Player Matchup

Discordia
Discordia
CDJason520
Discordia
Level 160
God Stats
11W - 7L
1,759 SR
Queue Stats
921W - 918L
1,483 Elo+
Solo
Danzaburou
Danzaburou
FarmedUrMom
Danzaburou
Level 106
God Stats
5W - 3L
1,712 SR
Queue Stats
26W - 27L
1,497 Elo+
Solo
Arachne
Arachne
I iSharp I
Arachne
Level 61
God Stats
5W - 6L
1,665 SR
Queue Stats
243W - 246L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sl1therman
Sun Wukong
Level 54
God Stats
19W - 18L
1,633 SR
Queue Stats
577W - 554L
1,514 Elo+
Party 1
Ymir
Ymir
Vintage Schlode
Ymir
Level 60
God Stats
18W - 8L
1,640 SR
Queue Stats
90W - 82L
1,482 Elo+
Party 1
Team Averages
Level 88
1,682 SR
1,495 Elo+

VS

Team Averages
Level 91
1,507 SR
1,497 Elo+
Mulan
Mulan
DRESTRUCT10N
Mulan
Level 150
God Stats
4W - 2L
1,538 SR
Queue Stats
59W - 47L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
ON Wendys
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,503 Elo+
Solo
Athena
Athena
VitaminCTablet
Athena
Level 73
God Stats
4W - 5L
1,631 SR
Queue Stats
323W - 334L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
cookiebo1
Gilgamesh
Level 67
God Stats
3W - 2L
1,396 SR
Queue Stats
90W - 88L
1,513 Elo+
Solo
Sol
Sol
simpAhsokaTano
Sol
Level 62
God Stats
20W - 16L
1,470 SR
Queue Stats
164W - 168L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CDJason520
Discordia
13
2 / 5 / 1
7,486
440
11,991
9,225
3,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
FarmedUrMom
Danzaburou
12
0 / 5 / 0
7,804
459
3,697
11,626
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
I iSharp I
Arachne
14
4 / 7 / 2
8,744
514
9,953
19,957
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Sl1therman
Sun Wukong
15
1 / 6 / 3
8,336
490
7,921
16,577
11,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 8 / 3
7,341
432
6,563
16,343
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 4
10,647
626
13,774
12,950
7,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ON Wendys
Aphrodite
14
4 / 2 / 13
8,862
521
9,067
9,231
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 2 / 6
9,063
533
8,130
16,817
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gilgamesh
cookiebo1
Gilgamesh
16
6 / 3 / 8
9,939
585
18,420
16,225
15,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 2 / 3
8,983
528
5,045
9,884
3,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
31
31
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
CDJason520
Discordia
2
5
1
0.5
W
12
0
4
14
L
Danzaburou
FarmedUrMom
Danzaburou
0
5
0
0
L
Arachne
I iSharp I
Arachne
4
7
2
0.71
W
Aphrodite
ON Wendys
Aphrodite
4
2
13
5.25
L
Sun Wukong
Sl1therman
Sun Wukong
1
6
3
0.42
L
1
8
3
0.31
W
5
2
6
4
W
Gilgamesh
cookiebo1
Gilgamesh
6
3
8
3.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
54,436
73,728
Taken
65,107
37,126
Mitigated
37,033
16,417
Healing
23,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CDJason520
Discordia
11,991
587
342
1,484
9,225
3,275
384
5,118
4,107
49,110
0
W
13,774
1,526
0
3,469
12,950
7,043
1,551
2,843
10,107
0
66,034
L
Danzaburou
FarmedUrMom
Danzaburou
3,697
1,206
0
3,640
11,626
3,097
1,096
517
11,109
0
46,785
L
Arachne
I iSharp I
Arachne
9,953
4,855
0
5,230
19,957
7,410
156
6,076
13,881
0
52,149
W
Aphrodite
ON Wendys
Aphrodite
9,067
1,905
5,666
5,635
9,231
3,851
1,316
4,576
4,655
40,450
0
L
Sun Wukong
Sl1therman
Sun Wukong
7,921
2,214
0
3,208
16,577
11,978
0
2,463
14,114
0
52,295
L
6,563
926
0
2,513
16,343
11,366
0
7,969
8,374
28,774
0
W
8,130
2,294
182
3,366
16,817
6,875
499
4,575
12,242
48,409
0
W
Gilgamesh
cookiebo1
Gilgamesh
18,420
6,729
0
3,020
16,225
15,373
1,701
1,253
14,972
0
64,011
W
5,045
865
0
2,657
9,884
3,891
2,539
5,307
4,577
47,483
1,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
47,494
367
Minions Killed
493
0
Camps Cleared
0
1,553,707
Distance Traveled
1,652,323
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,486
440
63
4
0
290,747
0
W
Mulan
10,647
626
112
7
0
328,995
4
L
Danzaburou
7,804
459
80
5
0
296,184
1
L
Arachne
8,744
514
89
5
0
331,878
2
W
Aphrodite
8,862
521
71
4
0
307,897
4
L
Sun Wukong
8,336
490
96
6
0
323,010
0
L
Ymir
7,341
432
39
2
0
311,888
1
W
Athena
9,063
533
101
6
0
370,145
3
W
Gilgamesh
9,939
585
107
6
0
322,518
1
W
Sol
8,983
528
102
6
0
322,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role