Player Matchup

Sun Wukong
Sun Wukong
Belteshazr
Sun Wukong
Level 112
God Stats
16W - 14L
1,764 SR
Queue Stats
197W - 199L
1,527 Elo+
Party 1
Nemesis
Nemesis
DankPuddleFish
Nemesis
Level 75
God Stats
7W - 6L
1,587 SR
Queue Stats
133W - 133L
1,506 Elo+
Party 1
Thoth
Thoth
OpticLongSlong
Thoth
Level 100
God Stats
4W - 2L
1,537 SR
Queue Stats
235W - 224L
1,538 Elo+
Party 1
Yemoja
Yemoja
StixJG
Yemoja
Level 6
God Stats
13W - 12L
1,427 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 1
Izanami
Izanami
VespidRiver
Izanami
Level 99
God Stats
46W - 35L
1,458 SR
Queue Stats
288W - 283L
1,459 Elo+
Solo
Team Averages
Level 78
1,554 SR
1,491 Elo+

VS

Team Averages
Level 87
1,641 SR
1,524 Elo+
Sun Wukong
Sun Wukong
OldManJenkins01
Sun Wukong
Level 126
God Stats
5W - 4L
1,659 SR
Queue Stats
64W - 53L
1,600 Elo+
Party 2
Skadi
Skadi
Riot824
Skadi
Level 82
God Stats
21W - 14L
1,738 SR
Queue Stats
491W - 428L
1,535 Elo+
Party 2
Persephone
Persephone
T1K TAC
Persephone
Level 86
God Stats
6W - 9L
1,610 SR
Queue Stats
721W - 652L
1,519 Elo+
Party 2
Set
Set
TrapTrump
Set
Level 126
God Stats
5W - 11L
1,514 SR
Queue Stats
201W - 231L
1,458 Elo+
Solo
Chang'e
Chang'e
nokeezy
Chang'e
Level 17
God Stats
1W - 1L
1,686 SR
Queue Stats
38W - 42L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belteshazr
Sun Wukong
20
8 / 0 / 9
16,722
643
28,263
28,009
26,001
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
17 / 1 / 11
16,106
619
23,534
25,403
14,342
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 8 / 12
14,122
543
19,322
16,840
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
StixJG
Yemoja
18
0 / 6 / 11
12,288
473
3,359
18,780
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
VespidRiver
Izanami
20
9 / 4 / 5
16,059
618
19,916
19,902
8,201
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OldManJenkins01
Sun Wukong
20
3 / 5 / 1
13,114
504
19,083
29,705
23,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Riot824
Skadi
17
5 / 9 / 6
11,100
427
20,844
26,482
7,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
T1K TAC
Persephone
17
2 / 10 / 3
12,429
478
15,939
21,526
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 10 / 8
12,107
466
15,008
24,057
18,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
nokeezy
Chang'e
16
3 / 6 / 9
10,489
403
10,545
17,649
12,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
39
Kills
19
19
Deaths
40
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Belteshazr
Sun Wukong
8
0
9
12.5
W
17
1
11
22.5
L
Sun Wukong
OldManJenkins01
Sun Wukong
3
5
1
0.7
W
5
8
12
1.38
L
Skadi
Riot824
Skadi
5
9
6
0.89
W
Yemoja
StixJG
Yemoja
0
6
11
0.92
L
Persephone
T1K TAC
Persephone
2
10
3
0.35
L
6
10
8
1
W
Izanami
VespidRiver
Izanami
9
4
5
2.88
L
Chang'e
nokeezy
Chang'e
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,394
Damage
81,419
108,934
Taken
119,419
70,653
Mitigated
68,834
37,195
Healing
35,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Belteshazr
Sun Wukong
28,263
4,366
0
16,678
28,009
26,001
20
4,187
23,666
0
135,454
W
23,534
13,874
0
8,937
25,403
14,342
629
8,181
17,122
0
154,919
L
Sun Wukong
OldManJenkins01
Sun Wukong
19,083
3,643
0
11,423
29,705
23,055
0
2,221
27,484
0
108,466
W
19,322
210
0
2,072
16,840
6,734
1,208
4,748
11,910
92,236
0
L
Skadi
Riot824
Skadi
20,844
9,546
0
6,601
26,482
7,725
707
4,078
22,404
0
83,668
W
Yemoja
StixJG
Yemoja
3,359
754
1,207
1,192
18,780
15,375
594
6,919
11,613
31,628
0
L
Persephone
T1K TAC
Persephone
15,939
1,132
0
5,697
21,526
7,110
561
7,687
13,829
81,645
0
L
15,008
7,073
0
1,457
24,057
18,011
0
4,478
19,579
0
87,045
W
Izanami
VespidRiver
Izanami
19,916
13,778
0
7,109
19,902
8,201
2,663
2,348
17,438
0
134,632
L
Chang'e
nokeezy
Chang'e
10,545
1,343
5,502
5,119
17,649
12,933
182
4,214
13,435
38,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,297
Gold Earned
59,239
748
Minions Killed
593
0
Camps Cleared
0
2,593,987
Distance Traveled
2,274,589
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,722
643
206
8
0
576,559
3
W
Nemesis
16,106
619
165
6
0
618,102
2
L
Sun Wukong
13,114
504
207
8
0
489,117
7
W
Thoth
14,122
543
154
6
0
439,298
1
L
Skadi
11,100
427
79
3
0
424,036
2
W
Yemoja
12,288
473
52
2
0
488,350
0
L
Persephone
12,429
478
132
5
0
463,377
0
L
Set
12,107
466
112
4
0
437,411
0
W
Izanami
16,059
618
171
7
0
471,678
6
L
Chang'e
10,489
403
63
2
0
460,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role