Player Matchup

King Arthur
King Arthur
PlaugeDoctor520
King Arthur
Level 119
God Stats
17W - 17L
1,459 SR
Queue Stats
205W - 250L
1,420 Elo+
Party 1
Tiamat
Tiamat
Rose ECG
Tiamat
Level 87
God Stats
0W - 3L
1,152 SR
Queue Stats
87W - 112L
1,446 Elo+
Party 1
Arachne
Arachne
Snow ECG
Arachne
Level 55
God Stats
2W - 8L
1,304 SR
Queue Stats
2W - 11L
1,215 Elo+
Party 1
Team Averages
Level 87
1,305 SR
1,360 Elo+

VS

Team Averages
Level 69
1,498 SR
1,455 Elo+
Zhong Kui
Zhong Kui
BigChicken2670
Zhong Kui
Level 28
God Stats
4W - 4L
1,347 SR
Queue Stats
96W - 121L
1,510 Elo+
Solo
Xbalanque
Xbalanque
captainmexico23
Xbalanque
Level 63
God Stats
9W - 6L
1,462 SR
Queue Stats
200W - 247L
1,446 Elo+
Party 2
Chaac
Chaac
neonpurplehearts
Chaac
Level 116
God Stats
16W - 14L
1,685 SR
Queue Stats
257W - 303L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PlaugeDoctor520
King Arthur
16
7 / 10 / 7
14,558
607
28,480
36,553
43,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Rose ECG
Tiamat
20
2 / 3 / 12
15,016
626
19,379
17,126
11,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Snow ECG
Arachne
19
12 / 10 / 4
17,145
714
20,278
29,645
14,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigChicken2670
Zhong Kui
20
13 / 6 / 8
18,180
758
29,852
29,660
17,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
captainmexico23
Xbalanque
18
3 / 9 / 11
15,284
637
20,425
16,996
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 6 / 12
15,820
659
21,942
39,964
49,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
21
Kills
23
23
Deaths
21
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigChicken2670
Zhong Kui
13
6
8
2.83
L
King Arthur
PlaugeDoctor520
King Arthur
7
10
7
1.05
L
Tiamat
Rose ECG
Tiamat
2
3
12
2.67
L
Arachne
Snow ECG
Arachne
12
10
4
1.4
W
Xbalanque
captainmexico23
Xbalanque
3
9
11
0.94
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,137
Damage
72,219
83,324
Taken
86,620
68,917
Mitigated
73,032
18,898
Healing
38,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigChicken2670
Zhong Kui
29,852
6,794
1,934
14,585
29,660
17,922
1,088
4,598
24,710
115,304
0
L
King Arthur
PlaugeDoctor520
King Arthur
28,480
4,855
0
4,783
36,553
43,266
0
14,537
22,016
0
69,432
L
Tiamat
Rose ECG
Tiamat
19,379
1,081
897
4,650
17,126
11,209
213
5,612
11,514
70,305
0
L
Arachne
Snow ECG
Arachne
20,278
14,672
0
8,568
29,645
14,442
594
9,778
19,867
0
74,293
W
Xbalanque
captainmexico23
Xbalanque
20,425
10,899
624
1,747
16,996
5,836
1,797
2,101
14,597
0
98,946
W
21,942
6,869
594
19,181
39,964
49,274
670
12,269
26,828
0
67,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
49,284
228
Minions Killed
307
0
Camps Cleared
0
1,261,238
Distance Traveled
1,173,947
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
18,180
758
106
4
0
353,036
0
L
King Arthur
14,558
607
71
3
0
383,464
2
L
Tiamat
15,016
626
79
3
0
419,173
6
L
Arachne
17,145
714
78
3
0
458,601
2
W
Xbalanque
15,284
637
147
6
0
393,828
4
W
Chaac
15,820
659
54
2
0
427,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role