Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AngeryPanda13
Tiamat
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
350W - 390L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
iGodric
Gilgamesh
Level 17
God Stats
23W - 9L
1,514 SR
Queue Stats
84W - 41L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
kathangaroo
Ratatoskr
Level 18
God Stats
38W - 43L
1,413 SR
Queue Stats
157W - 154L
1,344 Elo+
Solo
Loki
Loki
seb327as21
Loki
Level 23
God Stats
14W - 15L
1,318 SR
Queue Stats
60W - 67L
1,272 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,400 Elo+

VS

Team Averages
Level 8
1,348 SR
1,161 Elo+
Olorun
Olorun
Drewness1315
Olorun
Level 7
God Stats
100W - 128L
1,125 SR
Queue Stats
482W - 549L
1,074 Elo+
Solo
Sun Wukong
Sun Wukong
EnderBoss225
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo
Ganesha
Ganesha
Pressure2121
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,293 Elo+
Solo
Skadi
Skadi
Radz_sheed06
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,001 Elo+
Solo
Jormungandr
Jormungandr
SCOOBYPOOL01
Jormungandr
Level 6
God Stats
0W - 3L
1,117 SR
Queue Stats
2W - 9L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 0 / 23
10,871
1,087
6,242
6,242
3,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
4 / 1 / 29
11,891
1,189
16,972
9,510
8,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
iGodric
Gilgamesh
19
25 / 1 / 13
13,160
1,316
32,268
13,074
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
kathangaroo
Ratatoskr
19
12 / 0 / 25
12,247
1,225
18,907
11,706
4,867
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 0 / 18
11,460
1,146
12,908
10,232
3,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 11 / 1
8,612
861
4,984
16,285
5,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
EnderBoss225
Sun Wukong
14
0 / 9 / 1
8,794
879
6,243
17,377
11,967
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ganesha
Pressure2121
Ganesha
16
0 / 8 / 2
9,326
933
11,559
19,008
14,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 12 / 0
8,880
888
6,847
18,538
6,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
SCOOBYPOOL01
Jormungandr
15
1 / 12 / 1
9,860
986
13,971
25,101
19,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
7
52
Kills
2
2
Deaths
52
108
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
23
12.5
W
4
1
29
18.5
L
Olorun
0
11
1
0.05
L
Sun Wukong
EnderBoss225
Sun Wukong
0
9
1
0.06
L
Ganesha
Pressure2121
Ganesha
0
8
2
0.13
L
1
12
0
0.08
L
Jormungandr
SCOOBYPOOL01
Jormungandr
1
12
1
0.13
W
Gilgamesh
iGodric
Gilgamesh
25
1
13
31.5
W
Ratatoskr
kathangaroo
Ratatoskr
12
0
25
24.5
W
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,297
Damage
43,604
50,764
Taken
96,309
26,423
Mitigated
57,766
8,460
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,242
1,266
1,532
730
6,242
3,154
0
4,353
1,769
22,378
0
W
16,972
2,293
0
3,008
9,510
8,652
0
4,438
4,955
40,270
0
L
Olorun
4,984
4,066
352
1,874
16,285
5,917
0
5,033
11,252
20,758
0
L
Sun Wukong
EnderBoss225
Sun Wukong
6,243
1,730
0
118
17,377
11,967
0
3,055
14,322
84
22,281
L
Ganesha
Pressure2121
Ganesha
11,559
1,338
70
324
19,008
14,658
0
3,865
15,143
21,736
0
L
6,847
2,972
0
136
18,538
6,145
0
5,554
12,984
0
23,234
L
Jormungandr
SCOOBYPOOL01
Jormungandr
13,971
3,659
0
507
25,101
19,079
0
6,269
18,832
40,886
0
W
Gilgamesh
iGodric
Gilgamesh
32,268
12,539
0
1,444
13,074
6,625
0
7,956
4,682
607
42,872
W
Ratatoskr
kathangaroo
Ratatoskr
18,907
10,090
0
774
11,706
4,867
0
5,530
6,029
0
34,242
W
12,908
5,594
324
648
10,232
3,125
0
7,491
2,561
0
23,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,629
Gold Earned
45,472
174
Minions Killed
167
9
Camps Cleared
1
1,030,109
Distance Traveled
726,449
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,871
1,087
31
3
1
141,740
0
W
Tiamat
11,891
1,189
53
5
1
192,780
0
L
Olorun
8,612
861
22
2
0
130,517
0
L
Sun Wukong
8,794
879
41
4
0
164,204
2
L
Ganesha
9,326
933
1
0
0
147,866
0
L
Skadi
8,880
888
28
3
1
132,099
0
L
Jormungandr
9,860
986
75
8
0
151,763
1
W
Gilgamesh
13,160
1,316
23
2
3
228,155
2
W
Ratatoskr
12,247
1,225
42
4
2
240,669
0
W
Loki
11,460
1,146
25
3
2
226,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role