Player Matchup

Ravana
Ravana
GhostlyZz
Ravana
Level 58
God Stats
3W - 4L
1,480 SR
Queue Stats
480W - 566L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
SirCo-ke
Gilgamesh
Level 147
God Stats
32W - 29L
1,450 SR
Queue Stats
513W - 604L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
Warriorskull
Ah Puch
Level 115
God Stats
4W - 5L
1,418 SR
Queue Stats
146W - 148L
1,361 Elo+
Party 2
Eset
Eset
funnyninjakid
Eset
Level 146
God Stats
14W - 10L
1,579 SR
Queue Stats
531W - 512L
1,463 Elo+
Party 2
Ullr
Ullr
zConvictions
Ullr
Level 87
God Stats
28W - 22L
1,721 SR
Queue Stats
547W - 565L
1,433 Elo+
Party 2
Team Averages
Level 111
1,529 SR
1,415 Elo+

VS

Team Averages
Level 90
1,559 SR
1,461 Elo+
Yemoja
Yemoja
Douuma
Yemoja
Level 87
God Stats
7W - 12L
1,500 SR
Queue Stats
91W - 98L
1,432 Elo+
Party 3
Arachne
Arachne
Syzygy7864
Arachne
Level 54
God Stats
5W - 4L
1,621 SR
Queue Stats
417W - 356L
1,468 Elo+
Solo
Chaac
Chaac
WF--JACC
Chaac
Level 64
God Stats
2W - 2L
1,839 SR
Queue Stats
23W - 24L
1,483 Elo+
Party 3
Persephone
Persephone
WillDrak
Persephone
Level 140
God Stats
10W - 15L
1,471 SR
Queue Stats
235W - 251L
1,454 Elo+
Party 3
Hachiman
Hachiman
urilink333
Hachiman
Level 104
God Stats
3W - 6L
1,362 SR
Queue Stats
282W - 300L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GhostlyZz
Ravana
20
7 / 4 / 8
15,892
611
18,814
17,769
10,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
SirCo-ke
Gilgamesh
20
6 / 3 / 12
14,321
551
12,253
18,770
9,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Warriorskull
Ah Puch
20
7 / 4 / 12
15,033
578
26,287
20,201
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 4 / 15
13,100
504
12,039
24,381
24,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 1 / 4
13,970
537
12,547
19,094
10,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Douuma
Yemoja
17
4 / 5 / 7
11,236
432
12,467
17,036
21,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Syzygy7864
Arachne
20
7 / 3 / 6
14,048
540
16,894
20,092
11,256
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
WF--JACC
Chaac
20
2 / 7 / 7
12,819
493
12,336
26,957
35,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
WillDrak
Persephone
19
2 / 8 / 9
12,978
499
14,149
21,001
8,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
urilink333
Hachiman
18
0 / 7 / 8
11,832
455
11,717
22,697
7,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
29
Kills
15
16
Deaths
30
51
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Douuma
Yemoja
4
5
7
1.5
W
Ravana
GhostlyZz
Ravana
7
4
8
2.75
W
Gilgamesh
SirCo-ke
Gilgamesh
6
3
12
4
L
Arachne
Syzygy7864
Arachne
7
3
6
3.33
L
Chaac
WF--JACC
Chaac
2
7
7
0.79
W
Ah Puch
Warriorskull
Ah Puch
7
4
12
3.25
L
Persephone
WillDrak
Persephone
2
8
9
0.81
W
2
4
15
2.38
L
Hachiman
urilink333
Hachiman
0
7
8
0.57
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,940
Damage
67,563
100,215
Taken
107,783
64,187
Mitigated
84,408
39,907
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Douuma
Yemoja
12,467
1,893
3,577
1,440
17,036
21,487
940
7,322
9,714
37,848
0
W
Ravana
GhostlyZz
Ravana
18,814
9,597
0
7,144
17,769
10,886
1,471
3,943
13,367
0
121,155
W
Gilgamesh
SirCo-ke
Gilgamesh
12,253
3,703
0
5,368
18,770
9,474
1,385
2,463
16,187
0
101,579
L
Arachne
Syzygy7864
Arachne
16,894
10,745
0
7,340
20,092
11,256
2,952
7,156
12,936
0
128,110
L
Chaac
WF--JACC
Chaac
12,336
2,222
0
9,213
26,957
35,131
0
7,157
19,800
0
78,841
W
Ah Puch
Warriorskull
Ah Puch
26,287
365
503
9,885
20,201
9,045
1,919
7,810
12,301
125,336
0
L
Persephone
WillDrak
Persephone
14,149
606
220
4,173
21,001
8,599
0
10,287
10,706
95,424
0
W
12,039
592
1,207
9,087
24,381
24,751
697
9,666
14,655
38,889
0
L
Hachiman
urilink333
Hachiman
11,717
7,219
0
5,406
22,697
7,935
922
6,518
16,179
0
89,124
W
12,547
4,485
0
6,713
19,094
10,031
5,375
4,767
14,327
0
105,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,316
Gold Earned
62,913
735
Minions Killed
704
0
Camps Cleared
0
2,420,534
Distance Traveled
2,337,069
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,236
432
47
2
0
399,159
5
W
Ravana
15,892
611
202
8
0
434,332
3
W
Gilgamesh
14,321
551
142
5
0
530,616
0
L
Arachne
14,048
540
179
7
0
563,760
3
L
Chaac
12,819
493
165
6
0
489,913
2
W
Ah Puch
15,033
578
184
7
0
482,618
3
L
Persephone
12,978
499
158
6
0
439,826
6
W
Eset
13,100
504
44
2
0
478,196
4
L
Hachiman
11,832
455
155
6
0
444,411
7
W
Ullr
13,970
537
163
6
0
494,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role