Player Matchup

Aphrodite
Aphrodite
Mochika
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 2
Susano
Susano
OMEGAXKNIGHT
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 2
Thoth
Thoth
PurelyPat
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,367 Elo+
Solo
Apollo
Apollo
SmitTwitten
Apollo
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 28L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
Yohne
Gilgamesh
Level 29
God Stats
2W - 4L
1,432 SR
Queue Stats
82W - 66L
1,624 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,583 Elo+

VS

Team Averages
Level 20
1,536 SR
1,543 Elo+
Nu Wa
Nu Wa
Cazadorian
Nu Wa
Level 55
God Stats
7W - 9L
1,471 SR
Queue Stats
25W - 33L
1,415 Elo+
Party 1
Arachne
Arachne
DrTouHou
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 1
Bellona
Bellona
RuSS3LL
Bellona
Level 14
God Stats
6W - 11L
1,407 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 1
Ymir
Ymir
nonamesworkdude
Ymir
Level 5
God Stats
2W - 5L
1,803 SR
Queue Stats
2W - 5L
1,669 Elo+
Party 1
Izanami
Izanami
yeetusfetus69420
Izanami
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 68L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mochika
Aphrodite
9
1 / 8 / 2
6,293
450
2,217
9,160
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
9
1 / 8 / 1
5,749
411
2,726
10,681
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
PurelyPat
Thoth
11
1 / 6 / 2
7,081
506
3,213
7,447
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 3 / 1
8,658
618
5,032
8,042
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Yohne
Gilgamesh
14
4 / 1 / 1
8,297
593
4,438
8,204
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 2 / 9
9,074
648
6,905
4,308
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
DrTouHou
Arachne
11
5 / 4 / 5
7,596
543
4,304
6,756
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RuSS3LL
Bellona
14
1 / 2 / 1
8,308
593
1,644
4,969
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 1 / 10
7,922
566
3,405
6,906
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 2 / 4
10,567
755
13,202
8,777
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
26
26
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
2
9
4.75
W
Arachne
DrTouHou
Arachne
5
4
5
1.88
L
Aphrodite
Mochika
Aphrodite
1
8
2
0.25
L
Susano
1
8
1
0.19
L
Thoth
PurelyPat
Thoth
1
6
2
0.33
W
Bellona
RuSS3LL
Bellona
1
2
1
0.75
L
Apollo
3
3
1
1.17
L
Gilgamesh
Yohne
Gilgamesh
4
1
1
4.5
W
2
1
10
7
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
29,460
43,534
Taken
31,716
15,067
Mitigated
15,121
8,833
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,905
1,854
0
1,192
4,308
1,202
1,843
1,541
2,505
41,844
0
W
Arachne
DrTouHou
Arachne
4,304
2,975
0
1,400
6,756
2,559
525
811
5,897
0
20,228
L
Aphrodite
Mochika
Aphrodite
2,217
998
1,552
2,090
9,160
2,920
84
1,549
7,581
15,468
0
L
Susano
2,726
611
0
400
10,681
3,126
0
2,787
7,894
0
18,416
L
Thoth
PurelyPat
Thoth
3,213
246
0
417
7,447
1,787
0
3,293
4,154
45,806
0
W
Bellona
RuSS3LL
Bellona
1,644
559
0
732
4,969
3,659
2,971
87
4,882
0
41,832
L
Apollo
5,032
2,901
0
2,460
8,042
2,772
182
1,214
6,738
0
53,232
L
Gilgamesh
Yohne
Gilgamesh
4,438
1,491
0
1,914
8,204
4,462
0
1,467
6,737
0
52,647
W
3,405
393
0
1,074
6,906
4,442
460
1,136
5,770
11,741
0
W
13,202
10,342
0
4,233
8,777
3,259
7,198
1,523
7,232
0
85,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
43,467
363
Minions Killed
392
0
Camps Cleared
0
1,160,269
Distance Traveled
1,177,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,074
648
85
6
0
230,232
0
W
Arachne
7,596
543
36
3
0
256,977
0
L
Aphrodite
6,293
450
20
1
0
200,111
0
L
Susano
5,749
411
33
2
0
244,355
0
L
Thoth
7,081
506
99
7
0
195,691
1
W
Bellona
8,308
593
98
7
0
213,176
3
L
Apollo
8,658
618
113
8
0
249,989
0
L
Gilgamesh
8,297
593
98
7
0
270,123
7
W
Ymir
7,922
566
17
1
0
250,201
4
W
Izanami
10,567
755
156
11
0
226,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role