Player Matchup

Cabrakan
Cabrakan
Corazon-Donquixo
Cabrakan
Level 63
God Stats
7W - 7L
1,619 SR
Queue Stats
44W - 53L
1,534 Elo+
Party 1
Chaac
Chaac
MarkGNATS
Chaac
Level 108
God Stats
27W - 16L
1,696 SR
Queue Stats
509W - 511L
1,541 Elo+
Party 1
Hades
Hades
RiRiiNaVy
Hades
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Roy_The_4th
Ne Zha
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,493 Elo+
Party 1
Pele
Pele
lubster03
Pele
Level 123
God Stats
14W - 6L
1,605 SR
Queue Stats
222W - 213L
1,523 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,508 Elo+

VS

Team Averages
Level 49
1,406 SR
1,441 Elo+
Baron Samedi
Baron Samedi
AggressivePuttz
Baron Samedi
Level 60
God Stats
50W - 52L
1,397 SR
Queue Stats
152W - 203L
1,365 Elo+
Party 2
Pele
Pele
IsThatGrandberry
Pele
Level 47
God Stats
4W - 7L
1,386 SR
Queue Stats
60W - 62L
1,481 Elo+
Solo
Yemoja
Yemoja
SmokeBubbles
Yemoja
Level 47
God Stats
15W - 30L
1,447 SR
Queue Stats
171W - 273L
1,373 Elo+
Party 2
Mulan
Mulan
SpawnOfHades13
Mulan
Level 43
God Stats
36W - 31L
1,564 SR
Queue Stats
772W - 727L
1,489 Elo+
Solo
Hel
Hel
Teufelton
Hel
Level 49
God Stats
17W - 26L
1,236 SR
Queue Stats
59W - 67L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 23
15,115
1,163
24,492
19,892
26,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
MarkGNATS
Chaac
20
7 / 2 / 23
13,857
1,066
14,171
13,642
8,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
RiRiiNaVy
Hades
19
3 / 3 / 17
12,327
948
12,671
12,430
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
5 / 3 / 21
13,258
1,020
15,158
15,535
9,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
15 / 0 / 14
14,762
1,136
24,079
12,158
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AggressivePuttz
Baron Samedi
19
6 / 6 / 4
13,156
1,012
22,107
18,179
8,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 4
10,405
800
8,137
22,751
10,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
17
1 / 1 / 5
12,246
942
6,490
7,161
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 13 / 6
11,969
921
16,918
31,729
29,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 8 / 6
12,496
961
13,822
16,251
6,653
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
36
38
Kills
11
11
Deaths
38
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AggressivePuttz
Baron Samedi
6
6
4
1.33
W
8
3
23
6.5
L
0
10
4
0.2
W
Chaac
MarkGNATS
Chaac
7
2
23
9.25
W
Hades
RiRiiNaVy
Hades
3
3
17
3.83
W
Ne Zha
5
3
21
5.17
L
Yemoja
1
1
5
3.5
L
2
13
6
0.38
L
2
8
6
0.63
W
Pele
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,571
Damage
67,474
73,657
Taken
96,071
56,623
Mitigated
62,462
16,283
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AggressivePuttz
Baron Samedi
22,107
475
4,379
2,812
18,179
8,088
0
5,457
12,554
52,338
0
W
24,492
4,333
0
846
19,892
26,861
0
11,244
8,648
47,302
0
L
8,137
1,436
294
954
22,751
10,261
0
7,505
15,072
0
18,697
W
Chaac
MarkGNATS
Chaac
14,171
4,563
0
3,732
13,642
8,031
0
8,704
4,938
0
27,386
W
Hades
RiRiiNaVy
Hades
12,671
1,214
910
3,138
12,430
6,883
0
6,314
6,116
24,919
0
W
Ne Zha
15,158
5,058
0
2,880
15,535
9,388
0
9,321
6,214
0
35,801
L
Yemoja
6,490
1,282
3,487
1,511
7,161
8,006
0
1,529
5,261
29,734
0
L
16,918
3,192
0
2,326
31,729
29,454
0
13,684
17,527
0
35,737
L
13,822
1,871
1,506
1,965
16,251
6,653
0
7,934
8,207
36,184
0
W
Pele
24,079
7,430
0
4,777
12,158
5,460
0
6,836
5,322
0
61,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,319
Gold Earned
60,272
250
Minions Killed
216
10
Camps Cleared
3
1,206,597
Distance Traveled
1,012,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,156
1,012
86
7
0
227,460
0
W
Cabrakan
15,115
1,163
39
3
6
259,966
0
L
Pele
10,405
800
8
1
0
203,488
0
W
Chaac
13,857
1,066
35
3
1
251,895
0
W
Hades
12,327
948
42
3
0
194,712
0
W
Ne Zha
13,258
1,020
40
3
1
225,478
1
L
Yemoja
12,246
942
39
3
1
178,538
0
L
Mulan
11,969
921
31
2
2
190,625
0
L
Hel
12,496
961
52
4
0
212,739
2
W
Pele
14,762
1,136
94
7
2
274,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role