Player Matchup

Athena
Athena
CrusaderJasonII
Athena
Level 118
God Stats
11W - 11L
1,543 SR
Queue Stats
705W - 681L
1,591 Elo+
Solo
Fenrir
Fenrir
Neightwulf
Fenrir
Level 159
God Stats
2W - 1L
1,512 SR
Queue Stats
94W - 99L
1,632 Elo+
Solo
Janus
Janus
Sialina15
Janus
Level 108
God Stats
13W - 20L
1,408 SR
Queue Stats
162W - 161L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
YunoGasaki
Cu Chulainn
Level 56
God Stats
35W - 20L
1,610 SR
Queue Stats
281W - 307L
1,463 Elo+
Party 1
Chiron
Chiron
pro100vKaIIIy
Chiron
Level 60
God Stats
10W - 5L
1,649 SR
Queue Stats
306W - 325L
1,456 Elo+
Party 1
Team Averages
Level 100
1,545 SR
1,526 Elo+

VS

Team Averages
Level 99
1,466 SR
1,485 Elo+
Hades
Hades
Ahmedlas3ydy
Hades
Level 107
God Stats
1W - 2L
1,243 SR
Queue Stats
9W - 15L
1,471 Elo+
Solo
Hel
Hel
DestructiveTen10
Hel
Level 86
God Stats
0W - 3L
1,483 SR
Queue Stats
13W - 16L
1,457 Elo+
Solo
Bellona
Bellona
Vanbyres
Bellona
Level 66
God Stats
21W - 21L
1,431 SR
Queue Stats
103W - 119L
1,496 Elo+
Solo
Discordia
Discordia
boydagris
Discordia
Level 155
God Stats
1W - 2L
1,728 SR
Queue Stats
206W - 198L
1,522 Elo+
Solo
Arachne
Arachne
marcoaurelian
Arachne
Level 79
God Stats
4W - 6L
1,446 SR
Queue Stats
64W - 74L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,433
495
5,211
6,506
3,230
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Neightwulf
Fenrir
15
10 / 1 / 2
8,872
682
9,287
9,961
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Sialina15
Janus
13
2 / 3 / 3
7,324
563
4,385
7,797
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
YunoGasaki
Cu Chulainn
12
3 / 0 / 3
6,989
538
5,395
7,945
5,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 1
7,765
597
4,796
6,171
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,821
448
3,450
5,804
3,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,891
453
638
5,760
1,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Vanbyres
Bellona
11
0 / 6 / 0
6,582
506
4,108
12,733
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
boydagris
Discordia
13
3 / 4 / 0
7,424
571
4,509
5,872
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
11
2 / 2 / 1
6,705
516
5,068
8,929
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
0
0
9
4.5
L
0
3
1
0.17
W
Fenrir
Neightwulf
Fenrir
10
1
2
11
W
Janus
Sialina15
Janus
2
3
3
1.17
L
Bellona
Vanbyres
Bellona
0
6
0
0
W
Cu Chulainn
YunoGasaki
Cu Chulainn
3
0
3
4.5
L
Discordia
boydagris
Discordia
3
4
0
0.75
L
Arachne
2
2
1
1.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
17,773
38,380
Taken
39,098
17,690
Mitigated
17,967
11,298
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,450
103
642
1,627
5,804
3,371
0
817
4,987
22,045
0
W
5,211
1,291
0
1,865
6,506
3,230
0
1,373
5,068
23,077
0
L
638
0
396
2,353
5,760
1,659
0
308
5,452
28,491
0
W
Fenrir
Neightwulf
Fenrir
9,287
3,171
0
3,030
9,961
3,869
0
2,523
7,338
0
59,535
W
Janus
Sialina15
Janus
4,385
961
0
2,571
7,797
2,246
501
2,132
5,433
49,929
0
L
Bellona
Vanbyres
Bellona
4,108
1,439
0
3,365
12,733
7,546
84
2,832
9,853
0
35,637
W
Cu Chulainn
YunoGasaki
Cu Chulainn
5,395
1,596
0
2,280
7,945
5,950
320
272
7,629
2,432
30,399
L
Discordia
boydagris
Discordia
4,509
309
0
973
5,872
1,900
0
2,761
2,923
41,522
0
L
Arachne
5,068
2,751
0
3,179
8,929
3,491
0
3,282
5,557
0
28,792
W
4,796
1,779
359
1,193
6,171
2,395
0
1,856
4,315
0
51,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,383
Gold Earned
32,423
418
Minions Killed
346
0
Camps Cleared
0
1,332,918
Distance Traveled
1,169,360
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,821
448
50
4
0
233,763
3
W
Athena
6,433
495
36
3
0
306,443
6
L
Hel
5,891
453
70
5
0
188,722
1
W
Fenrir
8,872
682
114
9
0
281,003
5
W
Janus
7,324
563
96
7
0
258,736
2
L
Bellona
6,582
506
82
6
0
220,300
1
W
Cu Chulainn
6,989
538
61
5
0
272,995
4
L
Discordia
7,424
571
87
7
0
246,313
3
L
Arachne
6,705
516
57
4
0
280,262
3
W
Chiron
7,765
597
111
9
0
213,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role