 32L
1,317 Elo+
Solo
Fenrir
Fenrir
neobandhawk
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 94L
1,425 Elo+
Solo
Guan Yu
Guan Yu
xDragonofTheWest
Guan Yu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 128L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChigChungi
Ao Kuang
8
0 / 6 / 2
4,963
496
3,302
9,339
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Unvast
Tiamat
8
1 / 3 / 0
5,099
510
3,652
5,179
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 0 / 0
4,306
431
179
1,951
927
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
legssss
Vamana
10
4 / 2 / 2
5,757
576
5,561
5,879
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 2 / 1
5,500
550
2,092
4,424
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatNiku
Danzaburou
10
3 / 3 / 0
6,448
645
3,306
5,242
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
G1be69
Hades
12
5 / 0 / 3
6,619
662
5,702
5,982
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 5
5,138
514
1,656
4,379
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
4 / 2 / 1
5,504
550
3,700
6,555
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
5,857
586
2,737
5,173
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
13
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CatNiku
Danzaburou
3
3
0
1
L
Ao Kuang
ChigChungi
Ao Kuang
0
6
2
0.17
W
Hades
G1be69
Hades
5
0
3
6.5
W
0
1
5
2.5
L
Tiamat
Unvast
Tiamat
1
3
0
0.33
L
Ymir
0
0
0
0
L
Vamana
legssss
Vamana
4
2
2
2.5
W
Fenrir
4
2
1
2.25
L
2
2
1
1.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
17,101
26,772
Taken
27,331
10,934
Mitigated
10,054
5,287
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CatNiku
Danzaburou
3,306
1,246
0
1,608
5,242
1,290
0
75
5,077
0
32,130
L
Ao Kuang
ChigChungi
Ao Kuang
3,302
1,062
0
1,131
9,339
2,233
0
1,815
7,464
22,657
0
W
Hades
G1be69
Hades
5,702
466
86
3,909
5,982
2,104
426
3,421
2,245
36,030
0
W
1,656
575
0
1,908
4,379
1,762
0
436
3,830
4,091
0
L
Tiamat
Unvast
Tiamat
3,652
222
0
996
5,179
2,483
0
3,149
2,030
21,895
0
L
Ymir
179
0
0
0
1,951
927
0
0
1,891
9,456
0
L
Vamana
legssss
Vamana
5,561
3,313
0
1,795
5,879
4,083
0
1,773
3,986
0
27,900
W
Fenrir
3,700
857
0
3,068
6,555
2,126
0
1,645
4,834
0
15,464
L
2,092
725
0
1,365
4,424
1,208
110
621
3,803
0
21,842
W
2,737
403
0
2,526
5,173
2,772
0
1,154
3,797
0
28,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
29,566
217
Minions Killed
254
0
Camps Cleared
0
875,247
Distance Traveled
958,807
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,448
645
64
6
0
177,614
5
L
Ao Kuang
4,963
496
49
5
0
176,804
0
W
Hades
6,619
662
79
8
0
192,291
1
W
Ymir
5,138
514
6
1
0
232,245
2
L
Tiamat
5,099
510
56
6
0
181,153
2
L
Ymir
4,306
431
18
2
0
154,531
2
L
Vamana
5,757
576
47
5
0
198,602
1
W
Fenrir
5,504
550
39
4
0
162,071
0
L
Anhur
5,500
550
47
5
0
164,157
1
W
Guan Yu
5,857
586
66
7
0
194,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role