Player Matchup

Bellona
Bellona
DVAISMYBAE23
Bellona
Level 26
God Stats
121W - 101L
1,621 SR
Queue Stats
148W - 133L
1,595 Elo+
Solo
Neith
Neith
KUVLAR
Neith
Level 10
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Pele
Pele
LovelyxNova
Pele
Level 24
God Stats
1W - 0L
1,599 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Riscky_Business
Yemoja
Level 12
God Stats
2W - 2L
1,319 SR
Queue Stats
34W - 37L
1,431 Elo+
Solo
Scylla
Scylla
Slax1813
Scylla
Level 43
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,528 SR
1,505 Elo+

VS

Team Averages
Level 20
1,622 SR
1,556 Elo+
Ganesha
Ganesha
ArcticZero
Ganesha
Level 27
God Stats
6W - 1L
1,799 SR
Queue Stats
122W - 98L
1,539 Elo+
Party 2
Loki
Loki
Jеws
Loki
Level 17
God Stats
28W - 36L
1,472 SR
Queue Stats
39W - 51L
1,478 Elo+
Solo
Heimdallr
Heimdallr
NPUFalcon
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,559 Elo+
Party 2
Nemesis
Nemesis
PsionicStorm
Nemesis
Level 13
God Stats
6W - 2L
1,841 SR
Queue Stats
21W - 23L
1,780 Elo+
Solo
Anubis
Anubis
ShaggyVL13
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DVAISMYBAE23
Bellona
18
13 / 3 / 13
12,092
636
18,667
15,627
13,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
KUVLAR
Neith
15
3 / 5 / 5
9,938
523
7,746
10,044
3,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 6 / 5
11,574
609
10,887
16,333
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 0 / 16
11,397
600
8,301
9,940
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Slax1813
Scylla
13
3 / 8 / 2
8,791
463
6,053
10,083
1,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArcticZero
Ganesha
13
0 / 8 / 6
8,709
458
6,416
16,976
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Jеws
Loki
18
18 / 7 / 0
12,271
646
16,448
13,686
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
NPUFalcon
Heimdallr
10
1 / 7 / 1
6,978
367
4,474
13,295
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PsionicStorm
Nemesis
14
2 / 4 / 5
8,987
473
7,580
13,420
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ShaggyVL13
Anubis
12
0 / 8 / 5
7,862
414
6,460
11,331
6,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
34
Kills
21
22
Deaths
34
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ArcticZero
Ganesha
0
8
6
0.38
W
Bellona
DVAISMYBAE23
Bellona
13
3
13
6.5
L
Loki
Jеws
Loki
18
7
0
2.57
W
Neith
KUVLAR
Neith
3
5
5
1.1
W
8
6
5
1.75
L
Heimdallr
NPUFalcon
Heimdallr
1
7
1
0.21
L
Nemesis
PsionicStorm
Nemesis
2
4
5
1.13
W
7
0
16
15
L
Anubis
ShaggyVL13
Anubis
0
8
5
0.31
W
Scylla
Slax1813
Scylla
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,654
Damage
41,378
62,027
Taken
68,708
31,714
Mitigated
37,112
16,818
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ArcticZero
Ganesha
6,416
289
628
2,371
16,976
16,015
303
5,011
11,965
33,077
0
W
Bellona
DVAISMYBAE23
Bellona
18,667
6,311
0
5,269
15,627
13,819
809
3,306
12,321
12,564
55,034
L
Loki
Jеws
Loki
16,448
6,540
0
2,485
13,686
4,939
0
2,135
11,551
0
73,893
W
Neith
KUVLAR
Neith
7,746
5,423
0
1,775
10,044
3,011
1,212
876
9,168
0
47,235
W
10,887
3,859
0
4,248
16,333
5,628
2,568
1,417
14,916
0
78,019
L
Heimdallr
NPUFalcon
Heimdallr
4,474
1,425
0
865
13,295
4,349
191
4,046
9,249
0
31,175
L
Nemesis
PsionicStorm
Nemesis
7,580
4,063
0
4,930
13,420
5,510
576
1,452
11,968
0
53,313
W
8,301
2,954
3,271
1,760
9,940
7,404
1,246
5,113
4,827
30,782
0
L
Anubis
ShaggyVL13
Anubis
6,460
335
0
2,600
11,331
6,299
504
5,055
6,276
28,767
0
W
Scylla
Slax1813
Scylla
6,053
656
0
495
10,083
1,852
1,665
2,164
7,919
25,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
44,807
385
Minions Killed
367
0
Camps Cleared
0
1,823,155
Distance Traveled
1,620,774
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,709
458
40
2
0
322,318
1
W
Bellona
12,092
636
98
5
0
364,269
1
L
Loki
12,271
646
111
6
0
312,222
0
W
Neith
9,938
523
94
5
0
368,628
1
W
Pele
11,574
609
105
6
0
392,718
1
L
Heimdallr
6,978
367
58
3
0
372,740
5
L
Nemesis
8,987
473
101
5
0
330,968
4
W
Yemoja
11,397
600
42
2
0
420,269
1
L
Anubis
7,862
414
57
3
0
282,526
6
W
Scylla
8,791
463
46
2
0
277,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role