Player Matchup

Nemesis
Nemesis
Adventciv
Nemesis
Level 23
God Stats
28W - 27L
1,562 SR
Queue Stats
146W - 142L
1,474 Elo+
Solo
Cupid
Cupid
JakeyBakey57
Cupid
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo
Ra
Ra
TwinkleTONG
Ra
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 4L
1,544 Elo+
Solo
Aphrodite
Aphrodite
YoItsCran
Aphrodite
Level 13
God Stats
0W - 1L
1,776 SR
Queue Stats
79W - 43L
1,846 Elo+
Party 1
Chang'e
Chang'e
yikesstopfeeding
Chang'e
Level 18
God Stats
3W - 1L
1,849 SR
Queue Stats
83W - 67L
1,691 Elo+
Party 1
Team Averages
Level 18
1,641 SR
1,594 Elo+

VS

Team Averages
Level 22
1,529 SR
1,520 Elo+
King Arthur
King Arthur
Notalgic
King Arthur
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 2
Chernobog
Chernobog
RogerMFRabbit
Chernobog
Level 25
God Stats
6W - 1L
1,761 SR
Queue Stats
50W - 42L
1,510 Elo+
Party 3
Persephone
Persephone
TheyCallMeTeehee
Persephone
Level 27
God Stats
29W - 36L
1,479 SR
Queue Stats
107W - 115L
1,413 Elo+
Solo
Yemoja
Yemoja
ubp69
Yemoja
Level 23
God Stats
41W - 30L
1,618 SR
Queue Stats
43W - 35L
1,529 Elo+
Party 3
Ne Zha
Ne Zha
xDragonofTheWest
Ne Zha
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 128L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adventciv
Nemesis
11
5 / 0 / 1
7,042
587
5,498
8,195
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
5,021
418
2,089
4,686
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 6 / 1
5,244
437
1,547
4,702
1,520
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
YoItsCran
Aphrodite
11
3 / 2 / 2
7,368
614
2,932
5,373
1,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 4
7,273
606
10,922
9,735
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Notalgic
King Arthur
10
2 / 5 / 3
6,212
518
2,666
7,699
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
RogerMFRabbit
Chernobog
10
2 / 2 / 2
6,320
527
3,450
6,453
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TheyCallMeTeehee
Persephone
11
6 / 4 / 1
7,018
585
6,963
7,728
2,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ubp69
Yemoja
11
2 / 1 / 3
6,785
565
2,713
5,287
3,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 2
7,238
603
6,388
10,205
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
15
15
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adventciv
Nemesis
5
0
1
5.5
L
0
3
0
0
W
King Arthur
Notalgic
King Arthur
2
5
3
0.7
W
Chernobog
RogerMFRabbit
Chernobog
2
2
2
1.5
W
Persephone
TheyCallMeTeehee
Persephone
6
4
1
1.63
L
0
6
1
0.08
L
Aphrodite
YoItsCran
Aphrodite
3
2
2
2
W
Yemoja
ubp69
Yemoja
2
1
3
3.5
W
3
2
2
2
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
22,180
32,691
Taken
37,372
9,920
Mitigated
16,720
10,360
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adventciv
Nemesis
5,498
2,981
0
1,335
8,195
2,695
739
1,934
6,261
0
38,867
L
2,089
895
63
686
4,686
1,069
0
1,123
3,563
0
14,931
W
King Arthur
Notalgic
King Arthur
2,666
454
92
686
7,699
5,718
0
5,527
2,152
0
16,845
W
Chernobog
RogerMFRabbit
Chernobog
3,450
1,977
0
1,490
6,453
1,996
1,405
2,603
3,763
0
28,520
W
Persephone
TheyCallMeTeehee
Persephone
6,963
186
0
765
7,728
2,037
203
2,435
5,017
34,844
0
L
1,547
34
115
134
4,702
1,520
0
4,091
611
16,612
0
L
Aphrodite
YoItsCran
Aphrodite
2,932
800
1,976
1,987
5,373
1,728
0
1,674
3,669
24,015
0
W
Yemoja
ubp69
Yemoja
2,713
670
1,246
243
5,287
3,321
504
763
4,524
20,614
0
W
6,388
2,184
0
4,297
10,205
3,648
0
3,652
6,511
0
40,811
L
10,922
1,265
504
3,560
9,735
2,908
200
854
8,611
42,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
33,573
252
Minions Killed
261
0
Camps Cleared
0
1,023,730
Distance Traveled
1,122,511
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,042
587
77
6
0
281,413
0
L
Cupid
5,021
418
31
3
0
154,149
0
W
King Arthur
6,212
518
19
2
0
195,124
1
W
Chernobog
6,320
527
64
5
0
185,000
1
W
Persephone
7,018
585
48
4
0
239,223
0
L
Ra
5,244
437
24
2
0
151,862
0
L
Aphrodite
7,368
614
50
4
0
216,917
5
W
Yemoja
6,785
565
41
3
0
238,405
1
W
Ne Zha
7,238
603
89
7
0
264,759
2
L
Chang'e
7,273
606
70
6
0
219,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role