Player Matchup

Baron Samedi
Baron Samedi
DRILL-INSTRUTOR
Baron Samedi
Level 29
God Stats
8W - 5L
1,509 SR
Queue Stats
80W - 94L
1,360 Elo+
Solo
Da Ji
Da Ji
floofy_goat
Da Ji
Level 12
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 10L
1,201 Elo+
Solo
Thor
Thor
selfsame_cod
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,279 Elo+

VS

Team Averages
Level 67
1,434 SR
1,357 Elo+
Merlin
Merlin
L1K3M1K3YOLO
Merlin
Level 24
God Stats
6W - 12L
1,334 SR
Queue Stats
69W - 89L
1,254 Elo+
Solo
Terra
Terra
ThatGuyUKnow1995
Terra
Level 147
God Stats
3W - 2L
1,476 SR
Queue Stats
143W - 139L
1,521 Elo+
Solo
Hel
Hel
heartstarheart
Hel
Level 29
God Stats
3W - 4L
1,492 SR
Queue Stats
47W - 94L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRILL-INSTRUTOR
Baron Samedi
14
7 / 3 / 0
9,685
745
9,630
10,726
3,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 12 / 1
7,042
542
1,968
12,642
6,815
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 9 / 5
7,967
613
1,561
11,985
3,851

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
7 / 2 / 10
9,643
742
10,098
7,272
2,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
11 / 2 / 9
11,033
849
10,294
15,605
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
4 / 4 / 13
9,122
702
5,043
9,472
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
22
24
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DRILL-INSTRUTOR
Baron Samedi
7
3
0
2.33
W
Merlin
7
2
10
6
W
11
2
9
7.75
L
0
12
1
0.04
W
4
4
13
2.63
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,159
Damage
25,435
35,353
Taken
32,349
14,502
Mitigated
17,216
4,366
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DRILL-INSTRUTOR
Baron Samedi
9,630
1,041
1,720
2,542
10,726
3,836
365
8,072
2,413
40,043
0
W
Merlin
10,098
739
0
521
7,272
2,427
1,298
1,113
6,159
41,927
0
W
10,294
2,222
1,017
3,386
15,605
11,360
731
4,834
10,771
30,633
0
L
1,968
263
0
104
12,642
6,815
377
6,402
5,908
0
7,233
W
5,043
1,499
5,246
3,103
9,472
3,429
410
4,190
5,282
10,996
0
L
1,561
483
0
0
11,985
3,851
0
10,093
1,561
0
4,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
29,798
64
Minions Killed
95
0
Camps Cleared
0
520,180
Distance Traveled
660,475
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,685
745
56
4
0
170,548
2
W
Merlin
9,643
742
60
5
0
199,907
6
W
Terra
11,033
849
28
2
0
240,408
3
L
Da Ji
7,042
542
5
0
0
200,220
0
W
Hel
9,122
702
7
1
0
220,160
3
L
Thor
7,967
613
3
0
0
149,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role