Player Matchup

Danzaburou
Danzaburou
Edward Bae
Danzaburou
Level 66
God Stats
12W - 19L
1,524 SR
Queue Stats
383W - 473L
1,456 Elo+
Party 4
Ganesha
Ganesha
SilentKILLERMK9
Ganesha
Level 43
God Stats
26W - 24L
1,669 SR
Queue Stats
278W - 354L
1,412 Elo+
Party 4
Ra
Ra
Sim Cheema
Ra
Level 66
God Stats
1W - 4L
1,479 SR
Queue Stats
380W - 448L
1,462 Elo+
Party 4
Kali
Kali
Virrocha-_CTM
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
asuraprits
Gilgamesh
Level 40
God Stats
2W - 4L
1,098 SR
Queue Stats
43W - 34L
1,251 Elo+
Party 1
Team Averages
Level 56
1,454 SR
1,378 Elo+

VS

Team Averages
Level 74
1,467 SR
1,399 Elo+
Neith
Neith
 
Neith
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alaunira
King Arthur
Level 26
God Stats
9W - 10L
1,592 SR
Queue Stats
42W - 52L
1,361 Elo+
Party 3
The Morrigan
The Morrigan
Lam3Mike
The Morrigan
Level 58
God Stats
3W - 6L
1,309 SR
Queue Stats
161W - 198L
1,349 Elo+
Party 3
Athena
Athena
PlompyNuts
Athena
Level 108
God Stats
9W - 6L
1,526 SR
Queue Stats
126W - 133L
1,350 Elo+
Party 2
Camazotz
Camazotz
junkyardchampion
Camazotz
Level 107
God Stats
3W - 2L
1,410 SR
Queue Stats
255W - 240L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edward Bae
Danzaburou
14
1 / 4 / 1
9,107
455
8,443
14,285
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
8,079
404
6,434
14,134
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 4 / 2
9,015
451
11,835
11,846
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 0
8,814
441
6,137
16,897
6,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
asuraprits
Gilgamesh
13
0 / 6 / 2
8,323
416
8,504
16,334
10,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 5
10,148
507
7,680
10,757
4,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Alaunira
King Arthur
16
2 / 0 / 9
9,590
480
11,028
21,161
13,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Lam3Mike
The Morrigan
15
0 / 2 / 3
9,422
471
6,445
7,556
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
PlompyNuts
Athena
14
2 / 1 / 15
9,868
493
11,817
14,202
13,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 0 / 7
11,691
585
15,484
17,083
8,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
20
20
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
5
9.5
W
King Arthur
Alaunira
King Arthur
2
0
9
6.5
L
Danzaburou
Edward Bae
Danzaburou
1
4
1
0.38
W
The Morrigan
Lam3Mike
The Morrigan
0
2
3
0.75
W
Athena
PlompyNuts
Athena
2
1
15
9.5
L
0
3
3
0.5
L
2
4
2
0.75
L
1
3
0
0.33
L
Gilgamesh
asuraprits
Gilgamesh
0
6
2
0.17
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
52,454
73,496
Taken
70,759
35,820
Mitigated
43,158
24,151
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,680
2,773
0
5,469
10,757
4,176
2,111
2,830
7,806
0
49,602
W
King Arthur
Alaunira
King Arthur
11,028
1,185
0
8,597
21,161
13,440
952
6,700
14,201
0
51,576
L
Danzaburou
Edward Bae
Danzaburou
8,443
2,719
0
4,648
14,285
5,391
2,599
2,472
11,773
0
61,140
W
The Morrigan
Lam3Mike
The Morrigan
6,445
1,080
0
1,319
7,556
3,517
936
2,186
5,002
53,618
3,511
W
Athena
PlompyNuts
Athena
11,817
2,018
868
2,404
14,202
13,954
575
3,809
10,279
36,783
0
L
6,434
439
506
5,095
14,134
7,714
494
4,745
9,309
22,333
0
L
11,835
1,380
1,783
3,522
11,846
5,076
0
2,140
9,568
59,807
0
L
6,137
2,604
0
5,718
16,897
6,830
0
1,902
14,963
0
66,386
L
Gilgamesh
asuraprits
Gilgamesh
8,504
996
661
2,218
16,334
10,809
69
3,460
12,778
0
52,466
W
15,484
4,350
0
9,101
17,083
8,071
1,344
1,741
15,202
0
97,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
50,719
442
Minions Killed
491
0
Camps Cleared
0
1,894,807
Distance Traveled
1,974,495
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,148
507
110
6
0
324,881
9
W
King Arthur
9,590
480
92
5
0
411,724
1
L
Danzaburou
9,107
455
123
6
0
333,905
5
W
The Morrigan
9,422
471
110
6
0
363,208
0
W
Athena
9,868
493
43
2
0
420,679
2
L
Ganesha
8,079
404
9
0
0
377,525
7
L
Ra
9,015
451
117
6
0
380,208
3
L
Kali
8,814
441
105
5
0
422,479
0
L
Gilgamesh
8,323
416
88
4
0
380,690
0
W
Camazotz
11,691
585
136
7
0
454,003
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role