Player Matchup

Chernobog
Chernobog
MADJAX1998
Chernobog
Level 65
God Stats
5W - 12L
1,426 SR
Queue Stats
238W - 325L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
SpaceMarine0141
Cthulhu
Level 16
God Stats
10W - 11L
1,389 SR
Queue Stats
22W - 29L
1,258 Elo+
Party 1
Merlin
Merlin
moo4
Merlin
Level 94
God Stats
8W - 22L
1,163 SR
Queue Stats
243W - 353L
1,308 Elo+
Solo
Team Averages
Level 58
1,326 SR
1,300 Elo+

VS

Team Averages
Level 32
1,457 SR
1,379 Elo+
Fenrir
Fenrir
Aimbot-30
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
Dravin420
Hera
Level 64
God Stats
38W - 57L
1,357 SR
Queue Stats
569W - 926L
1,273 Elo+
Solo
Nemesis
Nemesis
Torn Dorstuf
Nemesis
Level 26
God Stats
1W - 1L
1,513 SR
Queue Stats
12W - 16L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MADJAX1998
Chernobog
16
12 / 2 / 3
13,438
790
12,830
13,687
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 11
10,783
634
5,013
17,062
15,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
moo4
Merlin
14
2 / 5 / 8
11,299
665
6,482
11,355
4,698
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aimbot-30
Fenrir
12
6 / 5 / 2
10,548
620
10,042
11,116
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
1 / 6 / 8
10,183
599
10,990
9,347
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Torn Dorstuf
Nemesis
13
4 / 4 / 7
10,679
628
10,820
12,661
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
15
Kills
11
11
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aimbot-30
Fenrir
6
5
2
1.4
L
Hera
1
6
8
0.83
W
Chernobog
MADJAX1998
Chernobog
12
2
3
6.75
W
1
4
11
1.63
L
Nemesis
Torn Dorstuf
Nemesis
4
4
7
1.88
W
Merlin
moo4
Merlin
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
31,852
42,104
Taken
33,124
25,278
Mitigated
15,030
11,634
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aimbot-30
Fenrir
10,042
1,565
0
1,909
11,116
5,600
287
3,400
7,716
0
25,773
L
Hera
10,990
2,618
0
0
9,347
3,614
502
2,550
6,797
60,492
0
W
Chernobog
MADJAX1998
Chernobog
12,830
10,353
0
5,229
13,687
5,481
2,468
3,302
10,385
0
65,705
W
5,013
479
1,275
1,561
17,062
15,099
409
4,435
12,627
22,234
0
L
Nemesis
Torn Dorstuf
Nemesis
10,820
4,219
0
561
12,661
5,816
0
5,638
7,023
0
30,537
W
Merlin
moo4
Merlin
6,482
231
1,184
2,385
11,355
4,698
310
3,383
7,972
44,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
31,410
183
Minions Killed
157
0
Camps Cleared
0
798,578
Distance Traveled
914,350
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,548
620
31
2
0
266,492
1
L
Hera
10,183
599
88
5
0
285,866
0
W
Chernobog
13,438
790
95
6
0
264,568
2
W
Cthulhu
10,783
634
29
2
0
266,023
3
L
Nemesis
10,679
628
38
2
0
361,992
6
W
Merlin
11,299
665
59
3
0
267,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role