Player Matchup

He Bo
He Bo
ActuallyDogWater
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 103L
1,702 Elo+
Party 3
Fenrir
Fenrir
Ankifft
Fenrir
Level 28
God Stats
14W - 16L
1,804 SR
Queue Stats
117W - 98L
1,713 Elo+
Party 3
Sobek
Sobek
PurelyVylar
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,330 Elo+
Party 2
Artemis
Artemis
lebronJAM
Artemis
Level 18
God Stats
1W - 3L
1,276 SR
Queue Stats
123W - 121L
1,600 Elo+
Solo
Pele
Pele
uvgyfvg
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 38
1,516 SR
1,569 Elo+

VS

Team Averages
Level 28
1,528 SR
1,682 Elo+
Gilgamesh
Gilgamesh
FullofJuice
Gilgamesh
Level 3
God Stats
11W - 5L
1,500 SR
Queue Stats
650W - 177L
1,850 Elo+
Party 1
Ra
Ra
Naxiiiii
Ra
Level 23
God Stats
4W - 1L
1,482 SR
Queue Stats
13W - 10L
1,653 Elo+
Solo
Bellona
Bellona
TylerEh
Bellona
Level 27
God Stats
3W - 2L
1,612 SR
Queue Stats
126W - 107L
1,657 Elo+
Solo
Nemesis
Nemesis
b0atright
Nemesis
Level 5
God Stats
2W - 0L
1,454 SR
Queue Stats
2W - 1L
1,462 Elo+
Solo
Eset
Eset
thydoc
Eset
Level 83
God Stats
3W - 0L
1,593 SR
Queue Stats
634W - 225L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,611
510
4,220
4,530
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Ankifft
Fenrir
11
3 / 1 / 0
5,927
539
5,316
9,481
4,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 7 / 1
4,119
374
2,173
8,355
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
lebronJAM
Artemis
8
1 / 9 / 0
5,184
471
1,435
9,759
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
uvgyfvg
Pele
10
3 / 3 / 0
6,275
570
3,905
7,478
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FullofJuice
Gilgamesh
9
6 / 1 / 7
6,422
584
6,462
6,259
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,764
524
579
3,539
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
TylerEh
Bellona
9
1 / 3 / 0
5,828
530
5,375
7,514
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
b0atright
Nemesis
10
3 / 2 / 2
5,994
545
4,090
7,136
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
thydoc
Eset
11
12 / 1 / 6
7,584
689
12,470
5,692
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
8
Kills
22
22
Deaths
8
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Fenrir
Ankifft
Fenrir
3
1
0
3
W
Gilgamesh
FullofJuice
Gilgamesh
6
1
7
9.5
W
0
1
0
0
L
0
7
1
0.07
W
Bellona
TylerEh
Bellona
1
3
0
0.33
W
Nemesis
b0atright
Nemesis
3
2
2
2
L
Artemis
lebronJAM
Artemis
1
9
0
0.11
W
Eset
thydoc
Eset
12
1
6
15
L
Pele
uvgyfvg
Pele
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
28,976
39,603
Taken
30,140
12,382
Mitigated
13,132
8,097
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,220
0
0
943
4,530
1,011
0
2,239
2,176
29,842
0
L
Fenrir
Ankifft
Fenrir
5,316
937
0
4,042
9,481
4,128
0
418
9,063
0
26,838
W
Gilgamesh
FullofJuice
Gilgamesh
6,462
2,528
0
1,087
6,259
2,775
98
1,213
5,046
0
15,456
W
579
0
0
1,199
3,539
1,013
378
1,198
2,341
31,171
0
L
2,173
951
0
950
8,355
3,723
0
3,273
4,848
4,294
0
W
Bellona
TylerEh
Bellona
5,375
1,428
0
1,754
7,514
5,385
0
0
7,514
0
26,520
W
Nemesis
b0atright
Nemesis
4,090
1,818
0
1,907
7,136
2,187
637
1,783
5,353
0
29,144
L
Artemis
lebronJAM
Artemis
1,435
562
0
1,191
9,759
1,662
0
4,631
4,687
0
20,145
W
Eset
thydoc
Eset
12,470
1,628
81
2,167
5,692
1,772
0
2,199
3,493
35,349
0
L
Pele
uvgyfvg
Pele
3,905
1,100
0
971
7,478
1,858
0
1,789
5,457
0
35,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
31,592
246
Minions Killed
266
0
Camps Cleared
0
899,780
Distance Traveled
1,029,815
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,611
510
66
6
0
185,078
1
L
Fenrir
5,927
539
57
5
0
203,168
0
W
Gilgamesh
6,422
584
19
2
0
202,841
2
W
Ra
5,764
524
75
7
0
205,271
3
L
Sobek
4,119
374
5
0
0
169,372
0
W
Bellona
5,828
530
61
6
0
192,118
2
W
Nemesis
5,994
545
56
5
0
220,026
0
L
Artemis
5,184
471
44
4
0
142,177
0
W
Eset
7,584
689
55
5
0
209,559
1
L
Pele
6,275
570
74
7
0
199,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role