Player Matchup

Fenrir
Fenrir
La-li-Iu-le-lo
Fenrir
Level 125
God Stats
14W - 7L
1,716 SR
Queue Stats
151W - 123L
1,608 Elo+
Party 2
Tiamat
Tiamat
Rabbster01
Tiamat
Level 127
God Stats
72W - 48L
1,703 SR
Queue Stats
171W - 143L
1,607 Elo+
Party 2
Izanami
Izanami
Saucy_Panda007
Izanami
Level 24
God Stats
3W - 9L
1,231 SR
Queue Stats
3W - 12L
1,328 Elo+
Party 2
Hades
Hades
SeljukO_o
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,485 Elo+
Party 2
Ares
Ares
SwolFish10
Ares
Level 88
God Stats
3W - 3L
1,444 SR
Queue Stats
89W - 73L
1,566 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,519 Elo+

VS

Team Averages
Level 94
1,620 SR
1,574 Elo+
Gilgamesh
Gilgamesh
HeadchefTM
Gilgamesh
Level 99
God Stats
8W - 6L
1,668 SR
Queue Stats
185W - 163L
1,525 Elo+
Solo
Ne Zha
Ne Zha
NoxNoctorum
Ne Zha
Level 102
God Stats
7W - 4L
1,726 SR
Queue Stats
100W - 98L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
OfficialNandez
Kukulkan
Level 37
God Stats
13W - 17L
1,580 SR
Queue Stats
60W - 60L
1,603 Elo+
Party 1
Rama
Rama
i4th
Rama
Level 113
God Stats
5W - 5L
1,584 SR
Queue Stats
49W - 53L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
oaklandmurphy
Sylvanus
Level 119
God Stats
19W - 21L
1,541 SR
Queue Stats
66W - 75L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 5 / 9
13,863
630
18,512
18,480
11,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Rabbster01
Tiamat
20
9 / 1 / 15
13,815
628
21,208
10,843
14,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
1 / 5 / 6
11,268
512
3,875
11,310
3,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SeljukO_o
Hades
20
7 / 2 / 11
13,159
598
14,517
20,046
11,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 8 / 16
11,326
515
8,239
22,701
21,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeadchefTM
Gilgamesh
17
1 / 5 / 2
10,656
484
8,319
21,318
15,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
18
4 / 7 / 6
11,607
528
13,719
21,439
10,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
16
1 / 9 / 3
10,402
473
7,319
13,181
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
i4th
Rama
18
5 / 6 / 10
12,287
559
12,661
16,494
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
oaklandmurphy
Sylvanus
15
8 / 7 / 7
10,355
471
14,164
24,566
28,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
34
Kills
19
21
Deaths
34
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HeadchefTM
Gilgamesh
1
5
2
0.4
W
17
5
9
4.3
L
Ne Zha
4
7
6
1
L
Kukulkan
1
9
3
0.28
W
Tiamat
Rabbster01
Tiamat
9
1
15
16.5
W
1
5
6
0.8
W
Hades
SeljukO_o
Hades
7
2
11
6.25
W
0
8
16
1
L
Rama
i4th
Rama
5
6
10
1.67
L
Sylvanus
oaklandmurphy
Sylvanus
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,351
Damage
56,182
83,380
Taken
96,998
61,724
Mitigated
66,533
22,704
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HeadchefTM
Gilgamesh
8,319
1,909
0
5,131
21,318
15,037
1,534
10,867
10,451
0
59,320
W
18,512
5,752
0
5,481
18,480
11,252
2,529
4,816
13,604
0
76,236
L
Ne Zha
13,719
6,820
0
8,154
21,439
10,516
0
7,463
13,976
0
90,486
L
Kukulkan
7,319
552
0
729
13,181
5,268
288
7,415
5,766
62,096
0
W
Tiamat
Rabbster01
Tiamat
21,208
2,713
0
3,903
10,843
14,308
3,938
3,019
7,668
93,232
0
W
3,875
2,409
0
2,352
11,310
3,736
9,391
2,546
8,690
0
64,954
W
Hades
SeljukO_o
Hades
14,517
1,377
733
9,725
20,046
11,168
1,311
3,019
16,998
78,674
0
W
8,239
431
0
510
22,701
21,260
178
6,872
15,259
22,624
0
L
Rama
i4th
Rama
12,661
10,241
0
4,009
16,494
7,034
677
7,816
8,678
0
89,562
L
Sylvanus
oaklandmurphy
Sylvanus
14,164
3,583
741
4,317
24,566
28,678
790
10,403
14,163
41,235
7,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
55,307
575
Minions Killed
574
0
Camps Cleared
0
2,148,626
Distance Traveled
1,869,898
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,656
484
85
4
0
373,821
0
W
Fenrir
13,863
630
93
4
0
444,975
13
L
Ne Zha
11,607
528
145
7
0
429,312
8
L
Kukulkan
10,402
473
130
6
0
350,338
2
W
Tiamat
13,815
628
166
8
0
442,565
3
W
Izanami
11,268
512
139
6
0
445,991
0
W
Hades
13,159
598
150
7
0
390,948
10
W
Ares
11,326
515
27
1
0
424,147
4
L
Rama
12,287
559
155
7
0
340,153
3
L
Sylvanus
10,355
471
59
3
0
376,274
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role