Player Matchup

Gilgamesh
Gilgamesh
ElTruenoPai6000
Gilgamesh
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 50L
1,505 Elo+
Party 2
Ra
Ra
King Lechuga534
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 2
Mercury
Mercury
Twitter Katu1x
Mercury
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,612 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,519 Elo+

VS

Team Averages
Level 42
1,562 SR
1,497 Elo+
Medusa
Medusa
Feather Call
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,580 Elo+
Party 1
Chaac
Chaac
KIGrantnola
Chaac
Level 24
God Stats
2W - 6L
1,687 SR
Queue Stats
39W - 50L
1,529 Elo+
Party 1
Zeus
Zeus
Zahar_r777
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElTruenoPai6000
Gilgamesh
12
13 / 2 / 4
9,351
935
11,234
11,036
6,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 0 / 12
8,891
889
6,882
5,759
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 9
7,128
713
4,307
6,170
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 6 / 2
7,482
748
10,030
8,560
3,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 4
6,734
673
5,490
11,239
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 9 / 2
5,810
581
2,670
8,538
2,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
6
7
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ElTruenoPai6000
Gilgamesh
13
2
4
7.5
L
Medusa
4
6
2
0.83
L
2
6
4
0.67
W
6
0
12
12
W
2
5
9
1.3
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
18,190
22,965
Taken
28,337
10,331
Mitigated
16,736
6,371
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ElTruenoPai6000
Gilgamesh
11,234
3,555
0
2,983
11,036
6,439
0
1,378
9,281
0
23,549
L
Medusa
10,030
4,168
0
1,104
8,560
3,080
0
1,295
7,265
0
29,000
L
5,490
826
0
2,486
11,239
10,692
0
4,376
6,863
0
12,708
W
6,882
1,153
1,033
1,955
5,759
1,767
286
804
4,805
23,944
0
W
4,307
1,800
0
400
6,170
2,125
554
524
5,556
0
15,752
L
2,670
947
0
247
8,538
2,964
128
1,215
7,323
9,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
20,026
85
Minions Killed
75
0
Camps Cleared
0
553,924
Distance Traveled
464,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,351
935
22
2
0
194,891
2
L
Medusa
7,482
748
45
5
0
157,103
0
L
Chaac
6,734
673
19
2
0
162,136
1
W
Ra
8,891
889
46
5
0
179,719
0
W
Mercury
7,128
713
17
2
0
179,314
0
L
Zeus
5,810
581
11
1
0
144,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role