Player Matchup

Merlin
Merlin
BLITZ_BENNETT
Merlin
Level 18
God Stats
2W - 1L
1,488 SR
Queue Stats
25W - 32L
1,340 Elo+
Party 2
Chang'e
Chang'e
Jayt1738
Chang'e
Level 127
God Stats
6W - 1L
1,712 SR
Queue Stats
186W - 206L
1,406 Elo+
Party 2
Chaac
Chaac
KingMoney5150
Chaac
Level 68
God Stats
11W - 18L
1,431 SR
Queue Stats
316W - 427L
1,416 Elo+
Party 2
Bakasura
Bakasura
OtAKu_4_L1Fe_
Bakasura
Level 57
God Stats
92W - 71L
1,593 SR
Queue Stats
271W - 308L
1,434 Elo+
Party 2
Apollo
Apollo
TheOldDirtyWolf
Apollo
Level 123
God Stats
15W - 13L
1,459 SR
Queue Stats
235W - 259L
1,442 Elo+
Party 2
Team Averages
Level 79
1,537 SR
1,407 Elo+

VS

Team Averages
Level 59
1,467 SR
1,445 Elo+
Nu Wa
Nu Wa
FloyenFromNorway
Nu Wa
Level 96
God Stats
9W - 7L
1,501 SR
Queue Stats
591W - 600L
1,418 Elo+
Party 3
Gilgamesh
Gilgamesh
HamnoyFromNorway
Gilgamesh
Level 40
God Stats
5W - 5L
1,487 SR
Queue Stats
111W - 116L
1,398 Elo+
Party 3
Xing Tian
Xing Tian
NijiShadows
Xing Tian
Level 69
God Stats
30W - 31L
1,483 SR
Queue Stats
440W - 521L
1,568 Elo+
Party 1
Artemis
Artemis
SleepingMango
Artemis
Level 27
God Stats
20W - 26L
1,470 SR
Queue Stats
197W - 265L
1,354 Elo+
Party 1
Bellona
Bellona
xKink1
Bellona
Level 62
God Stats
2W - 6L
1,394 SR
Queue Stats
138W - 169L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,564
504
5,258
8,616
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Jayt1738
Chang'e
16
7 / 1 / 3
9,450
630
9,483
10,494
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 8
8,507
567
7,689
11,692
5,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
OtAKu_4_L1Fe_
Bakasura
15
4 / 1 / 6
8,907
594
6,545
11,260
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 4 / 1
8,950
597
8,466
11,387
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,650
577
9,119
7,300
2,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
10
3 / 5 / 1
6,734
449
7,093
11,580
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
NijiShadows
Xing Tian
9
0 / 6 / 2
6,099
407
4,500
12,786
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
11
2 / 4 / 0
6,158
411
4,952
7,194
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bellona
xKink1
Bellona
12
1 / 6 / 0
7,194
480
5,525
11,347
6,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
25
Kills
9
9
Deaths
25
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
3
4
4
1.25
L
Gilgamesh
3
5
1
0.7
W
Chang'e
Jayt1738
Chang'e
7
1
3
8.5
W
7
0
8
11
L
Xing Tian
NijiShadows
Xing Tian
0
6
2
0.17
W
Bakasura
OtAKu_4_L1Fe_
Bakasura
4
1
6
7
L
Artemis
2
4
0
0.5
W
6
4
1
1.63
L
Bellona
xKink1
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,441
Damage
31,189
53,449
Taken
50,207
22,490
Mitigated
21,745
22,546
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,258
590
123
2,685
8,616
2,637
0
1,266
7,350
34,926
0
L
9,119
1,875
0
1,248
7,300
2,104
0
0
7,180
57,871
0
L
Gilgamesh
7,093
1,875
0
870
11,580
4,085
0
1,732
9,450
0
31,917
W
Chang'e
Jayt1738
Chang'e
9,483
1,083
1,094
6,250
10,494
5,426
533
1,491
9,003
60,521
0
W
7,689
2,279
662
4,439
11,692
5,405
898
3,737
7,955
0
33,179
L
Xing Tian
NijiShadows
Xing Tian
4,500
683
0
657
12,786
6,626
0
2,119
10,025
17,243
0
W
Bakasura
OtAKu_4_L1Fe_
Bakasura
6,545
5,332
0
4,913
11,260
4,605
923
2,234
9,026
0
53,910
L
Artemis
4,952
2,412
0
1,380
7,194
2,117
0
3,174
3,620
0
21,840
W
8,466
3,527
0
2,380
11,387
4,417
869
4,891
6,496
0
58,264
L
Bellona
xKink1
Bellona
5,525
3,028
0
1,116
11,347
6,813
0
7,138
4,179
0
43,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,378
Gold Earned
34,835
470
Minions Killed
315
0
Camps Cleared
0
1,431,953
Distance Traveled
1,287,430
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,564
504
59
4
0
235,142
0
L
Nu Wa
8,650
577
114
8
0
270,881
1
L
Gilgamesh
6,734
449
48
3
0
291,693
0
W
Chang'e
9,450
630
118
8
0
271,536
1
W
Chaac
8,507
567
61
4
0
301,430
0
L
Xing Tian
6,099
407
22
1
0
248,722
7
W
Bakasura
8,907
594
123
8
0
333,632
0
L
Artemis
6,158
411
36
2
0
249,880
0
W
Apollo
8,950
597
109
7
0
290,213
2
L
Bellona
7,194
480
95
6
0
226,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role