Player Matchup

Kali
Kali
HY等待
Kali
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 13L
1,574 Elo+
Party 1
Bellona
Bellona
Skarrish
Bellona
Level 27
God Stats
10W - 5L
1,801 SR
Queue Stats
269W - 258L
1,641 Elo+
Solo
Izanami
Izanami
家女千万
Izanami
Level 43
God Stats
8W - 7L
1,579 SR
Queue Stats
67W - 60L
1,445 Elo+
Party 1
Hel
Hel
樱月琴殇
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,461 Elo+
Party 1
Khepri
Khepri
虎牙丿亮王
Khepri
Level 18
God Stats
5W - 3L
1,286 SR
Queue Stats
25W - 28L
1,413 Elo+
Party 1
Team Averages
Level 23
1,533 SR
1,507 Elo+

VS

Team Averages
Level 13
1,459 SR
1,434 Elo+
Neith
Neith
DingleberryBarry
Neith
Level 5
God Stats
6W - 3L
1,713 SR
Queue Stats
32W - 28L
1,351 Elo+
Party 2
Khepri
Khepri
ExploringJungle
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,407 Elo+
Party 2
Nemesis
Nemesis
HENNESSEYF5
Nemesis
Level 15
God Stats
2W - 1L
1,302 SR
Queue Stats
88W - 67L
1,637 Elo+
Solo
King Arthur
King Arthur
TheDark640
King Arthur
Level 29
God Stats
1W - 2L
1,323 SR
Queue Stats
57W - 62L
1,390 Elo+
Solo
Hades
Hades
hhl199
Hades
Level 11
God Stats
3W - 4L
1,456 SR
Queue Stats
29W - 37L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
5
1 / 3 / 0
3,448
690
1,331
3,764
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Skarrish
Bellona
6
0 / 1 / 1
3,436
687
1,355
3,228
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
家女千万
Izanami
2
0 / 1 / 0
2,744
549
491
1,367
199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 0
3,233
647
1,890
2,217
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,277
655
720
3,203
1,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 0
3,533
707
1,994
1,296
224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 2
3,413
683
705
1,560
661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
HENNESSEYF5
Nemesis
7
2 / 0 / 4
4,128
826
2,493
2,830
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TheDark640
King Arthur
7
3 / 1 / 0
4,129
826
1,688
3,341
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
hhl199
Hades
5
0 / 1 / 1
3,294
659
529
2,152
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
0
0
2
1
W
Nemesis
HENNESSEYF5
Nemesis
2
0
4
4
L
Kali
1
3
0
0.33
L
Bellona
Skarrish
Bellona
0
1
1
0.5
W
King Arthur
TheDark640
King Arthur
3
1
0
3
W
Hades
hhl199
Hades
0
1
1
0.5
L
Izanami
家女千万
Izanami
0
1
0
0
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,787
Damage
7,409
13,779
Taken
11,179
4,962
Mitigated
3,952
4,604
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,994
1,063
0
752
1,296
224
0
205
1,091
0
9,844
W
705
201
0
293
1,560
661
0
405
1,155
7,032
0
W
Nemesis
HENNESSEYF5
Nemesis
2,493
1,554
0
940
2,830
715
0
693
2,081
0
14,950
L
Kali
1,331
758
0
1,089
3,764
1,288
0
0
3,584
0
8,516
L
Bellona
Skarrish
Bellona
1,355
581
0
986
3,228
1,806
0
390
2,838
0
15,123
W
King Arthur
TheDark640
King Arthur
1,688
360
0
400
3,341
1,726
0
0
3,341
0
12,289
W
Hades
hhl199
Hades
529
174
72
293
2,152
626
0
1,065
901
6,887
0
L
Izanami
家女千万
Izanami
491
472
0
493
1,367
199
0
87
1,280
0
5,414
L
1,890
605
260
755
2,217
469
0
382
1,835
7,923
0
L
720
140
99
922
3,203
1,200
0
375
2,828
5,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,138
Gold Earned
18,497
102
Minions Killed
119
0
Camps Cleared
0
425,760
Distance Traveled
483,985
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,533
707
26
5
0
88,618
0
W
Khepri
3,413
683
7
1
0
86,789
0
W
Nemesis
4,128
826
40
8
0
122,073
1
L
Kali
3,448
690
24
5
0
91,887
1
L
Bellona
3,436
687
40
8
0
102,702
1
W
King Arthur
4,129
826
27
5
0
91,198
1
W
Hades
3,294
659
19
4
0
95,307
0
L
Izanami
2,744
549
17
3
0
40,261
1
L
Hel
3,233
647
15
3
0
91,665
0
L
Khepri
3,277
655
6
1
0
99,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role