Player Matchup

Tyr
Tyr
HYPERxQUALITY
Tyr
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 192L
1,649 Elo+
Party 1
Izanami
Izanami
IDeniableI
Izanami
Level 156
God Stats
6W - 2L
1,809 SR
Queue Stats
300W - 226L
1,672 Elo+
Party 1
Apollo
Apollo
KingZNS
Apollo
Level 89
God Stats
3W - 2L
1,565 SR
Queue Stats
245W - 210L
1,619 Elo+
Party 1
Khepri
Khepri
SaySevy
Khepri
Level 109
God Stats
5W - 3L
1,687 SR
Queue Stats
248W - 170L
1,629 Elo+
Party 1
Anubis
Anubis
xYugoEliatropeX-
Anubis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,653 Elo+
Party 1
Team Averages
Level 106
1,612 SR
1,644 Elo+

VS

Team Averages
Level 67
1,720 SR
1,671 Elo+
Ganesha
Ganesha
ChristKilla
Ganesha
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 81L
1,708 Elo+
Party 2
Susano
Susano
FONSEC4
Susano
Level 35
God Stats
8W - 11L
1,647 SR
Queue Stats
71W - 75L
1,547 Elo+
Solo
Hou Yi
Hou Yi
Flyndak
Hou Yi
Level 68
God Stats
3W - 8L
1,733 SR
Queue Stats
121W - 98L
1,687 Elo+
Party 2
Kukulkan
Kukulkan
Leswaqq
Kukulkan
Level 100
God Stats
8W - 2L
1,999 SR
Queue Stats
106W - 76L
1,708 Elo+
Party 2
Hercules
Hercules
kaiserwilhelmi
Hercules
Level 97
God Stats
1W - 2L
1,721 SR
Queue Stats
97W - 70L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,400
588
11,047
14,234
11,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
IDeniableI
Izanami
16
2 / 1 / 6
9,813
613
7,236
9,080
3,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
KingZNS
Apollo
16
8 / 2 / 8
9,736
609
11,031
10,242
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
SaySevy
Khepri
12
4 / 1 / 11
9,048
566
5,006
11,881
10,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 5
8,650
541
4,493
6,666
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChristKilla
Ganesha
10
0 / 5 / 5
6,994
437
2,271
9,761
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
FONSEC4
Susano
12
2 / 7 / 0
7,287
455
5,062
12,910
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Flyndak
Hou Yi
14
1 / 2 / 0
8,119
507
4,629
10,415
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Leswaqq
Kukulkan
12
1 / 4 / 3
7,290
456
11,720
6,204
2,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
3 / 4 / 1
8,435
527
7,887
14,696
6,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
7
7
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ChristKilla
Ganesha
0
5
5
0.5
L
Susano
FONSEC4
Susano
2
7
0
0.29
L
Hou Yi
Flyndak
Hou Yi
1
2
0
0.5
W
6
1
8
10
W
Izanami
IDeniableI
Izanami
2
1
6
5
W
Apollo
KingZNS
Apollo
8
2
8
6
L
Kukulkan
Leswaqq
Kukulkan
1
4
3
0.63
W
Khepri
SaySevy
Khepri
4
1
11
9.5
L
Hercules
3
4
1
0.88
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
31,569
52,103
Taken
53,986
33,780
Mitigated
25,330
16,099
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ChristKilla
Ganesha
2,271
374
0
947
9,761
9,089
0
2,722
7,039
5,802
0
L
Susano
FONSEC4
Susano
5,062
1,095
0
3,774
12,910
4,329
0
2,587
10,323
0
43,657
L
Hou Yi
Flyndak
Hou Yi
4,629
2,660
0
4,723
10,415
3,057
0
384
10,031
0
60,536
W
11,047
621
0
5,539
14,234
11,410
0
2,039
12,195
0
49,243
W
Izanami
IDeniableI
Izanami
7,236
4,905
0
2,737
9,080
3,085
3,139
115
8,965
0
80,606
W
Apollo
KingZNS
Apollo
11,031
5,313
717
2,106
10,242
5,463
557
2,454
7,788
0
68,243
L
Kukulkan
Leswaqq
Kukulkan
11,720
971
0
250
6,204
2,514
0
1,667
4,537
55,825
0
W
Khepri
SaySevy
Khepri
5,006
640
0
2,624
11,881
10,095
196
6,278
5,603
16,638
0
L
Hercules
7,887
2,905
0
4,525
14,696
6,341
0
2,139
12,557
0
40,884
W
4,493
290
0
2,376
6,666
3,727
0
3,105
3,561
57,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
38,125
508
Minions Killed
406
0
Camps Cleared
0
1,521,377
Distance Traveled
1,407,587
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,994
437
3
0
0
293,622
4
L
Susano
7,287
455
83
5
0
286,702
4
L
Hou Yi
8,119
507
116
7
0
268,593
5
W
Tyr
9,400
588
92
6
0
340,665
1
W
Izanami
9,813
613
159
10
0
296,073
4
W
Apollo
9,736
609
115
7
0
299,116
1
L
Kukulkan
7,290
456
109
7
0
271,809
7
W
Khepri
9,048
566
14
1
0
303,757
6
L
Hercules
8,435
527
95
6
0
286,861
1
W
Anubis
8,650
541
128
8
0
281,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role