Player Matchup

Chernobog
Chernobog
BOEZACH_
Chernobog
Level 76
God Stats
5W - 1L
1,500 SR
Queue Stats
226W - 207L
1,610 Elo+
Party 2
Ymir
Ymir
Introdrack
Ymir
Level 125
God Stats
6W - 10L
1,424 SR
Queue Stats
364W - 370L
1,538 Elo+
Party 1
Vamana
Vamana
IxAMxSTUMPY
Vamana
Level 152
God Stats
36W - 30L
1,681 SR
Queue Stats
444W - 381L
1,567 Elo+
Party 2
Hera
Hera
MalicousMarkk
Hera
Level 128
God Stats
0W - 1L
1,352 SR
Queue Stats
19W - 17L
1,641 Elo+
Party 2
Pele
Pele
Txz SnOppy
Pele
Level 149
God Stats
0W - 1L
1,716 SR
Queue Stats
125W - 120L
1,563 Elo+
Party 1
Team Averages
Level 126
1,535 SR
1,584 Elo+

VS

Team Averages
Level 119
1,547 SR
1,569 Elo+
Ravana
Ravana
BaconNips
Ravana
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crazymonkeyj117
Nu Wa
Level 144
God Stats
3W - 6L
1,279 SR
Queue Stats
146W - 162L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
Jayredzilla
Erlang Shen
Level 89
God Stats
37W - 20L
1,613 SR
Queue Stats
489W - 434L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
Mlgjonytan
Gilgamesh
Level 120
God Stats
3W - 1L
1,484 SR
Queue Stats
81W - 80L
1,613 Elo+
Solo
Sol
Sol
Reacheer
Sol
Level 108
God Stats
12W - 3L
1,856 SR
Queue Stats
717W - 654L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BOEZACH_
Chernobog
13
1 / 3 / 1
7,596
543
2,616
8,435
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 3
5,638
403
3,488
11,943
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
14
1 / 1 / 1
8,898
636
5,118
11,290
8,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 0
6,463
462
5,032
9,543
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 8 / 1
6,720
480
7,125
13,955
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BaconNips
Ravana
14
7 / 1 / 6
8,591
614
7,522
8,279
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 5
8,821
630
10,419
5,879
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Jayredzilla
Erlang Shen
12
3 / 1 / 10
8,194
585
4,708
10,043
4,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Mlgjonytan
Gilgamesh
14
1 / 1 / 4
8,360
597
10,868
10,220
6,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 1 / 3
9,385
670
9,257
8,908
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
23
23
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BOEZACH_
Chernobog
1
3
1
0.5
W
Ravana
BaconNips
Ravana
7
1
6
10
W
6
1
5
8.5
L
0
6
3
0.25
L
Vamana
1
1
1
1.5
W
Erlang Shen
Jayredzilla
Erlang Shen
3
1
10
8
L
1
5
0
0.2
W
Gilgamesh
Mlgjonytan
Gilgamesh
1
1
4
3
W
6
1
3
7.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
42,774
55,166
Taken
43,329
22,205
Mitigated
18,907
12,441
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BOEZACH_
Chernobog
2,616
1,764
0
2,034
8,435
2,465
0
5,445
2,858
0
46,904
W
Ravana
BaconNips
Ravana
7,522
2,423
0
4,560
8,279
3,434
0
1,045
7,198
0
46,281
W
10,419
2,405
0
1,437
5,879
1,888
428
2,683
2,994
52,314
0
L
3,488
1,001
123
836
11,943
4,778
0
3,296
8,542
16,191
0
L
Vamana
5,118
2,539
0
3,801
11,290
8,583
0
588
10,622
0
54,611
W
Erlang Shen
Jayredzilla
Erlang Shen
4,708
2,527
0
4,002
10,043
4,088
9
2,659
7,339
0
20,573
L
5,032
1,164
0
1,926
9,543
2,616
0
5,181
4,010
41,488
0
W
Gilgamesh
Mlgjonytan
Gilgamesh
10,868
4,085
0
2,380
10,220
6,909
0
686
9,534
0
49,416
W
9,257
5,408
0
6,808
8,908
2,588
3,223
1,116
7,744
70,644
0
L
7,125
2,018
0
3,721
13,955
3,763
0
4,361
9,458
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
43,351
400
Minions Killed
445
0
Camps Cleared
0
1,282,519
Distance Traveled
1,350,832
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,596
543
108
8
0
245,675
3
W
Ravana
8,591
614
87
6
0
282,979
7
W
Nu Wa
8,821
630
109
8
0
256,258
5
L
Ymir
5,638
403
30
2
0
260,310
0
L
Vamana
8,898
636
116
8
0
277,181
3
W
Erlang Shen
8,194
585
39
3
0
292,287
2
L
Hera
6,463
462
75
5
0
241,574
4
W
Gilgamesh
8,360
597
100
7
0
272,254
2
W
Sol
9,385
670
110
8
0
247,054
2
L
Pele
6,720
480
71
5
0
257,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role