Player Matchup

Fenrir
Fenrir
AlphaWolf9410
Fenrir
Level 110
God Stats
15W - 13L
1,540 SR
Queue Stats
291W - 277L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Azewl
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,801 Elo+
Party 1
Bakasura
Bakasura
JOGGhost7
Bakasura
Level 86
God Stats
8W - 7L
1,641 SR
Queue Stats
455W - 483L
1,446 Elo+
Party 1
Neith
Neith
Marjolila
Neith
Level 144
God Stats
202W - 200L
1,578 SR
Queue Stats
257W - 264L
1,509 Elo+
Party 1
Bacchus
Bacchus
michaelmedp
Bacchus
Level 122
God Stats
0W - 3L
1,307 SR
Queue Stats
568W - 528L
1,525 Elo+
Party 1
Team Averages
Level 95
1,513 SR
1,550 Elo+

VS

Team Averages
Level 102
1,599 SR
1,537 Elo+
Ymir
Ymir
HixKingMX
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Isonsha
Scylla
Level 129
God Stats
6W - 2L
1,609 SR
Queue Stats
92W - 78L
1,549 Elo+
Solo
Bellona
Bellona
Leviiathan03
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
SimpDeMiku
Anhur
Level 89
God Stats
4W - 0L
1,583 SR
Queue Stats
14W - 15L
1,479 Elo+
Party 2
Nemesis
Nemesis
SimpDeYotsuba
Nemesis
Level 147
God Stats
1W - 0L
1,800 SR
Queue Stats
41W - 20L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 1
12,777
532
7,225
18,760
16,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Azewl
Aphrodite
18
2 / 6 / 5
12,148
506
8,291
16,499
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JOGGhost7
Bakasura
18
6 / 7 / 2
11,982
499
9,307
20,302
10,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Marjolila
Neith
20
3 / 4 / 8
13,021
543
8,919
14,209
6,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
michaelmedp
Bacchus
16
4 / 5 / 11
12,441
518
10,619
19,599
23,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 6 / 5
11,894
496
1,988
14,016
9,399
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Isonsha
Scylla
20
9 / 2 / 7
14,842
618
11,517
7,421
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Leviiathan03
Bellona
20
9 / 6 / 7
15,118
630
20,698
26,101
19,319
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
18
0 / 3 / 4
12,132
506
4,598
13,166
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
20
11 / 4 / 3
15,020
626
18,256
16,786
9,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
19
Kills
30
31
Deaths
21
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Aphrodite
Azewl
Aphrodite
2
6
5
0.75
W
Ymir
1
6
5
0.58
W
Scylla
Isonsha
Scylla
9
2
7
6.25
L
Bakasura
JOGGhost7
Bakasura
6
7
2
1
W
Bellona
Leviiathan03
Bellona
9
6
7
2.08
L
Neith
Marjolila
Neith
3
4
8
1.75
W
Anhur
0
3
4
0.67
W
Nemesis
11
4
3
3.13
L
Bacchus
michaelmedp
Bacchus
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
57,057
89,369
Taken
77,490
63,698
Mitigated
45,790
23,729
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
1,106
0
1,752
18,760
16,464
653
2,772
15,912
0
45,536
L
Aphrodite
Azewl
Aphrodite
8,291
420
2,922
6,722
16,499
6,580
784
2,846
13,455
69,609
0
W
Ymir
1,988
258
0
917
14,016
9,399
0
6,645
7,172
14,864
0
W
Scylla
Isonsha
Scylla
11,517
1,447
0
1,787
7,421
3,242
390
2,456
4,965
92,189
0
L
Bakasura
JOGGhost7
Bakasura
9,307
6,809
0
4,253
20,302
10,535
0
4,608
15,602
0
73,858
W
Bellona
Leviiathan03
Bellona
20,698
9,596
0
10,728
26,101
19,319
1,766
6,705
18,794
0
114,780
L
Neith
Marjolila
Neith
8,919
3,384
0
4,827
14,209
6,272
6,451
819
13,390
0
104,397
W
Anhur
4,598
2,105
0
4,612
13,166
4,653
3,428
3,340
9,418
0
77,258
W
Nemesis
18,256
11,958
0
2,191
16,786
9,177
0
6,597
10,044
0
143,471
L
Bacchus
michaelmedp
Bacchus
10,619
1,372
0
3,253
19,599
23,847
0
2,282
17,209
38,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,369
Gold Earned
69,006
595
Minions Killed
720
0
Camps Cleared
0
2,141,434
Distance Traveled
2,155,204
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,777
532
91
4
0
416,889
2
L
Aphrodite
12,148
506
131
5
0
407,392
2
W
Ymir
11,894
496
20
1
0
317,602
1
W
Scylla
14,842
618
187
8
0
462,089
8
L
Bakasura
11,982
499
131
5
0
472,886
5
W
Bellona
15,118
630
199
8
0
491,009
2
L
Neith
13,021
543
180
8
0
419,270
11
W
Anhur
12,132
506
147
6
0
375,718
3
W
Nemesis
15,020
626
167
7
0
508,786
3
L
Bacchus
12,441
518
62
3
0
424,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role