Player Matchup

Mulan
Mulan
Gold V
JadriHC
Mulan
Gold V
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
231W - 246L
1,320 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
K4riyaShield
Zhong Kui
Diamond II
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 231L
2,189 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
MrUn1c0rn
Jing Wei
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,735 MMR
Party 1
Loki
Loki
Masters
PR0RMtv
Loki
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold V
dinopoeper
Hercules
Gold V
Level 79
God Stats
1W - 4L
1,548 SR
Queue Stats
121W - 115L
1,708 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,554 SR
1,690 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,533 SR
1,604 MMR
Baron Samedi
Baron Samedi
Diamond I
AndyElPizzero
Baron Samedi
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
SergiTK
Izanami
Silver V
Level 155
God Stats
197W - 167L
1,550 SR
Queue Stats
755W - 810L
579 MMR
Solo
Sobek
Sobek
Diamond IV
SleepyBull
Sobek
Diamond IV
Level 147
God Stats
20W - 20L
1,594 SR
Queue Stats
128W - 118L
2,091 MMR
Solo
Da Ji
Da Ji
Platinum II
Tropicaal
Da Ji
Platinum II
Level 159
God Stats
5W - 2L
1,493 SR
Queue Stats
76W - 68L
2,121 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
凉城少年空如梦
Sun Wukong
Platinum V
Level 151
God Stats
1W - 2L
1,526 SR
Queue Stats
238W - 248L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JadriHC
Mulan
18
2 / 8 / 2
12,414
443
16,556
29,324
41,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
K4riyaShield
Zhong Kui
18
2 / 8 / 4
12,093
432
20,318
25,218
19,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MrUn1c0rn
Jing Wei
19
1 / 4 / 4
12,972
463
12,047
23,157
9,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
PR0RMtv
Loki
20
12 / 4 / 1
14,587
521
22,758
22,372
10,413
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
dinopoeper
Hercules
15
1 / 9 / 6
12,305
439
6,539
30,243
37,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatTsukuyomiSetAthenaGilgamesh

VS

Bans
ApolloGaneshaAnhurGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AndyElPizzero
Baron Samedi
20
9 / 5 / 13
16,896
603
30,552
21,903
23,216
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SergiTK
Izanami
19
1 / 9 / 4
13,942
498
7,185
21,800
10,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
19
3 / 1 / 19
15,200
543
11,413
30,617
45,302
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Tropicaal
Da Ji
20
12 / 2 / 15
16,878
603
24,136
24,259
20,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 1 / 14
16,322
583
28,496
24,972
39,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
18
Kills
32
33
Deaths
18
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AndyElPizzero
Baron Samedi
9
5
13
3.1
L
Mulan
JadriHC
Mulan
2
8
2
0.38
L
Zhong Kui
K4riyaShield
Zhong Kui
2
8
4
0.5
L
Jing Wei
MrUn1c0rn
Jing Wei
1
4
4
0.75
L
Loki
PR0RMtv
Loki
12
4
1
3.13
W
Izanami
SergiTK
Izanami
1
9
4
0.33
W
Sobek
3
1
19
12.5
W
Da Ji
Tropicaal
Da Ji
12
2
15
9.75
L
Hercules
dinopoeper
Hercules
1
9
6
0.44
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,218
Damage
101,782
130,314
Taken
123,551
119,708
Mitigated
139,097
29,945
Healing
43,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AndyElPizzero
Baron Samedi
30,552
2,910
5,229
12,151
21,903
23,216
80
6,313
15,376
151,364
0
L
Mulan
JadriHC
Mulan
16,556
2,002
0
6,491
29,324
41,901
1,350
5,669
23,655
0
90,675
L
Zhong Kui
K4riyaShield
Zhong Kui
20,318
626
513
6,651
25,218
19,520
195
11,104
14,114
105,900
0
L
Jing Wei
MrUn1c0rn
Jing Wei
12,047
9,548
0
7,207
23,157
9,928
815
7,071
16,086
0
110,539
L
Loki
PR0RMtv
Loki
22,758
11,185
0
5,906
22,372
10,413
131
7,699
14,673
0
108,770
W
Izanami
SergiTK
Izanami
7,185
4,759
0
4,149
21,800
10,222
332
1,150
20,170
0
109,560
W
Sobek
11,413
914
0
9,263
30,617
45,302
89
6,576
23,715
44,465
0
W
Da Ji
Tropicaal
Da Ji
24,136
9,186
0
4,861
24,259
20,819
3,743
5,765
18,254
0
158,993
L
Hercules
dinopoeper
Hercules
6,539
2,215
0
3,177
30,243
37,946
0
12,558
17,685
0
23,249
W
28,496
5,514
0
7,827
24,972
39,538
1,294
4,034
20,870
1,045
121,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,371
Gold Earned
79,238
706
Minions Killed
841
0
Camps Cleared
0
2,589,606
Distance Traveled
2,706,916
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,896
603
200
7
0
522,593
4
L
Mulan
12,414
443
157
6
0
488,248
2
L
Zhong Kui
12,093
432
185
7
0
495,564
6
L
Jing Wei
12,972
463
163
6
0
476,645
13
L
Loki
14,587
521
165
6
0
635,915
6
W
Izanami
13,942
498
190
7
0
443,600
9
W
Sobek
15,200
543
49
2
0
585,377
11
W
Da Ji
16,878
603
178
6
0
569,568
2
L
Hercules
12,305
439
36
1
0
493,234
10
W
Sun Wukong
16,322
583
224
8
0
585,778
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role