Player Matchup

Sobek
Sobek
Ayumu Uehara493
Sobek
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
674W - 633L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
EEZYQ
Tsukuyomi
Level 22
God Stats
28W - 25L
1,550 SR
Queue Stats
129W - 111L
1,527 Elo+
Solo
Loki
Loki
Itotin
Loki
Level 7
God Stats
1W - 1L
1,513 SR
Queue Stats
9W - 15L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
Kakass2272
Gilgamesh
Level 27
God Stats
8W - 7L
1,634 SR
Queue Stats
191W - 193L
1,498 Elo+
Solo
Horus
Horus
わかさぎ
Horus
Level 6
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 8L
1,451 Elo+
Party 2
Team Averages
Level 16
1,542 SR
1,538 Elo+

VS

Team Averages
Level 30
1,614 SR
1,554 Elo+
Bellona
Bellona
BesselEC
Bellona
Level 22
God Stats
4W - 2L
1,690 SR
Queue Stats
135W - 120L
1,487 Elo+
Solo
Merlin
Merlin
Enchdrecus
Merlin
Level 14
God Stats
8W - 8L
1,485 SR
Queue Stats
109W - 114L
1,479 Elo+
Solo
Xing Tian
Xing Tian
HEATSH1ELD
Xing Tian
Level 84
God Stats
6W - 2L
1,743 SR
Queue Stats
53W - 61L
1,627 Elo+
Party 1
Pele
Pele
OppaStoppa_TTV
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,541 Elo+
Party 1
Chiron
Chiron
oppaclapa
Chiron
Level 7
God Stats
2W - 0L
1,654 SR
Queue Stats
11W - 11L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
11,342
454
11,334
21,108
21,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
EEZYQ
Tsukuyomi
20
8 / 5 / 4
13,262
530
17,050
19,906
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Itotin
Loki
15
0 / 6 / 3
9,474
379
1,361
15,857
5,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Kakass2272
Gilgamesh
16
9 / 7 / 4
11,396
456
15,499
26,086
12,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 3
8,326
333
1,725
18,588
12,217
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BesselEC
Bellona
20
7 / 2 / 7
13,703
548
14,832
16,576
18,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Enchdrecus
Merlin
19
7 / 4 / 10
13,092
524
17,746
10,857
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
HEATSH1ELD
Xing Tian
17
4 / 3 / 15
12,319
493
16,206
18,124
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 9 / 9
12,324
493
17,528
17,773
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
oppaclapa
Chiron
16
4 / 4 / 6
11,484
459
7,686
12,361
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
22
Kills
31
32
Deaths
22
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Bellona
BesselEC
Bellona
7
2
7
5.25
L
Tsukuyomi
EEZYQ
Tsukuyomi
8
5
4
2
W
Merlin
Enchdrecus
Merlin
7
4
10
3
W
Xing Tian
HEATSH1ELD
Xing Tian
4
3
15
3.83
L
Loki
Itotin
Loki
0
6
3
0.25
L
Gilgamesh
Kakass2272
Gilgamesh
9
7
4
1.57
W
9
9
9
1.5
W
Chiron
oppaclapa
Chiron
4
4
6
1.75
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,969
Damage
73,998
101,545
Taken
75,691
60,023
Mitigated
53,453
18,974
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,334
1,690
195
4,952
21,108
21,222
150
4,330
16,778
45,831
0
W
Bellona
BesselEC
Bellona
14,832
4,889
0
3,798
16,576
18,621
3,168
1,321
15,255
1,347
95,551
L
Tsukuyomi
EEZYQ
Tsukuyomi
17,050
2,553
0
6,158
19,906
8,696
0
9,454
10,452
0
99,097
W
Merlin
Enchdrecus
Merlin
17,746
657
425
1,540
10,857
4,816
4,439
434
10,423
81,364
0
W
Xing Tian
HEATSH1ELD
Xing Tian
16,206
1,850
2,162
2,925
18,124
19,077
447
2,815
15,309
50,778
0
L
Loki
Itotin
Loki
1,361
462
0
0
15,857
5,836
1,882
2,888
12,969
0
39,255
L
Gilgamesh
Kakass2272
Gilgamesh
15,499
3,446
876
4,361
26,086
12,052
360
10,581
15,505
0
65,336
W
17,528
5,159
365
2,885
17,773
6,331
926
1,992
15,781
0
54,006
W
Chiron
oppaclapa
Chiron
7,686
5,624
340
3,588
12,361
4,608
4,545
4,772
7,589
0
48,840
L
1,725
613
1,057
1,375
18,588
12,217
1,232
6,750
11,838
0
15,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,800
Gold Earned
62,922
410
Minions Killed
524
0
Camps Cleared
0
2,284,692
Distance Traveled
2,288,557
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,342
454
68
3
0
417,723
1
W
Bellona
13,703
548
171
7
0
436,375
2
L
Tsukuyomi
13,262
530
158
6
0
471,635
1
W
Merlin
13,092
524
128
5
0
436,413
3
W
Xing Tian
12,319
493
62
2
0
486,413
3
L
Loki
9,474
379
83
3
0
481,435
0
L
Gilgamesh
11,396
456
77
3
0
475,960
2
W
Pele
12,324
493
72
3
0
489,159
0
W
Chiron
11,484
459
91
4
0
440,197
0
L
Horus
8,326
333
24
1
0
437,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role