Player Matchup

Odin
Odin
Agro-Gro-Oginash
Odin
Level 26
God Stats
1W - 0L
1,732 SR
Queue Stats
87W - 71L
1,388 Elo+
Solo
Hades
Hades
Philltration
Hades
Level 26
God Stats
12W - 8L
1,596 SR
Queue Stats
17W - 12L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Philobuddha
Danzaburou
Level 20
God Stats
12W - 9L
1,475 SR
Queue Stats
81W - 66L
1,339 Elo+
Solo
The Morrigan
The Morrigan
ishyFishy_109
The Morrigan
Level 20
God Stats
3W - 1L
1,696 SR
Queue Stats
6W - 7L
1,490 Elo+
Solo
Kukulkan
Kukulkan
texasmade78753
Kukulkan
Level 29
God Stats
59W - 70L
1,400 SR
Queue Stats
293W - 336L
1,339 Elo+
Solo
Team Averages
Level 24
1,580 SR
1,405 Elo+

VS

Team Averages
Level 16
1,392 SR
1,437 Elo+
Thor
Thor
ArticPaladin66
Thor
Level 8
God Stats
3W - 9L
1,266 SR
Queue Stats
7W - 12L
1,476 Elo+
Party 1
Ra
Ra
Blankz02
Ra
Level 14
God Stats
0W - 7L
1,122 SR
Queue Stats
35W - 39L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
ClarktheITguy
Gilgamesh
Level 29
God Stats
17W - 11L
1,500 SR
Queue Stats
174W - 165L
1,375 Elo+
Solo
Chernobog
Chernobog
ELM1L0
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
TheRealGroceries
Izanami
Level 24
God Stats
7W - 3L
1,574 SR
Queue Stats
57W - 47L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,814
470
6,280
11,545
11,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 1 / 6
13,931
606
12,624
13,718
8,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Philobuddha
Danzaburou
20
10 / 3 / 3
13,513
588
11,052
12,493
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ishyFishy_109
The Morrigan
14
1 / 7 / 4
9,395
408
5,286
6,884
2,413
Kukulkan
17
7 / 1 / 8
11,466
499
15,857
6,803
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,359
407
3,355
15,927
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 6
10,363
451
5,731
14,828
7,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
ClarktheITguy
Gilgamesh
18
4 / 3 / 3
11,129
484
8,737
18,371
16,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
ELM1L0
Chernobog
15
1 / 5 / 5
8,987
391
2,275
10,707
3,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 7 / 2
10,850
472
11,422
15,228
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
28
Kills
15
15
Deaths
28
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
2
5
4
0.8
L
3
8
6
0.75
L
Gilgamesh
ClarktheITguy
Gilgamesh
4
3
3
1.83
L
Chernobog
ELM1L0
Chernobog
1
5
5
0.7
W
8
1
6
11
W
Danzaburou
Philobuddha
Danzaburou
10
3
3
3.83
L
5
7
2
0.86
W
The Morrigan
ishyFishy_109
The Morrigan
1
7
4
0.43
W
Kukulkan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
31,520
51,443
Taken
75,061
30,913
Mitigated
39,418
12,868
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,280
3,297
0
1,726
11,545
11,515
517
1,084
10,461
0
43,946
L
3,355
786
0
4,284
15,927
5,940
138
6,163
9,490
0
66,278
L
5,731
735
926
3,641
14,828
7,621
0
8,548
5,952
65,737
0
L
Gilgamesh
ClarktheITguy
Gilgamesh
8,737
2,924
0
4,554
18,371
16,464
47
4,097
14,132
0
76,620
L
Chernobog
ELM1L0
Chernobog
2,275
1,584
0
1,215
10,707
3,780
317
5,642
4,871
0
29,123
W
12,624
538
54
5,595
13,718
8,961
2,621
601
13,117
110,552
0
W
Danzaburou
Philobuddha
Danzaburou
11,052
7,227
0
4,607
12,493
4,825
2,004
974
11,519
0
98,145
L
11,422
8,390
0
787
15,228
5,613
1,790
8,353
6,849
0
79,558
W
The Morrigan
ishyFishy_109
The Morrigan
5,286
471
0
0
6,884
2,413
0
1,176
5,549
25,815
0
W
Kukulkan
15,857
691
0
886
6,803
3,199
0
1,896
4,907
74,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,119
Gold Earned
50,688
580
Minions Killed
585
0
Camps Cleared
0
2,091,449
Distance Traveled
1,916,972
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,814
470
86
4
0
401,846
3
L
Thor
9,359
407
122
5
0
446,417
0
L
Ra
10,363
451
128
6
0
358,242
0
L
Gilgamesh
11,129
484
130
6
0
380,699
0
L
Chernobog
8,987
391
49
2
0
390,636
1
W
Hades
13,931
606
193
8
0
448,366
0
W
Danzaburou
13,513
588
147
6
0
438,717
0
L
Izanami
10,850
472
156
7
0
340,978
1
W
The Morrigan
9,395
408
34
1
0
343,851
0
W
Kukulkan
11,466
499
120
5
0
458,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role