Player Matchup

Anubis
Anubis
Axtanna
Anubis
Level 29
God Stats
2W - 1L
1,214 SR
Queue Stats
5W - 5L
1,269 Elo+
Party 1
Fenrir
Fenrir
JSwens
Fenrir
Level 67
God Stats
0W - 1L
1,280 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
JustaSuitcase
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LOBIITHA
Neith
Level 104
God Stats
4W - 11L
1,392 SR
Queue Stats
68W - 79L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Randyx
Cu Chulainn
Level 149
God Stats
1W - 1L
1,347 SR
Queue Stats
27W - 17L
1,564 Elo+
Party 1
Team Averages
Level 83
1,347 SR
1,453 Elo+

VS

Team Averages
Level 92
1,446 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
N7Excaliber
Xing Tian
Level 117
God Stats
3W - 0L
1,583 SR
Queue Stats
72W - 79L
1,562 Elo+
Party 2
Set
Set
Ray0mega
Set
Level 18
God Stats
1W - 0L
1,314 SR
Queue Stats
41W - 54L
1,513 Elo+
Party 2
Vamana
Vamana
Thrillir
Vamana
Level 85
God Stats
8W - 14L
1,385 SR
Queue Stats
139W - 140L
1,469 Elo+
Solo
Hera
Hera
Xeogear
Hera
Level 121
God Stats
4W - 8L
1,447 SR
Queue Stats
15W - 20L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axtanna
Anubis
18
4 / 8 / 4
12,190
762
13,574
18,531
10,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JSwens
Fenrir
16
2 / 8 / 5
10,225
639
7,747
18,081
8,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
JustaSuitcase
Jormungandr
17
3 / 4 / 8
11,363
710
12,646
17,010
15,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
LOBIITHA
Neith
18
1 / 3 / 3
10,658
666
5,507
11,272
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Randyx
Cu Chulainn
19
6 / 6 / 6
12,933
808
21,148
21,257
24,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
0 / 7 / 20
11,156
697
11,295
13,492
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
N7Excaliber
Xing Tian
20
9 / 1 / 17
13,959
872
18,658
18,959
24,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 2 / 10
13,037
815
11,032
15,227
11,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Thrillir
Vamana
20
10 / 4 / 9
13,790
862
21,109
25,232
13,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Xeogear
Hera
17
3 / 2 / 12
11,015
688
10,366
7,874
3,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
16
Kills
29
29
Deaths
16
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
7
20
1.43
L
Anubis
Axtanna
Anubis
4
8
4
0.75
L
Fenrir
JSwens
Fenrir
2
8
5
0.56
L
Jormungandr
JustaSuitcase
Jormungandr
3
4
8
1.75
L
Neith
LOBIITHA
Neith
1
3
3
0.83
W
Xing Tian
N7Excaliber
Xing Tian
9
1
17
17.5
L
Cu Chulainn
Randyx
Cu Chulainn
6
6
6
1.5
W
7
2
10
6
W
Vamana
Thrillir
Vamana
10
4
9
3.63
W
Hera
Xeogear
Hera
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,622
Damage
72,460
86,151
Taken
80,784
63,860
Mitigated
59,026
14,083
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,295
1,168
3,807
3,728
13,492
5,753
723
5,128
8,364
42,839
0
L
Anubis
Axtanna
Anubis
13,574
395
0
5,485
18,531
10,837
86
9,227
9,022
53,141
0
L
Fenrir
JSwens
Fenrir
7,747
2,480
0
1,289
18,081
8,760
0
5,782
12,143
0
21,300
L
Jormungandr
JustaSuitcase
Jormungandr
12,646
2,210
644
1,225
17,010
15,325
0
8,821
7,684
41,324
0
L
Neith
LOBIITHA
Neith
5,507
1,198
0
1,562
11,272
4,705
1,578
6,678
4,337
0
45,921
W
Xing Tian
N7Excaliber
Xing Tian
18,658
1,844
0
2,037
18,959
24,459
774
6,604
12,355
39,730
0
L
Cu Chulainn
Randyx
Cu Chulainn
21,148
2,950
0
3,878
21,257
24,233
66
8,274
12,345
4,536
46,245
W
11,032
5,053
0
2,082
15,227
11,350
647
4,969
10,258
0
39,167
W
Vamana
Thrillir
Vamana
21,109
14,233
0
8,506
25,232
13,708
1,210
9,978
15,254
0
47,186
W
Hera
Xeogear
Hera
10,366
2,421
1,097
992
7,874
3,756
363
2,073
5,801
32,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
62,957
363
Minions Killed
308
8
Camps Cleared
4
1,389,413
Distance Traveled
1,591,426
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,156
697
88
6
1
308,486
2
L
Anubis
12,190
762
82
5
5
232,967
1
L
Fenrir
10,225
639
40
3
0
282,230
0
L
Jormungandr
11,363
710
58
4
1
283,054
0
L
Neith
10,658
666
110
7
0
281,437
0
W
Xing Tian
13,959
872
32
2
1
350,796
7
L
Cu Chulainn
12,933
808
73
5
2
309,725
0
W
Set
13,037
815
70
4
1
335,811
4
W
Vamana
13,790
862
66
4
1
320,780
2
W
Hera
11,015
688
52
3
0
275,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role