Player Matchup

Mulan
Mulan
Bronze I
GlizzyGobblr966
Mulan
Bronze I
Level 36
God Stats
0W - 2L
1,413 SR
Queue Stats
10W - 28L
1,073 MMR
Party 2
Gilgamesh
Gilgamesh
Silver V
Marmotte10
Gilgamesh
Silver V
Level 144
God Stats
2W - 1L
1,487 SR
Queue Stats
56W - 123L
666 MMR
Solo
Thoth
Thoth
Silver IV
ZombieslayerJ48
Thoth
Silver IV
Level 52
God Stats
31W - 48L
1,383 SR
Queue Stats
58W - 81L
638 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 77
1,427 SR
792 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,519 SR
1,026 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
ShmeemeeRayz
Cabrakan
Silver III
Level 145
God Stats
162W - 146L
1,547 SR
Queue Stats
445W - 571L
874 MMR
Party 1
Sol
Sol
Silver IV
bcruik
Sol
Silver IV
Level 69
God Stats
69W - 56L
1,510 SR
Queue Stats
377W - 466L
703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
10,351
690
8,457
16,072
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Marmotte10
Gilgamesh
14
5 / 10 / 3
11,283
752
11,934
18,790
8,945
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 12 / 5
10,219
681
8,946
13,474
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabAthenaZeusScyllaPoseidon

VS

Bans
BacchusErlang ShenHeraAnubisAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
11 / 4 / 13
12,300
820
13,409
12,152
4,493
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
ShmeemeeRayz
Cabrakan
14
7 / 3 / 15
11,485
766
10,145
16,590
19,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
bcruik
Sol
14
10 / 4 / 15
11,881
792
17,616
11,946
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
28
28
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
4
13
4.38
L
3
6
5
0.92
L
Gilgamesh
Marmotte10
Gilgamesh
5
10
3
0.65
W
Cabrakan
ShmeemeeRayz
Cabrakan
7
3
15
4.83
L
2
12
5
0.38
W
Sol
bcruik
Sol
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
41,170
48,336
Taken
40,688
25,725
Mitigated
28,758
4,050
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,409
5,176
0
1,923
12,152
4,493
780
2,399
9,447
0
53,407
L
8,457
1,028
0
1,234
16,072
12,045
0
9,750
6,322
0
27,131
L
Gilgamesh
Marmotte10
Gilgamesh
11,934
2,116
290
2,160
18,790
8,945
0
10,039
8,751
0
30,504
W
Cabrakan
ShmeemeeRayz
Cabrakan
10,145
1,463
468
4,862
16,590
19,322
448
3,596
12,209
27,403
0
L
8,946
205
0
366
13,474
4,735
0
7,637
5,837
39,023
0
W
Sol
bcruik
Sol
17,616
4,999
0
5,129
11,946
4,943
1,866
2,332
9,414
50,801
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
35,666
144
Minions Killed
179
0
Camps Cleared
0
734,925
Distance Traveled
781,804
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,300
820
84
6
0
263,581
2
L
Mulan
10,351
690
40
3
0
259,483
0
L
Gilgamesh
11,283
752
33
2
0
236,847
2
W
Cabrakan
11,485
766
48
3
0
270,229
1
L
Thoth
10,219
681
71
5
0
238,595
0
W
Sol
11,881
792
47
3
0
247,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role