Player Matchup

Fenrir
Fenrir
IanMordo
Fenrir
Level 23
God Stats
20W - 21L
1,440 SR
Queue Stats
33W - 51L
1,359 Elo+
Party 1
Skadi
Skadi
MorenaPocah
Skadi
Level 6
God Stats
4W - 1L
1,816 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Ra
Ra
OldVIkingrr
Ra
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
246W - 248L
1,506 Elo+
Solo
Ymir
Ymir
Vechetin
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,613 Elo+
Solo
Bellona
Bellona
joaquin gamer07
Bellona
Level 26
God Stats
21W - 28L
1,478 SR
Queue Stats
40W - 60L
1,362 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,456 Elo+

VS

Team Averages
Level 24
1,662 SR
1,495 Elo+
Ymir
Ymir
Chuli_chan_
Ymir
Level 29
God Stats
6W - 1L
1,566 SR
Queue Stats
21W - 15L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kenzuts
Tsukuyomi
Level 16
God Stats
9W - 2L
1,691 SR
Queue Stats
60W - 56L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Pudimzinhu
Nu Wa
Level 20
God Stats
17W - 15L
1,821 SR
Queue Stats
228W - 239L
1,432 Elo+
Solo
Cupid
Cupid
Xedey19
Cupid
Level 29
God Stats
5W - 0L
1,730 SR
Queue Stats
34W - 23L
1,643 Elo+
Party 2
Arachne
Arachne
culiadoring
Arachne
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
262W - 331L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IanMordo
Fenrir
15
8 / 9 / 3
10,716
487
11,297
18,571
6,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 8 / 3
11,321
515
15,919
19,760
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 1 / 0
5,613
255
0
2,227
441
Ymir
10
0 / 7 / 2
7,382
336
712
15,812
11,860
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 1
8,789
400
6,372
12,976
9,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,943
497
5,341
11,162
14,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Kenzuts
Tsukuyomi
20
9 / 2 / 1
14,099
641
14,071
16,095
7,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
19
7 / 4 / 7
12,749
580
15,890
11,179
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Xedey19
Cupid
18
8 / 2 / 8
12,125
551
10,080
9,591
3,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
culiadoring
Arachne
17
4 / 5 / 6
11,146
507
11,087
19,124
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
15
Kills
30
30
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Fenrir
IanMordo
Fenrir
8
9
3
1.06
W
Tsukuyomi
Kenzuts
Tsukuyomi
9
2
1
4.75
L
5
8
3
0.81
L
0
1
0
0
W
Nu Wa
7
4
7
2.63
L
Ymir
0
7
2
0.14
W
Cupid
Xedey19
Cupid
8
2
8
6
W
Arachne
culiadoring
Arachne
4
5
6
1.4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
56,469
69,346
Taken
67,151
33,908
Mitigated
37,309
6,384
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
659
0
1,182
11,162
14,020
579
1,274
9,888
47,178
0
L
Fenrir
IanMordo
Fenrir
11,297
1,655
0
3,074
18,571
6,522
0
5,241
13,090
0
36,982
W
Tsukuyomi
Kenzuts
Tsukuyomi
14,071
2,850
0
5,062
16,095
7,860
2,022
1,549
14,546
0
99,201
L
15,919
8,155
0
1,766
19,760
5,932
0
7,987
11,551
0
75,704
L
0
0
0
0
2,227
441
0
2,093
0
0
0
W
Nu Wa
15,890
2,968
266
1,890
11,179
3,965
1,622
0
11,179
82,850
0
L
Ymir
712
0
0
250
15,812
11,860
0
2,980
12,704
17,796
0
W
Cupid
Xedey19
Cupid
10,080
3,928
1,020
3,378
9,591
3,628
2,971
519
9,072
0
63,346
W
Arachne
culiadoring
Arachne
11,087
9,110
0
4,006
19,124
7,836
0
1,476
17,648
0
91,951
L
6,372
2,561
0
1,294
12,976
9,153
19
2,022
10,770
0
45,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
61,062
288
Minions Killed
621
0
Camps Cleared
0
1,381,465
Distance Traveled
2,100,416
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,943
497
88
4
0
441,647
3
L
Fenrir
10,716
487
48
2
0
334,557
0
W
Tsukuyomi
14,099
641
193
9
0
423,360
0
L
Skadi
11,321
515
128
6
0
339,729
1
L
Ra
5,613
255
0
0
0
219
0
W
Nu Wa
12,749
580
140
6
0
384,910
0
L
Ymir
7,382
336
25
1
0
286,152
1
W
Cupid
12,125
551
92
4
0
402,961
4
W
Arachne
11,146
507
108
5
0
447,538
0
L
Bellona
8,789
400
87
4
0
420,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role