Player Matchup

Sol
Sol
Abbathisa
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Abraell
Gilgamesh
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,300 Elo+
Solo
Nemesis
Nemesis
AgentJBoB
Nemesis
Level 28
God Stats
8W - 6L
1,454 SR
Queue Stats
351W - 330L
1,351 Elo+
Solo
Kukulkan
Kukulkan
KingBigSmoke
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,243 Elo+
Solo
Pele
Pele
Яzvа
Pele
Level 7
God Stats
18W - 4L
1,825 SR
Queue Stats
28W - 9L
1,805 Elo+
Party 1
Team Averages
Level 28
1,556 SR
1,440 Elo+

VS

Team Averages
Level 11
1,584 SR
1,456 Elo+
Ra
Ra
DaxImperfection
Ra
Level 12
God Stats
9W - 4L
1,689 SR
Queue Stats
62W - 54L
1,484 Elo+
Solo
Merlin
Merlin
Inggame228
Merlin
Level 4
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 2L
1,424 Elo+
Solo
Artemis
Artemis
Kopiko50
Artemis
Level 27
God Stats
14W - 17L
1,690 SR
Queue Stats
549W - 677L
1,249 Elo+
Solo
Thanatos
Thanatos
coldttime
Thanatos
Level 6
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 5L
1,620 Elo+
Solo
Odin
Odin
yiqiangyige
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,010
637
6,977
7,643
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Abraell
Gilgamesh
12
2 / 2 / 2
6,932
630
2,616
6,169
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
AgentJBoB
Nemesis
9
1 / 2 / 4
5,521
502
1,373
3,946
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
KingBigSmoke
Kukulkan
12
12 / 1 / 2
7,964
724
5,264
4,271
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Яzvа
Pele
11
9 / 2 / 4
7,107
646
7,133
8,532
2,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,209
474
3,477
5,134
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Inggame228
Merlin
6
1 / 11 / 1
4,773
434
2,751
7,790
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kopiko50
Artemis
7
1 / 5 / 0
4,802
437
3,126
7,025
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
coldttime
Thanatos
9
4 / 6 / 1
6,313
574
5,998
9,974
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 2
6,096
554
2,122
4,775
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
29
Kills
8
8
Deaths
29
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Gilgamesh
Abraell
Gilgamesh
2
2
2
1.5
W
Nemesis
AgentJBoB
Nemesis
1
2
4
1.5
L
0
4
2
0.25
L
Merlin
Inggame228
Merlin
1
11
1
0.14
W
Kukulkan
KingBigSmoke
Kukulkan
12
1
2
13
L
Artemis
Kopiko50
Artemis
1
5
0
0.2
L
Thanatos
coldttime
Thanatos
4
6
1
0.75
L
2
3
2
1
W
Pele
Яzvа
Pele
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
17,474
30,561
Taken
34,698
9,095
Mitigated
13,103
9,153
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,977
1,916
0
3,502
7,643
1,809
1,200
2,405
5,210
35,092
0
W
Gilgamesh
Abraell
Gilgamesh
2,616
990
0
823
6,169
2,860
538
0
6,049
0
37,787
W
Nemesis
AgentJBoB
Nemesis
1,373
825
0
1,446
3,946
1,031
82
900
2,924
0
13,117
L
3,477
234
302
1,213
5,134
1,421
147
2,052
3,082
29,396
0
L
Merlin
Inggame228
Merlin
2,751
193
0
230
7,790
1,868
150
2,600
5,190
17,271
0
W
Kukulkan
KingBigSmoke
Kukulkan
5,264
1,360
0
747
4,271
1,227
612
1,060
3,007
30,889
0
L
Artemis
Kopiko50
Artemis
3,126
1,173
0
1,178
7,025
2,529
0
4,365
2,660
0
12,343
L
Thanatos
coldttime
Thanatos
5,998
2,154
0
5,415
9,974
2,915
0
2,558
7,416
0
25,975
L
2,122
941
0
240
4,775
4,370
42
666
4,109
0
13,764
W
Pele
Яzvа
Pele
7,133
1,859
0
2,635
8,532
2,168
210
1,515
6,903
0
35,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
27,193
305
Minions Killed
191
0
Camps Cleared
0
1,038,487
Distance Traveled
1,001,686
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,010
637
61
6
0
217,071
0
W
Gilgamesh
6,932
630
86
8
0
233,099
0
W
Nemesis
5,521
502
26
2
0
149,034
0
L
Ra
5,209
474
50
5
0
202,006
3
L
Merlin
4,773
434
38
3
0
213,012
3
W
Kukulkan
7,964
724
72
7
0
234,826
8
L
Artemis
4,802
437
24
2
0
194,655
5
L
Thanatos
6,313
574
47
4
0
196,381
0
L
Odin
6,096
554
32
3
0
195,632
0
W
Pele
7,107
646
60
5
0
204,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role