Player Matchup

Tsukuyomi
Tsukuyomi
AlohaLacker
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hercules
Hercules
FuKimo
Hercules
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
37W - 28L
1,361 Elo+
Party 2
Skadi
Skadi
FuPaul
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
991 Elo+
Party 2
Anhur
Anhur
Oceanus6746
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,410 Elo+
Solo
Tiamat
Tiamat
SHIFTY_Nest847
Tiamat
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 50L
1,394 Elo+
Solo
Team Averages
Level 10
1,456 SR
1,331 Elo+

VS

Team Averages
Level 14
1,522 SR
1,412 Elo+
Neith
Neith
BURGH-_-
Neith
Level 25
God Stats
4W - 1L
1,737 SR
Queue Stats
39W - 41L
1,535 Elo+
Party 1
Ra
Ra
Charbonneau05
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Anubis
Anubis
IMZEEREAPER
Anubis
Level 22
God Stats
10W - 4L
1,615 SR
Queue Stats
19W - 13L
1,444 Elo+
Solo
Cthulhu
Cthulhu
TwopointOwen
Cthulhu
Level 12
God Stats
3W - 2L
1,258 SR
Queue Stats
14W - 14L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
dark_shutter134
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlohaLacker
Tsukuyomi
17
3 / 17 / 6
11,505
959
14,443
25,855
9,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
FuKimo
Hercules
19
8 / 7 / 14
13,189
1,099
19,532
28,886
29,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
FuPaul
Skadi
18
3 / 7 / 15
12,144
1,012
11,571
13,765
5,106
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
11 / 10 / 8
13,964
1,164
18,351
28,475
11,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 17
12,778
1,065
11,715
19,155
12,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BURGH-_-
Neith
20
22 / 3 / 14
18,159
1,513
53,024
15,577
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 15
12,732
1,061
12,497
12,379
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
20
7 / 1 / 18
13,737
1,145
11,430
15,581
21,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TwopointOwen
Cthulhu
20
14 / 7 / 11
14,626
1,219
20,407
21,987
15,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
dark_shutter134
Tsukuyomi
19
2 / 11 / 14
11,787
982
6,070
16,178
5,367

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
120
28
Kills
48
48
Deaths
28
60
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlohaLacker
Tsukuyomi
3
17
6
0.35
W
Neith
BURGH-_-
Neith
22
3
14
9.67
W
3
6
15
1.75
L
Hercules
FuKimo
Hercules
8
7
14
2.14
L
Skadi
FuPaul
Skadi
3
7
15
1.5
W
Anubis
7
1
18
16
L
11
10
8
1.5
L
3
7
17
1.64
W
Cthulhu
TwopointOwen
Cthulhu
14
7
11
2.79
W
Tsukuyomi
dark_shutter134
Tsukuyomi
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,612
Damage
103,428
116,136
Taken
81,702
67,236
Mitigated
53,686
10,213
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlohaLacker
Tsukuyomi
14,443
5,382
0
400
25,855
9,279
0
9,886
15,969
0
41,624
W
Neith
BURGH-_-
Neith
53,024
30,994
0
5,115
15,577
7,097
0
3,232
12,345
0
97,239
W
12,497
2,608
1,213
173
12,379
4,350
0
2,033
10,346
25,202
0
L
Hercules
FuKimo
Hercules
19,532
8,001
0
3,258
28,886
29,154
0
12,284
16,602
4,805
29,856
L
Skadi
FuPaul
Skadi
11,571
8,388
0
590
13,765
5,106
0
7,647
6,118
0
22,746
W
Anubis
11,430
1,247
0
514
15,581
21,532
0
3,924
11,657
28,695
0
L
18,351
10,418
0
3,133
28,475
11,337
0
7,505
20,970
0
33,546
L
11,715
1,470
0
2,832
19,155
12,360
0
7,012
12,143
37,262
0
W
Cthulhu
TwopointOwen
Cthulhu
20,407
3,284
0
3,597
21,987
15,340
0
1,794
20,193
30,503
0
W
Tsukuyomi
dark_shutter134
Tsukuyomi
6,070
1,539
0
28
16,178
5,367
0
2,562
13,616
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
71,041
158
Minions Killed
205
5
Camps Cleared
3
1,044,967
Distance Traveled
1,006,793
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,505
959
32
3
0
234,159
0
W
Neith
18,159
1,513
106
9
1
207,150
0
W
Ra
12,732
1,061
27
2
1
200,046
4
L
Hercules
13,189
1,099
33
3
2
230,390
1
L
Skadi
12,144
1,012
19
2
0
133,183
0
W
Anubis
13,737
1,145
42
4
0
218,179
0
L
Anhur
13,964
1,164
25
2
3
211,037
0
L
Tiamat
12,778
1,065
49
4
0
236,198
0
W
Cthulhu
14,626
1,219
15
1
1
202,482
0
W
Tsukuyomi
11,787
982
15
1
0
178,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role