Player Matchup

Agni
Agni
Eddiemoney17
Agni
Level 41
God Stats
10W - 8L
1,620 SR
Queue Stats
143W - 118L
1,560 Elo+
Party 3
Apollo
Apollo
JakeDaSnake28
Apollo
Level 12
God Stats
14W - 11L
1,500 SR
Queue Stats
101W - 80L
1,641 Elo+
Party 3
Artio
Artio
KeonsBishop
Artio
Level 17
God Stats
2W - 2L
1,643 SR
Queue Stats
19W - 23L
1,482 Elo+
Party 1
Achilles
Achilles
charquizerker
Achilles
Level 18
God Stats
1W - 2L
1,262 SR
Queue Stats
25W - 29L
1,508 Elo+
Party 1
Pele
Pele
mastorplank
Pele
Level 29
God Stats
2W - 2L
1,727 SR
Queue Stats
147W - 82L
1,699 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,578 Elo+

VS

Team Averages
Level 32
1,556 SR
1,607 Elo+
Anubis
Anubis
ForeiignReignTV
Anubis
Level 23
God Stats
3W - 7L
1,456 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 4
Chiron
Chiron
FullofJuice
Chiron
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
650W - 177L
1,759 Elo+
Party 2
Pele
Pele
Ichimonjinito
Pele
Level 18
God Stats
6W - 3L
1,540 SR
Queue Stats
42W - 25L
1,582 Elo+
Solo
Tyr
Tyr
swede6969
Tyr
Level 33
God Stats
3W - 5L
1,533 SR
Queue Stats
175W - 178L
1,489 Elo+
Party 4
Vulcan
Vulcan
thydoc
Vulcan
Level 83
God Stats
18W - 3L
1,753 SR
Queue Stats
634W - 225L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,342
534
2,595
4,479
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 6 / 0
4,771
477
3,277
7,990
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 2
4,478
448
1,239
7,867
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Achilles
charquizerker
Achilles
11
1 / 0 / 0
5,903
590
4,295
5,679
3,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
6,560
656
2,483
5,419
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,618
562
2,107
4,400
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
10
4 / 2 / 6
5,927
593
6,022
6,059
1,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
3,483
348
0
0
0
10
0 / 1 / 0
5,843
584
4,791
7,603
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
thydoc
Vulcan
11
7 / 1 / 3
6,455
646
8,368
4,524
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
1
1
2.5
W
Chiron
4
2
6
3.5
W
0
0
0
0
L
1
6
0
0.17
L
0
4
2
0.25
L
Achilles
charquizerker
Achilles
1
0
0
1
L
3
0
1
3.5
W
0
1
0
0
W
Vulcan
thydoc
Vulcan
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,889
Damage
21,288
31,434
Taken
22,586
10,906
Mitigated
7,328
11,439
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,595
59
0
710
4,479
876
0
2,438
2,041
20,085
0
W
2,107
0
0
0
4,400
1,686
108
1,839
2,377
20,311
0
W
Chiron
6,022
2,845
592
1,430
6,059
1,615
0
877
5,098
0
22,350
W
0
0
0
0
0
0
0
0
0
0
0
L
3,277
1,920
0
1,697
7,990
1,916
0
3,264
4,597
0
20,417
L
1,239
90
180
2,189
7,867
3,383
0
4,344
3,017
8,420
0
L
Achilles
charquizerker
Achilles
4,295
1,580
0
2,986
5,679
3,155
217
0
5,679
0
32,634
L
2,483
616
0
3,677
5,419
1,576
0
0
5,419
0
42,322
W
4,791
1,476
0
3,202
7,603
2,606
0
0
7,603
0
32,047
W
Vulcan
thydoc
Vulcan
8,368
2,444
0
1,251
4,524
1,421
0
842
3,674
37,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
27,326
282
Minions Killed
225
0
Camps Cleared
0
1,020,471
Distance Traveled
826,551
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,342
534
60
6
0
183,700
0
W
Anubis
5,618
562
41
4
0
198,208
2
W
Chiron
5,927
593
38
4
0
207,756
1
W
Pele
3,483
348
0
0
0
0
0
L
Apollo
4,771
477
35
4
0
194,009
2
L
Artio
4,478
448
14
1
0
210,751
2
L
Achilles
5,903
590
72
7
0
218,126
4
L
Pele
6,560
656
101
10
0
213,885
4
W
Tyr
5,843
584
79
8
0
202,115
4
W
Vulcan
6,455
646
67
7
0
218,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role