Player Matchup

Ganesha
Ganesha
Crude Blu
Ganesha
Level 59
God Stats
10W - 4L
1,813 SR
Queue Stats
601W - 620L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
HekaClairvoyant
Danzaburou
Level 66
God Stats
39W - 37L
1,546 SR
Queue Stats
217W - 266L
1,463 Elo+
Party 1
Olorun
Olorun
Whos Lira
Olorun
Level 53
God Stats
5W - 10L
1,399 SR
Queue Stats
440W - 382L
1,492 Elo+
Party 1
Medusa
Medusa
kingreaper16
Medusa
Level 122
God Stats
6W - 6L
1,730 SR
Queue Stats
132W - 156L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
leapoffaithninja
Xbalanque
Level 68
God Stats
14W - 16L
1,425 SR
Queue Stats
111W - 128L
1,442 Elo+
Party 2
Team Averages
Level 74
1,583 SR
1,468 Elo+

VS

Team Averages
Level 55
1,364 SR
1,367 Elo+
Anhur
Anhur
CREW Forsaken
Anhur
Level 93
God Stats
7W - 17L
1,430 SR
Queue Stats
205W - 270L
1,316 Elo+
Party 3
Merlin
Merlin
Oblivion415584
Merlin
Level 62
God Stats
21W - 21L
1,403 SR
Queue Stats
834W - 657L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Teufelton
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Zoid_Zero0
Sun Wukong
Level 4
God Stats
0W - 5L
1,146 SR
Queue Stats
7W - 9L
1,196 Elo+
Party 3
King Arthur
King Arthur
tinypcker
King Arthur
Level 65
God Stats
17W - 22L
1,341 SR
Queue Stats
378W - 414L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crude Blu
Ganesha
18
0 / 1 / 31
11,531
1,153
7,632
11,843
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HekaClairvoyant
Danzaburou
18
9 / 1 / 17
12,164
1,216
16,064
9,289
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Whos Lira
Olorun
19
17 / 0 / 19
12,958
1,296
22,572
9,349
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
12 / 1 / 17
11,898
1,190
20,709
11,008
4,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
17
4 / 2 / 21
10,179
1,018
20,141
11,160
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

307

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 1
8,699
870
4,620
20,136
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 1 / 4
9,479
948
17,235
8,850
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Teufelton
Cthulhu
14
1 / 10 / 4
9,664
966
8,882
25,032
24,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Zoid_Zero0
Sun Wukong
14
1 / 8 / 1
8,498
850
4,754
17,835
16,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
tinypcker
King Arthur
14
1 / 11 / 3
8,841
884
12,566
21,010
17,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
18
42
Kills
5
5
Deaths
42
105
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
Ganesha
Crude Blu
Ganesha
0
1
31
15.5
W
Danzaburou
HekaClairvoyant
Danzaburou
9
1
17
17.5
L
1
1
4
3
L
Cthulhu
Teufelton
Cthulhu
1
10
4
0.3
W
Olorun
Whos Lira
Olorun
17
0
19
26.5
L
Sun Wukong
Zoid_Zero0
Sun Wukong
1
8
1
0.19
W
Medusa
12
1
17
20.5
W
Xbalanque
4
2
21
7.25
L
King Arthur
tinypcker
King Arthur
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,118
Damage
48,057
52,649
Taken
92,863
28,770
Mitigated
68,187
16,271
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
1,459
111
1,556
20,136
6,734
0
7,066
13,070
0
12,332
W
Ganesha
Crude Blu
Ganesha
7,632
1,288
0
1,694
11,843
11,083
0
5,564
5,951
15,128
0
W
Danzaburou
HekaClairvoyant
Danzaburou
16,064
10,902
231
2,559
9,289
3,626
0
4,707
4,254
0
35,470
L
17,235
990
0
854
8,850
3,225
0
1,249
7,601
43,157
0
L
Cthulhu
Teufelton
Cthulhu
8,882
723
624
928
25,032
24,375
0
8,897
16,135
17,456
0
W
Olorun
Whos Lira
Olorun
22,572
12,871
1,382
7,728
9,349
4,843
0
3,494
5,767
45,812
0
L
Sun Wukong
Zoid_Zero0
Sun Wukong
4,754
763
0
356
17,835
16,764
0
5,646
12,189
0
10,662
W
Medusa
20,709
12,785
723
1,954
11,008
4,924
0
3,901
6,993
0
36,858
W
Xbalanque
20,141
12,165
0
0
11,160
4,294
0
7,139
3,567
0
34,766
L
King Arthur
tinypcker
King Arthur
12,566
1,653
276
628
21,010
17,089
0
7,346
13,664
0
29,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
45,181
171
Minions Killed
145
16
Camps Cleared
1
962,593
Distance Traveled
723,150
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,699
870
26
3
0
148,337
0
W
Ganesha
11,531
1,153
0
0
0
214,141
2
W
Danzaburou
12,164
1,216
32
3
8
177,317
0
L
Merlin
9,479
948
55
6
0
169,933
1
L
Cthulhu
9,664
966
30
3
0
168,451
1
W
Olorun
12,958
1,296
68
7
4
174,132
0
L
Sun Wukong
8,498
850
7
1
1
107,299
2
W
Medusa
11,898
1,190
45
5
1
209,882
0
W
Xbalanque
10,179
1,018
26
3
3
187,121
2
L
King Arthur
8,841
884
27
3
0
129,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role