Player Matchup

Achilles
Achilles
BongaviusLXIX
Achilles
Level 32
God Stats
1W - 0L
1,796 SR
Queue Stats
15W - 6L
1,831 Elo+
Party 1
Ne Zha
Ne Zha
accesibleray_BPP
Ne Zha
Level 104
God Stats
3W - 2L
1,545 SR
Queue Stats
156W - 129L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
goma8
Danzaburou
Level 24
God Stats
7W - 1L
1,935 SR
Queue Stats
96W - 60L
1,590 Elo+
Party 1
Hera
Hera
あっくま
Hera
Level 83
God Stats
8W - 6L
1,759 SR
Queue Stats
344W - 294L
1,581 Elo+
Party 1
Ymir
Ymir
ラクダのどれいミミー
Ymir
Level 109
God Stats
5W - 6L
1,445 SR
Queue Stats
329W - 285L
1,552 Elo+
Party 1
Team Averages
Level 70
1,696 SR
1,636 Elo+

VS

Team Averages
Level 83
1,599 SR
1,566 Elo+
Ganesha
Ganesha
Cartballs
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ItzOzzy7
Loki
Level 28
God Stats
8W - 8L
1,363 SR
Queue Stats
184W - 172L
1,542 Elo+
Party 3
Izanami
Izanami
MrCDRUMS
Izanami
Level 84
God Stats
2W - 1L
1,816 SR
Queue Stats
7W - 7L
1,603 Elo+
Party 2
Thoth
Thoth
NrthSideGoon
Thoth
Level 22
God Stats
2W - 2L
1,818 SR
Queue Stats
26W - 19L
1,610 Elo+
Party 3
Achilles
Achilles
Yongva
Achilles
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 137L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BongaviusLXIX
Achilles
16
7 / 1 / 0
9,706
647
11,866
10,557
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 4
7,813
521
2,371
9,609
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
goma8
Danzaburou
15
9 / 4 / 0
9,697
646
12,417
12,986
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 2
8,350
557
5,718
5,911
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 4
7,427
495
2,130
9,881
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cartballs
Ganesha
12
0 / 3 / 7
7,851
523
6,207
12,522
8,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
10
1 / 5 / 2
6,544
436
3,963
9,596
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MrCDRUMS
Izanami
12
4 / 6 / 2
7,998
533
7,496
9,353
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 1
8,145
543
4,701
5,497
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Yongva
Achilles
12
1 / 4 / 0
7,621
508
5,017
11,427
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
19
Kills
9
10
Deaths
19
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
BongaviusLXIX
Achilles
7
1
0
7
L
Ganesha
Cartballs
Ganesha
0
3
7
1.17
L
Loki
1
5
2
0.4
L
Izanami
MrCDRUMS
Izanami
4
6
2
0.83
L
3
1
1
3.5
L
Achilles
Yongva
Achilles
1
4
0
0.25
W
0
1
4
2
W
Danzaburou
goma8
Danzaburou
9
4
0
2.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
27,384
48,944
Taken
48,395
21,013
Mitigated
21,733
18,147
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BongaviusLXIX
Achilles
11,866
3,408
0
3,865
10,557
6,653
0
700
9,857
0
68,329
L
Ganesha
Cartballs
Ganesha
6,207
1,252
0
2,480
12,522
8,512
0
1,671
10,851
22,439
0
L
Loki
3,963
780
0
1,906
9,596
2,868
0
1,023
8,573
0
31,410
L
Izanami
MrCDRUMS
Izanami
7,496
5,200
0
1,466
9,353
2,908
0
1,877
7,476
0
41,051
L
4,701
136
0
1,091
5,497
1,986
0
3,277
2,220
49,427
0
L
Achilles
Yongva
Achilles
5,017
1,801
0
5,823
11,427
5,459
0
0
11,427
0
43,222
W
2,371
744
0
5,755
9,609
3,403
0
750
8,859
0
53,105
W
Danzaburou
goma8
Danzaburou
12,417
6,983
0
4,844
12,986
4,593
1,870
3,073
9,913
0
57,132
W
5,718
1,726
0
1,191
5,911
1,706
237
3,091
2,820
63,124
0
W
2,130
631
0
2,492
9,881
4,658
0
3,294
6,587
30,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
38,159
505
Minions Killed
391
0
Camps Cleared
0
1,519,371
Distance Traveled
1,459,995
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,706
647
134
9
0
353,559
10
L
Ganesha
7,851
523
16
1
0
292,264
3
L
Loki
6,544
436
61
4
0
319,866
4
L
Izanami
7,998
533
111
7
0
254,860
2
L
Thoth
8,145
543
112
7
0
306,103
4
L
Achilles
7,621
508
91
6
0
286,902
2
W
Ne Zha
7,813
521
104
7
0
336,829
7
W
Danzaburou
9,697
646
92
6
0
249,594
1
W
Hera
8,350
557
123
8
0
274,334
1
W
Ymir
7,427
495
52
3
0
305,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role