Player Matchup

Ymir
Ymir
BiggBirdd10
Ymir
Level 83
God Stats
42W - 82L
1,440 SR
Queue Stats
81W - 130L
1,349 Elo+
Party 1
Eset
Eset
NyautiK
Eset
Level 24
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Anubis
Anubis
TC2_COOL
Anubis
Level 24
God Stats
15W - 35L
1,487 SR
Queue Stats
15W - 36L
1,283 Elo+
Party 1
Artemis
Artemis
temp-819315
Artemis
Level 109
God Stats
6W - 13L
1,422 SR
Queue Stats
93W - 146L
1,362 Elo+
Party 1
Team Averages
Level 60
1,412 SR
1,324 Elo+

VS

Team Averages
Level 90
1,738 SR
1,351 Elo+
Achilles
Achilles
Dogrockers
Achilles
Level 68
God Stats
6W - 8L
1,654 SR
Queue Stats
14W - 24L
1,353 Elo+
Party 2
Athena
Athena
Garieda
Athena
Level 62
God Stats
5W - 4L
1,916 SR
Queue Stats
23W - 11L
1,400 Elo+
Party 3
Hercules
Hercules
Laundrymaster
Hercules
Level 106
God Stats
1W - 1L
1,816 SR
Queue Stats
14W - 27L
1,334 Elo+
Party 2
Hera
Hera
Rekignition
Hera
Level 122
God Stats
3W - 1L
1,567 SR
Queue Stats
41W - 23L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,430
629
7,053
20,915
13,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
NyautiK
Eset
15
1 / 7 / 5
9,650
643
6,369
13,212
4,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
TC2_COOL
Anubis
17
2 / 2 / 7
10,506
700
5,329
5,525
2,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
temp-819315
Artemis
17
6 / 6 / 1
10,976
732
14,800
14,950
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dogrockers
Achilles
18
6 / 5 / 4
11,841
789
9,566
12,040
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Garieda
Athena
17
4 / 2 / 12
12,363
824
8,269
13,159
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Laundrymaster
Hercules
17
2 / 2 / 5
11,171
745
7,435
13,292
12,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 1 / 8
12,718
848
24,176
7,944
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
21
21
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Achilles
Dogrockers
Achilles
6
5
4
1.6
W
Athena
Garieda
Athena
4
2
12
5
W
Hercules
Laundrymaster
Hercules
2
2
5
2.25
L
Eset
NyautiK
Eset
1
7
5
0.5
W
9
1
8
13
L
Anubis
TC2_COOL
Anubis
2
2
7
2.75
L
Artemis
temp-819315
Artemis
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
49,446
54,602
Taken
46,435
25,968
Mitigated
34,069
8,129
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,053
875
0
1,617
20,915
13,738
164
12,911
7,752
24,130
0
W
Achilles
Dogrockers
Achilles
9,566
3,953
0
1,844
12,040
5,081
1,454
7,374
4,666
0
34,418
W
Athena
Garieda
Athena
8,269
1,661
0
847
13,159
13,001
796
3,787
9,372
18,221
0
W
Hercules
Laundrymaster
Hercules
7,435
1,596
0
4,105
13,292
12,637
195
5,213
8,079
0
38,241
L
Eset
NyautiK
Eset
6,369
481
443
1,912
13,212
4,251
0
6,060
6,864
25,436
0
W
24,176
4,598
0
300
7,944
3,350
1,540
2,718
5,226
64,859
0
L
Anubis
TC2_COOL
Anubis
5,329
413
196
1,147
5,525
2,304
216
3,141
2,384
35,984
0
L
Artemis
temp-819315
Artemis
14,800
7,392
0
2,814
14,950
5,675
619
10,685
4,265
0
41,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
48,093
206
Minions Killed
245
12
Camps Cleared
9
965,290
Distance Traveled
1,238,568
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,430
629
28
2
2
240,850
2
W
Achilles
11,841
789
55
4
3
276,546
2
W
Athena
12,363
824
18
1
1
325,484
1
W
Hercules
11,171
745
64
4
4
309,841
4
L
Eset
9,650
643
34
2
2
228,268
3
W
Hera
12,718
848
108
7
1
326,697
2
L
Anubis
10,506
700
70
5
8
267,970
4
L
Artemis
10,976
732
74
5
0
228,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role