Player Matchup

Baron Samedi
Baron Samedi
Cheffssito
Baron Samedi
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 169L
1,537 Elo+
Party 3
King Arthur
King Arthur
DamperBurrito71
King Arthur
Level 122
God Stats
32W - 26L
1,725 SR
Queue Stats
353W - 320L
1,563 Elo+
Party 3
Jing Wei
Jing Wei
FreezedKenny
Jing Wei
Level 155
God Stats
0W - 6L
1,105 SR
Queue Stats
406W - 384L
1,531 Elo+
Party 2
Pele
Pele
Skodka
Pele
Level 122
God Stats
13W - 9L
1,636 SR
Queue Stats
134W - 113L
1,558 Elo+
Party 2
Athena
Athena
zkipp3r
Athena
Level 89
God Stats
20W - 22L
1,514 SR
Queue Stats
259W - 221L
1,526 Elo+
Party 2
Team Averages
Level 118
1,496 SR
1,543 Elo+

VS

Team Averages
Level 142
1,602 SR
1,569 Elo+
Scylla
Scylla
Danielx00
Scylla
Level 102
God Stats
29W - 24L
1,761 SR
Queue Stats
254W - 231L
1,570 Elo+
Solo
Horus
Horus
Fallout Dood
Horus
Level 144
God Stats
17W - 8L
1,613 SR
Queue Stats
249W - 247L
1,592 Elo+
Party 1
Sol
Sol
MonkeyDump
Sol
Level 160
God Stats
8W - 8L
1,408 SR
Queue Stats
444W - 427L
1,575 Elo+
Party 1
Nemesis
Nemesis
RyujinTsuyoi
Nemesis
Level 155
God Stats
9W - 7L
1,623 SR
Queue Stats
285W - 265L
1,560 Elo+
Party 1
Chang'e
Chang'e
SweetCheeks5742
Chang'e
Level 149
God Stats
149W - 133L
1,606 SR
Queue Stats
421W - 412L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheffssito
Baron Samedi
10
0 / 6 / 1
5,877
420
3,873
10,150
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
DamperBurrito71
King Arthur
12
3 / 2 / 1
7,224
516
8,424
13,356
7,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
FreezedKenny
Jing Wei
13
0 / 2 / 1
7,364
526
1,139
7,998
2,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Skodka
Pele
12
2 / 2 / 0
7,126
509
4,199
9,632
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
zkipp3r
Athena
10
1 / 2 / 0
6,115
437
2,623
9,559
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Danielx00
Scylla
12
4 / 0 / 6
7,345
525
8,768
6,680
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 9
7,852
561
5,617
7,149
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 2
7,868
562
6,596
6,274
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
RyujinTsuyoi
Nemesis
13
5 / 1 / 3
7,739
553
9,162
7,873
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
0 / 4 / 5
6,808
486
6,023
8,612
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
14
14
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cheffssito
Baron Samedi
0
6
1
0.08
L
King Arthur
DamperBurrito71
King Arthur
3
2
1
1.75
W
Scylla
Danielx00
Scylla
4
0
6
7
W
3
0
9
7.5
L
Jing Wei
FreezedKenny
Jing Wei
0
2
1
0.25
W
2
1
2
3
W
Nemesis
RyujinTsuyoi
Nemesis
5
1
3
6.5
L
Pele
Skodka
Pele
2
2
0
1
W
0
4
5
0.63
L
Athena
zkipp3r
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
36,166
50,695
Taken
36,588
20,434
Mitigated
15,147
15,326
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cheffssito
Baron Samedi
3,873
164
198
2,356
10,150
3,342
98
4,326
5,513
29,597
0
L
King Arthur
DamperBurrito71
King Arthur
8,424
1,180
0
5,070
13,356
7,377
96
4,958
8,388
0
44,136
W
Scylla
Danielx00
Scylla
8,768
1,353
0
1,304
6,680
2,307
65
3,168
3,264
40,693
0
W
5,617
2,250
1,102
2,340
7,149
4,397
0
2,003
5,066
0
14,435
L
Jing Wei
FreezedKenny
Jing Wei
1,139
675
0
2,976
7,998
2,272
0
4,505
3,493
0
48,266
W
6,596
1,945
0
3,849
6,274
1,834
922
36
6,238
62,952
0
W
Nemesis
RyujinTsuyoi
Nemesis
9,162
3,891
0
2,061
7,873
3,711
631
530
7,293
0
48,672
L
Pele
Skodka
Pele
4,199
958
0
1,307
9,632
2,984
0
1,902
7,634
0
49,691
W
6,023
732
936
3,539
8,612
2,898
90
345
8,231
34,925
0
L
Athena
zkipp3r
Athena
2,623
867
0
3,419
9,559
4,459
0
5,173
4,280
16,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
37,612
391
Minions Killed
368
0
Camps Cleared
0
1,266,947
Distance Traveled
1,306,545
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,877
420
63
5
0
218,161
4
L
King Arthur
7,224
516
91
7
0
258,657
2
W
Scylla
7,345
525
71
5
0
256,989
5
W
Horus
7,852
561
15
1
0
283,428
6
L
Jing Wei
7,364
526
96
7
0
259,062
3
W
Sol
7,868
562
125
9
0
237,841
5
W
Nemesis
7,739
553
82
6
0
305,116
6
L
Pele
7,126
509
113
8
0
267,086
3
W
Chang'e
6,808
486
75
5
0
223,171
2
L
Athena
6,115
437
28
2
0
263,981
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role