Player Matchup

Discordia
Discordia
Fecalmonkey
Discordia
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 52L
1,456 Elo+
Solo
Fenrir
Fenrir
Rrivvr
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,167 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaulBernal
Cu Chulainn
Level 27
God Stats
4W - 12L
1,297 SR
Queue Stats
83W - 88L
1,433 Elo+
Solo
Poseidon
Poseidon
glmt0x1c
Poseidon
Level 17
God Stats
14W - 21L
1,406 SR
Queue Stats
169W - 200L
1,167 Elo+
Party 2
Freya
Freya
Вacchus
Freya
Level 123
God Stats
0W - 1L
1,385 SR
Queue Stats
60W - 79L
1,510 Elo+
Party 2
Team Averages
Level 40
1,418 SR
1,347 Elo+

VS

Team Averages
Level 30
1,526 SR
1,428 Elo+
Discordia
Discordia
DaitoKitty
Discordia
Level 57
God Stats
10W - 2L
1,312 SR
Queue Stats
50W - 32L
1,456 Elo+
Party 1
Ymir
Ymir
DirtyDckens
Ymir
Level 24
God Stats
6W - 0L
1,820 SR
Queue Stats
42W - 27L
1,482 Elo+
Party 1
Arachne
Arachne
LordPeterPan
Arachne
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,200 Elo+
Party 1
Medusa
Medusa
ScoHyrule
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
charlieismyname
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fecalmonkey
Discordia
14
2 / 13 / 3
10,183
392
8,842
17,810
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Rrivvr
Fenrir
15
1 / 11 / 3
10,107
389
2,169
21,703
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
SaulBernal
Cu Chulainn
16
8 / 8 / 2
11,848
456
9,078
22,787
18,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
glmt0x1c
Poseidon
14
1 / 10 / 4
10,288
396
7,866
15,689
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Вacchus
Freya
18
7 / 8 / 3
12,073
464
25,894
25,557
11,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaitoKitty
Discordia
20
9 / 4 / 16
14,506
558
17,926
12,663
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 22
11,923
459
5,238
26,614
28,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
LordPeterPan
Arachne
20
10 / 8 / 15
14,091
542
18,249
22,096
11,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
ScoHyrule
Medusa
17
0 / 5 / 11
11,879
457
4,400
17,527
6,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
charlieismyname
Danzaburou
20
31 / 1 / 7
17,744
682
41,852
21,978
10,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
19
Kills
50
50
Deaths
20
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaitoKitty
Discordia
9
4
16
4.25
W
0
2
22
5.5
L
Discordia
Fecalmonkey
Discordia
2
13
3
0.27
W
Arachne
LordPeterPan
Arachne
10
8
15
2.19
L
Fenrir
Rrivvr
Fenrir
1
11
3
0.23
L
Cu Chulainn
SaulBernal
Cu Chulainn
8
8
2
1.13
W
Medusa
ScoHyrule
Medusa
0
5
11
1.1
W
Danzaburou
charlieismyname
Danzaburou
31
1
7
34.5
L
Poseidon
glmt0x1c
Poseidon
1
10
4
0.3
L
Freya
Вacchus
Freya
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,849
Damage
87,665
103,546
Taken
100,878
50,439
Mitigated
62,195
13,240
Healing
30,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaitoKitty
Discordia
17,926
356
0
2,908
12,663
5,610
3,435
4,519
7,808
87,499
0
W
5,238
903
1,218
2,164
26,614
28,047
496
17,249
9,159
38,958
0
L
Discordia
Fecalmonkey
Discordia
8,842
84
0
1,381
17,810
5,595
0
4,769
12,961
40,352
0
W
Arachne
LordPeterPan
Arachne
18,249
12,007
0
5,040
22,096
11,022
2,707
6,634
13,782
0
94,103
L
Fenrir
Rrivvr
Fenrir
2,169
485
0
710
21,703
8,990
952
4,566
16,990
0
26,065
L
Cu Chulainn
SaulBernal
Cu Chulainn
9,078
2,059
0
2,101
22,787
18,517
1,364
3,002
19,289
6,465
46,356
W
Medusa
ScoHyrule
Medusa
4,400
2,541
0
4,707
17,527
6,803
3,006
6,468
11,055
0
57,438
W
Danzaburou
charlieismyname
Danzaburou
41,852
24,138
0
14,379
21,978
10,713
4,693
7,365
13,441
0
163,498
L
Poseidon
glmt0x1c
Poseidon
7,866
859
122
2,154
15,689
5,591
437
3,673
12,016
54,142
0
L
Freya
Вacchus
Freya
25,894
8,990
0
6,772
25,557
11,746
902
7,154
17,637
74,061
6,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
70,143
432
Minions Killed
619
0
Camps Cleared
0
1,879,547
Distance Traveled
2,258,980
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,506
558
124
5
0
478,630
1
W
Ymir
11,923
459
56
2
0
422,353
2
L
Discordia
10,183
392
63
2
0
298,945
2
W
Arachne
14,091
542
127
5
0
505,237
0
L
Fenrir
10,107
389
63
2
0
402,557
0
L
Cu Chulainn
11,848
456
108
4
0
357,720
0
W
Medusa
11,879
457
95
4
0
366,630
1
W
Danzaburou
17,744
682
217
8
0
486,130
2
L
Poseidon
10,288
396
96
4
0
435,342
0
L
Freya
12,073
464
102
4
0
384,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role