Player Matchup

Hachiman
Hachiman
BerryParty
Hachiman
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 121L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dimodrius
Tsukuyomi
Level 155
God Stats
1W - 2L
1,301 SR
Queue Stats
263W - 260L
1,579 Elo+
Solo
Vulcan
Vulcan
NotoriousBo
Vulcan
Level 155
God Stats
8W - 7L
1,582 SR
Queue Stats
244W - 233L
1,581 Elo+
Solo
Ares
Ares
Riinnn
Ares
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 106L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
õõõõõõõõõõõõõ
Guan Yu
Level 55
God Stats
0W - 1L
1,749 SR
Queue Stats
23W - 14L
1,795 Elo+
Solo
Team Averages
Level 131
1,526 SR
1,636 Elo+

VS

Team Averages
Level 116
1,548 SR
1,588 Elo+
Thor
Thor
Anythingz
Thor
Level 142
God Stats
3W - 2L
1,433 SR
Queue Stats
612W - 576L
1,650 Elo+
Solo
Geb
Geb
DjBibster
Geb
Level 68
God Stats
20W - 16L
1,702 SR
Queue Stats
231W - 228L
1,613 Elo+
Solo
Raijin
Raijin
Mangelc22
Raijin
Level 68
God Stats
6W - 4L
1,593 SR
Queue Stats
206W - 165L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
boydagris
Sun Wukong
Level 155
God Stats
3W - 1L
1,525 SR
Queue Stats
206W - 198L
1,511 Elo+
Solo
Hou Yi
Hou Yi
自古枪兵幸运亿
Hou Yi
Level 145
God Stats
3W - 2L
1,485 SR
Queue Stats
16W - 11L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BerryParty
Hachiman
20
4 / 1 / 4
12,963
589
9,449
16,453
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dimodrius
Tsukuyomi
19
8 / 7 / 5
12,187
554
14,011
21,762
9,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
18
0 / 4 / 3
11,034
502
12,716
7,671
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Riinnn
Ares
17
5 / 2 / 6
11,191
509
10,245
17,123
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 1 / 1
11,813
537
11,051
14,311
12,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 2 / 3
13,478
613
13,087
14,340
5,960
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 6
10,247
466
4,559
14,377
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Mangelc22
Raijin
17
3 / 5 / 5
11,037
502
10,676
16,624
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
boydagris
Sun Wukong
20
1 / 2 / 1
12,826
583
8,985
18,400
18,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 8 / 3
10,380
472
8,572
18,941
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
15
15
Deaths
19
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
10
2
3
5.75
L
Hachiman
BerryParty
Hachiman
4
1
4
6
L
Tsukuyomi
Dimodrius
Tsukuyomi
8
7
5
1.5
W
0
2
6
1.5
W
Raijin
Mangelc22
Raijin
3
5
5
1.1
L
Vulcan
0
4
3
0.38
L
Ares
Riinnn
Ares
5
2
6
4
W
Sun Wukong
boydagris
Sun Wukong
1
2
1
0.75
L
2
1
1
2.5
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,472
Damage
45,879
77,320
Taken
82,682
49,181
Mitigated
47,044
31,941
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,087
4,089
0
6,201
14,340
5,960
0
2,738
11,445
0
103,164
L
Hachiman
BerryParty
Hachiman
9,449
6,429
0
9,375
16,453
6,345
358
982
15,471
0
103,231
L
Tsukuyomi
Dimodrius
Tsukuyomi
14,011
2,593
0
9,635
21,762
9,482
24
4,053
17,549
0
90,482
W
4,559
492
0
4,382
14,377
10,758
0
5,721
8,475
36,889
0
W
Raijin
Mangelc22
Raijin
10,676
482
0
2,053
16,624
5,607
0
8,655
7,587
83,146
0
L
Vulcan
12,716
3,397
0
1,393
7,671
2,838
110
3,137
4,454
100,243
0
L
Ares
Riinnn
Ares
10,245
537
0
5,600
17,123
17,764
44
7,063
10,060
24,776
0
W
Sun Wukong
boydagris
Sun Wukong
8,985
1,465
0
5,733
18,400
18,146
720
2,240
16,117
0
114,503
L
11,051
1,846
0
5,938
14,311
12,752
526
0
14,311
0
84,014
W
8,572
3,158
0
4,924
18,941
6,573
1,258
2,808
16,097
0
77,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,188
Gold Earned
57,968
728
Minions Killed
753
0
Camps Cleared
0
2,188,231
Distance Traveled
2,166,721
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,478
613
161
7
0
473,277
7
L
Hachiman
12,963
589
194
9
0
402,593
7
L
Tsukuyomi
12,187
554
127
6
0
430,525
5
W
Geb
10,247
466
50
2
0
504,869
11
W
Raijin
11,037
502
169
8
0
384,169
3
L
Vulcan
11,034
502
194
9
0
470,807
4
L
Ares
11,191
509
27
1
0
471,811
8
W
Sun Wukong
12,826
583
237
11
0
435,866
3
L
Guan Yu
11,813
537
186
8
0
412,495
5
W
Hou Yi
10,380
472
136
6
0
368,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role