Player Matchup

Kukulkan
Kukulkan
Critical-Cryptid
Kukulkan
Level 27
God Stats
6W - 4L
1,262 SR
Queue Stats
9W - 6L
1,471 Elo+
Solo
Ra
Ra
LuXDarK Gp
Ra
Level 8
God Stats
8W - 10L
1,559 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 2
Fenrir
Fenrir
PESCAShadow
Fenrir
Level 23
God Stats
23W - 14L
1,601 SR
Queue Stats
30W - 17L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
oObangmanOo
Cthulhu
Level 28
God Stats
3W - 0L
1,675 SR
Queue Stats
95W - 80L
1,492 Elo+
Solo
Chang'e
Chang'e
xXOMAR EL PROxX
Chang'e
Level 78
God Stats
5W - 5L
1,713 SR
Queue Stats
125W - 136L
1,475 Elo+
Party 2
Team Averages
Level 33
1,562 SR
1,504 Elo+

VS

Team Averages
Level 11
1,559 SR
1,593 Elo+
He Bo
He Bo
C_L_O_O_O_U_T
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,371 Elo+
Party 1
Merlin
Merlin
GhostSundyr
Merlin
Level 6
God Stats
9W - 10L
1,729 SR
Queue Stats
10W - 12L
1,518 Elo+
Solo
Artemis
Artemis
V_R_O_D_Y
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,734 Elo+
Party 1
Thor
Thor
cammytoes
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,734 Elo+
Party 1
Ymir
Ymir
miniritzfromage
Ymir
Level 23
God Stats
1W - 2L
1,567 SR
Queue Stats
104W - 108L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 14
10,660
1,066
14,150
5,975
2,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 14
10,732
1,073
6,041
5,493
1,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
13 / 4 / 14
12,253
1,225
13,545
9,713
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
oObangmanOo
Cthulhu
17
4 / 4 / 16
10,677
1,068
9,197
14,173
11,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 1 / 19
12,953
1,295
23,009
14,959
5,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
9,991
999
8,261
17,051
6,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
0 / 9 / 3
8,791
879
5,542
13,096
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
V_R_O_D_Y
Artemis
16
4 / 10 / 5
10,610
1,061
15,563
16,430
6,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
15
0 / 10 / 7
9,023
902
4,668
15,936
6,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 8
10,700
1,070
9,409
11,042
10,109
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
42
Kills
12
12
Deaths
43
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
6
1
14
13
L
Merlin
0
9
3
0.17
W
5
2
14
6
W
Fenrir
13
4
14
5
L
Artemis
V_R_O_D_Y
Artemis
4
10
5
0.65
L
Thor
0
10
7
0.35
L
4
4
8
2
W
Cthulhu
oObangmanOo
Cthulhu
4
4
16
3
W
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,942
Damage
43,443
50,313
Taken
73,555
27,419
Mitigated
34,153
15,339
Healing
1,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,261
1,000
0
249
17,051
6,122
0
12,729
4,322
16,174
0
W
14,150
771
0
612
5,975
2,344
0
2,699
3,238
30,302
0
L
Merlin
5,542
495
0
65
13,096
5,008
0
9,965
3,131
20,588
0
W
6,041
809
107
652
5,493
1,919
0
3,821
1,640
25,266
0
W
Fenrir
13,545
5,421
638
1,534
9,713
5,327
0
3,950
5,661
0
21,750
L
Artemis
V_R_O_D_Y
Artemis
15,563
10,160
0
786
16,430
6,695
0
10,826
5,604
0
27,198
L
Thor
4,668
1,775
0
0
15,936
6,219
0
11,171
4,765
0
17,054
L
9,409
3,057
0
0
11,042
10,109
0
7,706
3,336
21,990
0
W
Cthulhu
oObangmanOo
Cthulhu
9,197
684
306
273
14,173
11,999
0
7,317
6,688
16,482
0
W
23,009
3,148
3,016
8,201
14,959
5,830
0
4,897
9,874
38,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,275
Gold Earned
49,115
152
Minions Killed
119
3
Camps Cleared
3
903,524
Distance Traveled
766,058
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,991
999
12
1
0
165,055
0
W
Kukulkan
10,660
1,066
26
3
1
192,344
1
L
Merlin
8,791
879
42
4
0
154,233
3
W
Ra
10,732
1,073
60
6
0
213,359
0
W
Fenrir
12,253
1,225
21
2
2
150,165
2
L
Artemis
10,610
1,061
16
2
0
157,497
0
L
Thor
9,023
902
23
2
1
149,884
1
L
Ymir
10,700
1,070
26
3
2
139,389
0
W
Cthulhu
10,677
1,068
11
1
0
172,413
0
W
Chang'e
12,953
1,295
34
3
0
175,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role